Dawn of the Tiberium Age (DTA) is a stand-alone mod that combines Tiberian Dawn (C&C 95) and Red Alert. While classic mode gets as close to the original game-play and balance as possible, Enhanced mode provides improved game balance and a lot of fun new stuff. DTA features many customization options for Skirmish and multiplayer (where you can play as GDI, Nod, Allies and Soviet on over 100 maps), challenging original singleplayer missions, as well as co-op missions. Since this is a stand-alone mod, you don't require anything but the mod itself to be able to play: the original game is not required.
Several updates have been released since the release of version 1.15 of DTA and we're still going strong. Out of the large number of additions, changes...
It sort of became a tradition for DTA trailer videos to be posted annually, but this year we decided to do something different and instead made a few...
This past month we released two updates with a good number of additions, changes and fixes.
It's time for another update! This one focuses mainly on bug-fixing, although there's balance changes as well.
Our last news post was back in early April. Since then we've released 3 updates with a lot of fixes, improvements and additions. Let's explain them.
These are the changes that were made in versions 1.12xx of DTA and the credits for whoever contributed.
After years of hard work we've finally, for the first time ever, reached the ModDB Top 100 in the first phase of the MOTY voting in 2014. That's thanks...
New multiplayer client; new game options, new and improved CnCNet functionality and co-op missions, version 1.13 release soon!
We've just released DTA 1.1282, containing an entirely new Soviet Campaign, a lot of bugfixes and improvements.
Including singleplayer missions and a huge amount of changes!
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