Dawn of the Tiberium Age (DTA) is a stand-alone mod that combines Tiberian Dawn (C&C 95) and Red Alert using the Tiberian Sun engine. The project's aim is to allow people to both play and mod TD and RA, while having all of the benefits of the TS engine.

All 4 factions (GDI, Nod, Allies, and Soviet) of the original games are included and can simultaneously battle one another on over 100 original multiplayer maps. This can be done either in classic mode (which matches the balance of TD and RA1 as closely as possible) or enhanced mode (which adds many new features and competitive balance improvements).

DTA also features dozens of challenging, unique singleplayer missions as well as co-op missions that can be easily played over the community-driven CnCNet online service.

Since this is a stand-alone mod, you don't require anything but the mod itself to be able to play: the original game is not required.

This mod is still actively being worked on, so you can expect frequent updates and if you find any bugs, please report them so that we can fix them as soon as possible.

Faction info:
GDI - Nod - Allies - Soviet


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moty 1

BEST RELEASED


Welcome to the 2017 Mod of the Year results! With top 100 voting having taken place over the last 20 days, the results have now been tallied and we are ready to announce the winners! Below you will find the Top 10 Mods of 2017.

While you’re at it, you can also check out the Top 10 Indie Games of 2017, or join the site in anticipation for next year’s awards to register a mod of your own or vote for those you think deserve recognition in 2018.

Honourable Mentions

With so many fantastic mods posting major updates and leveraging their passionate communities, we’d like to direct your praise and attention to these honourable mentions. A honorable mention is given for polling strongly in the awards, but being ineligible due to placing higher in a previous year, or if a significant update was not released in 2017:



Mod of the Year Top 10




SWAT: Elite Force is a massive overhaul of SWAT 4: The Stetchkov Syndicate, making it into a more realistic tactical police simulator. Featuring new and more realistic equipment, merged campaigns, extra missions, permadeath, better AI, and bug fixes.



Welcome to the 19th century: The American colonies have revolted, gained their independence and they are now nations, the Natives have resisted colonization and struggle to keep their identities, the ancient Asian civilizations are now an active part of the world scenario and have to play their cards right to protect themselves, and in the Balkans, people fight for their independence from once powerful empires. There was one spot on Earth, however, that was ignored for a long time... We're at the modern era and all empires have focused their attention on this long forgotten, but now desirable, region.



Dawn of the Tiberium Age (DTA) is a stand-alone mod that combines Tiberian Dawn (C&C 95) and Red Alert. While classic mode gets as close to the original game-play and balance as possible, Enhanced mode provides improved game balance and a lot of fun new stuff. DTA features many customization options for Skirmish and multiplayer (where you can play as GDI, Nod, Allies and Soviet on over 100 maps), challenging original singleplayer missions, as well as co-op missions. Since this is a stand-alone mod, you don't require anything but the mod itself to be able to play: the original game is not required.



Explore the island of Vvardenfell as you never have before, with a world built anew to be both alien and familiar to the Morrowind you knew before. New adventures await, with new exciting areas to see and explore, and new artifacts just waiting to be discovered. This is a complete overhaul for Morrowind, adding countless new details, weapons, armors and much more for you to see and do.



Age of the Ring is a mod for Rise of the Witch-king. It's set during the final years of the Third Age of Middle-earth, and features content from both The Hobbit and Lord of the Rings film trilogies and J.R.R. Tolkien's novels. Our primary goal is to represent the cultures, warriors, and heroes of that era in a way that is accurate to the source material, engaging in terms of gameplay, and balanced around RotWK's 2.02 community patch.



The Empire at War Remake is a complete overhaul mod that aims to remake Empire at War.
It aims to keep everything you loved about Empire at War: the hardpoint system, capital class warships, unique faction units and playstyles, while providing everything you expect from a 2017 game: Game balance, design vision and great graphics.



Third Age: Reforged is a submod for Third Age 3.2 that aims to overhaul the multiplayer aspect of the mod by thoroughly rebalancing the units and factions while also implementing new units, custom scenarios and other features.



Twisted Insurrection is a standalone game based on a heavily modified Tiberian Sun engine. The game features a completely new in-depth storyline which puts you in an alternate timeline where the Brotherhood of Nod were victorious during the first Tiberian War rather than GDI. Do you have what it takes to drag the shattered Global Defense Initiative out of ruin? Or will you crush all who oppose the will of Kane and his Inner Circle? The choice is yours commander.



From the makers of Thrawn's Revenge: Imperial Civil War, Ascendancy is a Star Wars mod set after the Battle of Endor in the Star Wars Galaxy. Fight for galactic ascendancy as multiple factions from this period in Star Wars history. In the wake of the Empire's collapse, the fledgling New Republic is working to build an entirely new order out of the wreckage. Meanwhile, on the edges of the galaxy, the Empire of the Hand, set up by Thrawn during his exile in the unknown regions with the covert support of the Chiss Ascendancy and Emperor Palpatine, strives to unite the galaxy in preparation to face outside threats...


1ST PLACE

Brutal Doom

Doom mod



Brutal Doom has polled strongly in previous awards, but has never won. Tirelessly releasing major updates year after year that takes Doom into a whole new level, we couldn't be happier to crown Brutal Doom the 2017 champion. It makes the game much more violent than before. There's much more blood, plus it adds unique gibs, death animations, dismemberments, headshots, executions, fire and explosion particles, flares, shadows over all objects, and much more. Everything in Brutal Doom is extremely intense. Everything sounds louder, looks bigger, moves faster, and hits harder.


