At the heart of Star Trek Armada are the most exciting elements from the Star Trek episodes and movies: leading fleets of starships into combat, exploring new planetary systems throughout the Alpha and Delta Quadrants, and carefully treading the delicate balance between peace and war among six different races.

This RTS is unlike many others in that there is a huge emphasis placed on modding it, and consequently there is quite an array of extremely impressive mods available which have proved massivly popular. So if you are a fan of RTS, follow Star Trek and want to experience all this wonderful game series has to offer then scope out a few of its sweet-as modifications!

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Naval Armada Demo v1.0
By Westworld

Welcome to the Demo Version of Naval Armada, this version includes 2 of the countries for Naval Armada, the US and USSR.

usfighters 6russianfighters 5

russia 4america 2


Game Play notes:

Naval Armada is very different that other STA2 mods and game play reflects that.
Also note that this mod is not perfect, there are some issues who's causes could not be found. Many of these issues could be attributed to the amount of extreme changes made to the game to create this type of mod. I hope you enjoy it in spite of these issues, but for a list of the known issues please see the Known Issues & Troubleshooting Tips section of this manual, I did my best to list the issues encountered during testing, and possible solutions to those problems.

General notes
Certain special weapons can only be targeted at stations, and others at only vessels. Also, some ships have versions of special weapons that fire automatically, such as the Tomahawk Missiles, some ships have ones you can target manually, and other ships have ones that fire automatically, without player targeting. This was done for a reason.
This Mod was designed to work only in Normal tech mode, it is not setup for any other type of tech play. Attemting to use any tech setup besides Normal tech will cause unpredictable results or game crashes.

Recommended Game Settings
Game settings are up to you however, for the best gaming experience the suggested settings would be:
Game Settings: Normal or Lots of resources, More Officers, Thin Map and everything else at default settings.
Graphic Settings: Maximum detail, and at least 1024 X 768 screen resolution.
AI Settings: It is recommnded that the AI always be set on Hard, some other settings cause problems with certain combinations of AI controlled sides.

Ship notes:
Most ships and aircraft are designed for specific purposes and not all are effective to just send in mass fleets to attack. I.e.: some ships are designated minesweepers, and will not be damaged in mine fields like other ships would be, Some planes are bombers, some are fighters, some are interceptors etc� so bombers will not fare well against fighters but will devastate buildings and ships. Some ships are close combat vessels and others are long-range missile ships.
All ships have limited ammunition and will run out if not accompanied by an ammo supply ship, these ammo ships are a very important part of fleet activities and without them your ships may not be able to fight back against the enemy for very long. Ammo ships have very little defensive capabilities, if any, and are not well armored, so they need to be protected.
Aircraft Carriers are also similar to the munitions ships; they have limited defensive capabilities, and need to be escorted. Carriers are very expensive but also required if you want to build all the available types of aircraft. Carriers also, to a certain extent, repair and resupply the nearby aircraft.

Resource notes:
There are 3 types of resources in Naval Armada, Oil, Gold, and Metal.
Oil is the raw material for making fuel for all vessels. All vessels and most building will require oil for one reason or another when they are constructed. Oil is retrieved from oil rigs, by tankers and refined at the oil refinery.
Gold is the currency used to buy other materials you cannot gather on your own, some units and some high tech buildings require personnel and technology that you cannot gather solely on your own so you purchase them from private organizations. Gold is mined from the Gold mountains automatically (they have gold specks on them) and retrieved by the Gold freighters and returned to the Gold Refinery, which removes impurities and turns the gold ore into gold bars added to your gold reserves.
Metal is used in the construction of just about everything in the mod, ships, buildings, planes etc�. Metal is mined from Metal Mountains automatically (they have silver specks on them) then retrieved by the metal freighters, and returned to the metal smelting facility to be refined into various metals and alloys used for construction of anything in the game.

Research notes:
Research works a bit differently in Naval Armada. Research is not usually for specific weapons; it is more of areas of research, or ship designs. There are 2 research stations in Naval Armada, the first is the basic research, which researches technologies for weapons systems on basic ships, this makes certain ships become available for building, and also makes certain weapons on other ships available. There are 8 different research labs for the basic research center, and they all have to be built in order, i.e.: lab 1, then lab 2, then lab 3 etc� All research is dependent on the previous research. The Future Tech lab is similar to the basic but it researches more specific things, such as specific ships designs and concept craft as well as specific weapons systems and super weapons. Future tech Research also has 8 labs to research and also must be built in order.
Map Notes:

Naval Armada is not designed to work with default maps that come with Armada 2, although some beta testers say they do work with the mod, it is not recommended or supported though technical support if you do use the default maps. We suggest you use the maps included with the mod or make your own maps.
The map editor is setup for making your own Naval Armada maps; however there are a couple notes to keep in mind of you decide to do so:
1. The water surface is a map object, not a default part of the background.
2. The Map objects like Islands and Map Monsters, to work properly, should be set as a separate non-player team. I.e.: team 5 on a 4-player map, and set as AI team in the editor. For more information on map making consult one of the larger Armada mod sites, such as Armada Fleet Command or Armada Universe and look for a map making tutorial, there are several very good ones available.

