Black Mesa Torrent
Sep 15, 2012 Full Version 35 commentsThis is simply the official torrent to download Black Mesa. Be kind and seed once you have finished.

268 comments by lodle on Sep 14th, 2012
Prepare for an experience that you will find Nostalgic, exciting and fresh. Black Mesa is a re-envisioning of Valve Software's seminal game Half-Life. You will re-visit the inaugural role of Gordon Freeman and his memorable journey through the Black Mesa Research Facility.
Expect tremendously detailed environments to explore, a huge cast of characters and experimental weaponry. All-new music, voice acting, choreography and added dialogue give way to a more expansive and immersive experience than ever before. In a nutshell, play Half-life the way we think it was meant to be played!
Instructions:
Once part 1 and 2 have been downloaded rename the files to include this format blackmesa.zip.001 for part one and blackmesa.zip.002 for part 2. Extract and copy files into sourcemods/BMS in your steamapps directory.
Features:
This is simply the official torrent to download Black Mesa. Be kind and seed once you have finished.
Part 2 of 2. Instructions: Once part 1 and 2 have been downloaded rename the files to include this format blackmesa.zip.001 for part one and blackmesa.zip.002...
Part 1 of 2. Instructions: Once part 1 and 2 have been downloaded rename the files to include this format blackmesa.zip.001 for part one and blackmesa.zip.002...
Highest Rated (94 agree) 10/10
This mod is amazing! Feels like i'm playing a Valve's game, not a modification.
Now i understand what people felt like in 1998.
Sep 14 2012, 3:16pm by HunteR4708
Lowest Rated (14 agree) 2/10
No matter how you slice it, it is still the same boring HALF-LIFE with improved graphics that look and feel outdated by four years. It was, and is, overhyped and overrated, but that does not mean that developers laid back and did nothing, oh no, they went above and beyond with level design. There are some new parts that were not in the original, but that's pretty much it. Also, it's not even a complete product. Yes, only 75% released, we're missing the final chapter of Xen. Why make something if…
Sep 14 2012, 11:04am by Fear57
Latest tweets from @blackmesadevs
Black Mesa has won Mod of the Year 2012! Thank you all for your support - it means everything to us! T.co
Dec 26 2012, 2:37pm
Thanks to you Black Mesa made it into the Top 100! Help us be Mod of the Year! We're listed under "Half-Life 2". T.co
Dec 14 2012, 1:52am
@timohir it's coming, we are workin on it!
Oct 1 2012, 10:37pm
@gamebanana_ T.co fine by us as long as we are attributed.
Oct 1 2012, 10:36pm
Reece Wilson-06.png T.co
Sep 20 2012, 11:11am
I posted 2 photos on Facebook in the album "Fan Love - Wallpapers" T.co
Sep 20 2012, 11:10am
Reece Wilson-06.png T.co
Sep 20 2012, 11:09am
See and hear the entire Black Mesa soundtrack! T.co
Sep 17 2012, 2:37pm
See and here the entire Black Mesa Soundtrack here! T.co
Sep 17 2012, 2:33pm
Thing i didn't like about this remake (i know it's re-envisioning and not 100% replicate) is that the first levels are kinda bright, too clean and well-lit compared to original 1998 HL, which is more dark and uncomfortable enviroment and sound-wise. I think it should have stayed that way since it's kind of the key factor in HL1 creating that wonderful disturbing athmosphere.
And then there's that scene with that green SOB. It doesn't work like in Half-Life 1. 7hrs ago i've just been playing the original 1998 game and well, it even managed to supprise me. I could actually use something in that boss"fight", that i would have never ever even thought back when i was a kid. STEALTH.
In HL1 training level they actually introduce this stealh mechanic that is built into the HEV suit which activates when you move crouched. That stealth move could be used on that specific greenhead
bossfight. You could just quietly move pass it while it sleeps and that's it. But since in this mod you can't stealth move and that thing also never "sleeps", you can't stealth your way by it like in the original because it kills you almost instantly if your moving slowly near it.
In the orignal you can even move around when that thing is on "full-rage" mode where they bang every surface (prolly bang like a lunatic because they are/it is blind and therefore very strongly react to any noise). I thought it was wonderful to see how that scene offered various ways of completing it. Go all rambo and run to that exit, or be more intelligent and wait while it calms down and stealth your way through it (you can even make it without using those grenades) and there is prolly more ways to pass it but i just can't think of 'em right now.
Basically that thing had some AI that instantly reacted to noise, and when quiet long enough, it went to "sleep" by calming down significantly. As soon as you run,jump or make any loud noise, it's back on full-rage state though, banging every wall and surface there is :D
Lastly the soundworld. You did not leave almost any of the key sounds in it. Like eg. "THE" HL scene pretty much (the one where all starts by you putting that sample in to the lazer) has that strange DISTURBING lazer sound. Opening doors has that man saying "access denied" and some electric transformers have that disturbing weird electricity sound which you can hear when in Opposing Force (couldn't think of any other scene where you definitely have that sound) in the beginning you come from the tunnel and that guy is trapped near those transformers all caged up and then he fries himself by touching that electric-full door. That sound, that is coming from/near the transformes.
I think these three examples i gave also perfectly make that Half-Life 1 athmosphere which unfortunately from time to time, is missing in this otherwise wonderfully made remake. I do know this mod is free and people have done it just for their good will, but to me, these things are just too big to leave out. Other than those mentioned it is really good.
Maybe you could make a patch or something? It still seems to be in 1.0 state so it's still possible right?
is there co-op in the game yet ?
Wiki.blackmesasource.com
In short, your going to have wait for someone else to do it.
My favourite mod of all time in my personal opinion. Excellently made and I found no problems with this mod. Simply AMAZING.
multiplayer you say!?
How do i make eli have two legs like here?
They said it wouldn't be nearly as how long as the first portion took to create.
Plus, keep in mind it took them that long mostly because they had to keep scrapping it.
You can find the post somewhere in a link on the wiki.
I believe it's under "Xen".
Don't be silly. They already have the engine modified, the assets, textures, models... they just need the map making (which is fairly done as they stated before), texturing and scripting. Not sure about the voice acting, maybe they need to do that as well but they can do it alongside the rest. So I expect a year from the first release at the most. Maybe a year and a half, but not sure.
I'd say we'd get an estimate something mid summer or so.