Congratulations to all the modders and community members who participated in the 2017 Mod of the Year awards! We wish you all the best for your continued modding efforts into the new year and beyond.

moty mod of the year

DTA 1.16 Release Time

DTA 1.16 Release Time

News 6 comments

It's December 1st, which of course means that DTA version 1.16 will be released today like we announced in our previous news posts.

DTA 1.16 Game Engine and Client Improvements

DTA 1.16 Game Engine and Client Improvements

News 7 comments

Alongside new content and gameplay changes, DTA 1.16 also includes several improvements to the game engine and client.

DTA 1.16 Gameplay Changes

DTA 1.16 Gameplay Changes

News 14 comments

DTA version 1.16's release on December 1st will come with a large number of gameplay changes, of which I'll cover the most notable ones here.

DTA 1.16 Release Date

DTA 1.16 Release Date

News 7 comments

DTA 1.16 will be released on December 1st. Expect to see a lot more updates within the next 3 weeks!

RSS Files
Dawn of the Tiberium Age v1.170

Dawn of the Tiberium Age v1.170

Full Version 7 comments

This is the full version of Dawn of the Tiberium Age v1.170: all files necessary to play are included, so you also don't need to have the original game...

Dawn of the Tiberium Age Installer

Dawn of the Tiberium Age Installer

Full Version 4 comments

This installer will automatically download and install the latest version of Dawn of the Tiberium Age for you (the original games are not required).

Dawn of the Tiberium Age v1.169

Dawn of the Tiberium Age v1.169

Full Version 35 comments

This is the full version of Dawn of the Tiberium Age v1.169: all files necessary to play are included, so you also don't need to have the original game...

Dawn of the Tiberium Age v1.168

Dawn of the Tiberium Age v1.168

Full Version 14 comments

This is the full version of Dawn of the Tiberium Age v1.168m: all files necessary to play are included, so you also don't need to have the original game...

Dawn of the Tiberium Age v1.167

Dawn of the Tiberium Age v1.167

Full Version 2 comments

This is the full version of Dawn of the Tiberium Age v1.167: all files necessary to play are included, so you also don't need to have the original game...

Dawn of the Tiberium Age v1.1669

Dawn of the Tiberium Age v1.1669

Full Version 13 comments

This is the full version of Dawn of the Tiberium Age v1.1669: all files necessary to play are included, so you also don't need to have the original game...

Comments  (0 - 10 of 1,644)
Meyerm
Meyerm

Any plans for adding "interrim" factions? Like Scavengers and Black Ops 9, basically the bridge between soviets to Nod and Allies to GDI, respectively.

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Bittah_Commander Creator
Bittah_Commander

No such plans exist. Keep in mind that DTA already has 4 factions and every single faction needs to be balanced so that they have no overall disadvantage or advantage compared to any other faction while still remaining as unique as possible.
Adding even more factions would make it necessary to make them very similar to one of the already existing factions and that'd essentially just make these new factions superfluous.
Anyone is of course free to create single player missions in which such "interim" factions exist.

Reply Good karma+1 vote
Meyerm
Meyerm

Got it. Such missions would be fascinating. If I knew anything about mission building I'd jump on it. All I can really provide is story.

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Panzermann11
Panzermann11

Hey, just a suggestion for the next update. Could you add an option to have the Red Alert death screams instead of the C&C ones? Or have the Red Alert screams for the RA units, and the C&C screams for the C&C units?

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Bittah_Commander Creator
Bittah_Commander

Alright, I'll give TD infantry TD death screams, I'll give RA infantry RA death screams and I'll give shared infantry both.

Reply Good karma+1 vote
Panzermann11
Panzermann11

OK, but also for the RA ore trucks and demolition trucks, they should have the Red Alert voices instead of the C&C ones, depending on the faction.

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Bittah_Commander Creator
Bittah_Commander

Because Allies and Soviet share the exact same refineries and ore trucks I can't give their ore trucks different voices from one another. So considering that the ore trucks would have to use either the Allied or Soviet voices for both factions, it might be better to leave the voices the way they are.

Reply Good karma+1 vote
Panzermann11
Panzermann11

Oh, and also add naval units to the classic mode too, but only the naval units in the OG Red Alert and Aftermath.

Just a reminder, naval units in multiplayer/skirmish debuted in Red Alert, so no ships and boats for GDI and Nod. Sorry!

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Bittah_Commander Creator
Bittah_Commander

While classic mode isn't very balanced compared to enhanced mode, allowing ships there would give Allies and Soviet an extreme advantage compared to GDI and Nod (although the original low weapon ranges would make ships kind of useless on the larger maps).

Reply Good karma+1 vote
Panzermann11
Panzermann11

A bummer. OK then, thanks for answering.

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Highest Rated (12 agree) 9/10

The Dawn of the Tiberium Age: ****: Look For the Dawn Dawn of the Tiberium Ages (DTA) is a Tiberian sun mod that looks to recreate the game that started it all, Tiberian Dawn. In that regard, DTA is a massive success, with the mod capturing the look, spirit and feel of the original game. It does not stop there however, as DTA takes Tiberian Dawn to the next level, including skirmish modes and online support for fans. Graphically, DTA mimics it's ancestral father perfectly, the charmingly simple…

May 20 2012 by TheReviewer

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