Star Trek Armada II: Fleet Operations 3.2.3
May 30, 2011 Full Version 8 comments3.2.0 is a full install. A previous installation of Fleet Operations or Armada II is NOT required. An incremental patch from earlier versions of Fleet...
Fleet Operations is a popular skirmish and multiplayer orientated total conversion modification for Activision's real-time strategy game Star Trek Armada II. The project's goal was not only to create a simple "modification" but as total conversion to make Armada II a worthy successor to the second best selling Star Trek game Star Trek: Armada (behind Interplay's Star Trek: 25th Anniversary by a small, but fair margin).
The first public version of Fleet Operations was released in 2003. Today, version 3 includes a whole new user interface, an updated game and graphics engine, completely replaced ship models, 5 balanced races with totally new gameplay and tons of new possibilities making Armada II a real real-time strategy multiplayer game.
Fleet Operations features
Fleet Operations - fleetops.net
Fleet Operations Forum
Fleet Operations Game Guide
Download
Facebook
8 comments by DOCaCola on Jun 18th, 2011
Fleet Operations tries to keep close to the Star Trek shows, especially for graphics and visual effects. Yet, we always had a slight but important issue: a starship's name and registry. Both are very prominent markings on a ship and were seen in many show and movie flybys. What would the Enterprise have been without the famous "1701"? Yet, we had to skip the nameplates entirely.
And that just changed! For the first time in Fleet Operations - and Armada - your vessel's name and registry will appear right on the hull to give a personal feeling of your fleet. Your battle-tested veterans and attack squadrons will no longer be just one of those countless clones - they are now individual ships! I will keep this post short and jump directly to some screenshots.
We even went so far as to add the very small hull markings on the nacelles or the main bodies of starships, as you can see on the warpdrive in the Excelsior shot above. While they are not easily readable in game, they still add that final bit of "Trek spirit" to the Fleet Operations models. As only the Federation is seen to mark their ships, we only included this new feature for them, yet. But we could think of other factions, like the Klingons, to include a similar visual extension in the future.
3.2.0 is a full install. A previous installation of Fleet Operations or Armada II is NOT required. An incremental patch from earlier versions of Fleet...
3.2.0 is a full install. A previous installation of Fleet Operations or Armada II is NOT required. An incremental patch from earlier versions of Fleet...
3.1.4 is a full install. A previous installation of Fleet Operations or Armada II is NOT required.
Patch 3.1.3 is only compatible with a previous 3.1.x installation. Patching an earlier version (3.0.7 and below) will result in a corrupt installation.
Patch 3.1.1 is only compatible with a previous 3.1.0 installation. Patching an earlier version (3.0.7 and below) results in a corrupt installation.
Patch 3.1.1 is only compatible with a previous 3.1.0 installation. Patching an earlier version (3.0.7 and below) results in a corrupt installation.
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
Love this MOD
too many new ships you need more classical like Galaxy, Nebula and such
Galaxy, Nebula, Excelsior class and others can be called in through Starfleet Command
does this mod have any of the oddball ships from TOS like the Larson and Nelson class?
the mod is based on the story lines of TNG/DS9/VOY/TNG-Movies. Though some TOS era vessels may be added as map objects for mission creation in later versions, these will never be part of a 'buildable' techtree.
The Federation is too underpowered O_o
FO is not a mod where the federation has total advantage over other factions. It is a human-vs-human multiplayer tested mod.
in skirmish the AI always has some advantages over a human opponent, to keep the game a challenge in this mode.
if you have other concerns towards the balancing, you can discuss it in the forums over at www.fleetops.net
Finally, the graphics of Armada II Improved.
the galaxy class and other federation vessel types can be obtained through starfleet command warp-in
so its pure random if you get it or not...gotcha oh and one thing i miss is the Cinematic window that Armada 2 has in the lower right of the UI....wish you guys could add that