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0 comments by xdiesp_ on Mar 2nd, 2015

System Shock Infinite 2.0 has been released!

We are pleased to announce that the beta phase is now over and the mod can be played in full.
The team wishes to thank all who contributed to the project with their tests and reports!

System Shock Infinite is a story mod which extends the original finale with a quest to restore the amnesiac protagonist's identity, through hundreds of new events in the main campaign. Since version 2.0, the quest continues into all-new Cyberspace levels and features a plotline with multiple endings. Enjoy our extended trailer for a complete preview of the mod!

System Shock Infinite v2.0 full version
System Shock Infinite v2.0  full version

What is the story about? System Shock 2 never ended: to this day, the amnesiac player is still trapped in Shodan's virtual reality. Taking inspiration from Solaris and Groundhog Day, the story presents you with a stream of hallucinations about your lost comrades. Each has their point of view on the situation and yourself. The ones you trust rebuild your new identity, breaking the stalemate. Full script.

How does it play like? Shaken, not stirred: the new events are familiar variations of the vanilla ones. To tackle the issue of difficulty within the previous version, combat in 2.0 can be as advanced as you like. Play on the lower difficulties and you get a FPS with rpg elements. Play on the hardest setting and you get an RPG with shooting mechanics, requiring good knowledge of the skills system.

How do I install this mod? Add this launch option to the Steam edition of System Shock 2: "-fm".
Click "yes" when prompted about creating the \FMs folder and move the mod's folder into \FMs.
Alternatively, the ss2bmm.exe mod launcher can also be used.

If you are using the GOG edition of System Shock 2: run the included SSTool utility and update
the game to the latest patch. Move the mod's folder into \DMM and run the ss2bmm.exe mod launcher.

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System Shock Infinite v2.0  full version

System Shock Infinite v2.0 full version

Mar 2, 2015 Full Version 8 comments

System Shock Infinite v2.0, full version. Compatible with the Steam and GOG editions of System Shock 2.

Post comment Comments  (50 - 60 of 118)
nokte Jan 7 2015 says:

This has nothing to do with Bioshock or Bioshock Infinite, right? RIGHT?!

+1 vote     reply to comment
dady977 Jan 7 2015 replied:

System Shock is a game series of it's own, it was made waaaaay before Bioshock, so it has nothing to do with Bioshock, unless Bioshock took some pointers from System Shock (like the powers, implants and the abilities)

+1 vote     reply to comment
Guest Jan 7 2015 replied:

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xdiesp_ Creator
xdiesp_ Jan 8 2015 replied:

In the final stage of SS2, Shodan uses a sci-fi device that's basically Elizabeth's power. She rewrites reality. In the mod, you bunnyhop between different versions of the ship just like in Bioshock Infinite you would travel dimensions.

+2 votes   reply to comment
Guest Jan 7 2015 replied:

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WulfeeGrey Jan 4 2015 says:

So i'm guessing all hope of multiplayer has been thrown out the window? Before i read that it was somewhat possible with a few changes in the intrface folder. But when i try to start a multiplayer game, we get forced into a single player game. If thats the case, it's a shame as i loved playing this game with friends.

+1 vote     reply to comment
xdiesp_ Creator
xdiesp_ Jan 5 2015 replied:

It was developed for singleplayer, but the barebones multiplayer structure can be brought back (menu, level changes) if you are willing to playtest it. Most probably, the intense scripting would either only work for the host or not at all in multiplayer. PM me if you're interested in working on this mutator, when the final version is released!

+3 votes   reply to comment
HangPhyr Jan 10 2015 replied:

I'd be interested in coop compatibility also, however I wouldn't have the time for proper playtesting unfortunately.

+1 vote     reply to comment
xdiesp_ Creator
xdiesp_ Jan 13 2015 replied:

We'll be looking into it with 2 testers, once the 2.0 final is out! :)

+3 votes   reply to comment
TheUnbeholden Jan 3 2015 says:

Woah! Sequel, never thought I'd see the day..

+1 vote     reply to comment
naterkix Aug 15 2014 says:

Okay so I'm a little late to the party and haven't play SS2 yet but I have it on Steam and saw about this mod from a link there and thought it would be cool. I was able to install the mod fine but in order to play through the original part of SS2 do I need to remove this mod first? That seems to be the case after I started it up.
Also what is ADaoB 0.3?

+2 votes     reply to comment
xdiesp_ Creator
xdiesp_ Aug 16 2014 replied:

If you've run the mod with the game's integrated mod tool, FMSel, then you can just disable the mod and play vanilla. But if you installed the mod quick and dirty, directly on top of the original game, then you'll have to reinstall it all. Also you would have to start a new game, to either restart in vanilla or infinite.

+2 votes   reply to comment
Guest Jul 17 2014 says:

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xdiesp_ Creator
xdiesp_ Jul 17 2014 replied:

Edit cam_mod.ini and remove the semicolon from ";fm" (so it's just "fm"). Next time you run the game, a mod selector will show up and create it folder "FMs". Last unpack the mod in FMs\Infinite.

+3 votes   reply to comment
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Released Mar 2, 2015
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