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0 comments by xdiesp_ on Mar 2nd, 2015

System Shock Infinite 2.0 has been released!

We are pleased to announce that the beta phase is now over and the mod can be played in full.
The team wishes to thank all who contributed to the project with their tests and reports!

System Shock Infinite is a story mod which extends the original finale with a quest to restore the amnesiac protagonist's identity, through hundreds of new events in the main campaign. Since version 2.0, the quest continues into all-new Cyberspace levels and features a plotline with multiple endings. Enjoy our extended trailer for a complete preview of the mod!

System Shock Infinite v2.0 full version
System Shock Infinite v2.0  full version

What is the story about? System Shock 2 never ended: to this day, the amnesiac player is still trapped in Shodan's virtual reality. Taking inspiration from Solaris and Groundhog Day, the story presents you with a stream of hallucinations about your lost comrades. Each has their point of view on the situation and yourself. The ones you trust rebuild your new identity, breaking the stalemate. Full script.

How does it play like? Shaken, not stirred: the new events are familiar variations of the vanilla ones. To tackle the issue of difficulty within the previous version, combat in 2.0 can be as advanced as you like. Play on the lower difficulties and you get a FPS with rpg elements. Play on the hardest setting and you get an RPG with shooting mechanics, requiring good knowledge of the skills system.

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System Shock Infinite v2.0  full version

System Shock Infinite v2.0 full version

Mar 2, 2015 Full Version 4 comments

System Shock Infinite v2.0, full version. Requires Steam or SS2Tool.

Post comment Comments  (0 - 10 of 106)
xdiesp_ Creator
xdiesp_ May 14 2015, 3:49am says:

Infinite is fully compatible with mods like SHTUP, Four Hundred, Rebirth and Tacticool Weapons.

Conflicts have been reported with SHMUP and Vurt's Biomatter.

+1 vote   reply to comment
Doominator2 Apr 3 2015, 9:42pm says:

I'm using the Steam version of ss2 and I followed the install instructions many times, however when I want to play the mod it just brings me to the vanilla game instead, is anyone else facing this issue?

+1 vote     reply to comment
xdiesp_ Creator
xdiesp_ Apr 4 2015, 4:50am replied:

Does FMSel launch for you? If not, go to Properties -> Launch Options on Steam and add "-fm". Run the game once and the FMs folder will be created in the game's root.

The installation file should be unpacked in FMs, but pay attention not to create duplicate one inside of it:
SS2\FMs\System Shock Infinite\(mod files)

+2 votes   reply to comment
Doominator2 Apr 4 2015, 9:51am replied:

Oh thanks, the problem was that the package was still in a ziped format.

+1 vote     reply to comment
LordOfThePotatoes Mar 26 2015, 3:05am says:

Is this mod compatible with that one with new models and textures for monsters and weapons?

+1 vote     reply to comment
gheorghemosneaga Mar 21 2015, 3:50pm says:

sounds cool! too bad the series have been discontinued by the developers :(
I kinda wish some would also port SS1 to the SS2 engine at least...

+2 votes     reply to comment
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SchnozBott Mar 16 2015, 12:13am says:

Very nice work. However, I do have a bug report:

Crash to desktop, 100% re-producible.

Occurs as the player is entering the trigger distance of the south door in the coolant tubes on deck 1, the door that leads to a couple loops and the storeroom containing the 45m/DEx override card.

Was running several graphics mods (SHTUP, Rebirth, etc.) when it first occurred, but it continues to reproduce with all mods disabled in BMM.

I am running the GOG version of SS2, patched with ss2tool.

+2 votes     reply to comment
xdiesp_ Creator
xdiesp_ Mar 16 2015, 2:20am replied:

A random bug corrupted your savegame, see if you have another before entering Engineering. Saving before bulkheads can defuse a bad situation.

Otherwise, spawn the quest item like this: hold Shift and press Semicolon, then input "summon_obj circuitboard". You can also get to the nacelles area via the the small lift in the long corridor to the second map of Engineering.

+1 vote   reply to comment
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Released Mar 2, 2015
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