System Shock Infinite is the unofficial sequel to System Shock 2.
Provides immunity to all radiation and toxins.
Receive an extra 20% benefit from all hypos
Grants +20 bonus defense and 3 extra inventory slots.
Increases speed by 20% and grants immunity to fall damage.
Ranged weapons deal 15% more damage.
Disabling security also shuts down any security robot.
Allows the use of two different implants at once.
Increases hit points by 15.
Melee weapons deal 35% more damage.
No time limit in Cyberspace and bonus to hacking against security terminals.
Melee attacks can be charged for 100% more damage.
You recover additional items from defeated enemies.
Replicator prices lowered by 20%.
Grants immunity to psionic burnout and splash damage from heavy weapons.
Damaged recharge stations no longer explode when used.
Subconsciously implements any unrecovered memories.
(Note: this one unlocks all endings!)