Source: ArmadaFiles.com

July 2013 Update

July 2013 Update

The Coalition War 1 comment

It's been a while. Having been away for quiet sometime I wanted to announce not only am I back, but I am still aiming at a 2013 release for the Earth...

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Christmas Update

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Merry Christmas all! A quick update to keep you all informed over the holiday period

The Hydrans are coming! The Hydrans are coming!

The Hydrans are coming! The Hydrans are coming!

Klingon Academy II: Empire at War 3 comments

Revealing the new 7th race for KA2 Empire at War - The Hydran Kingdoms.

More changes for 1.2

More changes for 1.2

Klingon Academy II: Empire at War 1 comment

Just a quick update to inform you of some of the changes made for the upcoming 1.2 release. Also note that 1.2 will be the first release specifically...

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Comments  (0 - 10 of 26)
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nando91
nando91

donde puedo descargar el juego, aqui veo puros parches etc pero no veo el instalador completo del juego, por favor darme el link de descarga para el instalador y luego vere algun parche, por favor el juego completo necesito, gracias

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passetti
passetti

Many thanks for this mod. Enjoying it to the max :)

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twitchoneill
twitchoneill

i have fleet ops and the no cd patch but when i launch a game it says you need your own cd any tips on how to fix this?

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Private_Scoop
Private_Scoop

I think someone should make a model of the USS Vengeance form the new Star Trek (Into Darkness). It's a real cool overpowered ship.

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twitchoneill
twitchoneill

ive got Star Trek: Armada but it wont run on wondows 8 and i just want to know would Star Trek: Armada II run on windows 8 or not? because i really dont wana but the game if its not going to run on windows 8

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Majestic_MSFC
Majestic_MSFC

Try running Fleet Operations, it's a modification but has many advanced features to a point that it's more a new game than a mod. Plus there is a Stock A2 mod for it as well to make it more like the stock game if you like.

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origamiairplane
origamiairplane

I have a lot of experience of voice acting in games having worked in the industry for years, and I'm willing to lend a hand if you're still looking.

Drop me an email!

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Gloryn
Gloryn

Armada 2 is by far the better of the Armada games and I prefer it as the better of any type of Naval Game, even tho it is Ster Trek. I personally do not favor Star Treks flavor but hey... with a race like Species 8472? ... hmm... Zerg?! WEE! Biomechanical Critters who live in organs! Sounds good to me!
The game is an RTS featuring a fully massive collection of fleets in the Star Trek Universe for you to wield. There's alot of ships to be gotten in this game for your thirst of multi phaser shooting frigates. The GFX are quite captivating. Visually speaking the game is... well... it looks like the damn shows and movies pretty much! unlike Armada 1, which looked rather cartoony; the Colors, Textures and Models on Armada too have a very "realistic" feel that their Origianal God would've loved to have seen (aka Gene himself). I do think the master of Star Trek would've loved this creation. Gaming wise, i found this game real fun, even tho im not a Trekkie. Its a good mix of intense war far and space naval engagment with Empire-like managment. You colonize tons of worlds and seek in hunger everywhere for resources. Having the Resources on Infanate Gathering and having your Techs and productions on Expensive and Slow makes this game a worth wild one to play for many hours in one Setting. Realistic wise? i dono wot to say... its... Star Trek... and while im not a Trekkie, i must confess, its pretty damn accurate to the Trek Universe. The only thing i thought was sort'a... strange was the Federation's Scout vessel which is called the Venture i believe. Its a mimic of the custom shuttle that Tom Paris from Voyager designed and created. It looks rather large to the rest of the fleet for being a shuttle that only has a crew of mostly 6 to man it. The Defiant Class compared to that little guy just... seems alil bit off. I personally think that an Obertha Class might've been better, but... eh, that class is real old... i duno, im no Trekkie. i dono wot else exists for the new **** now. The other issue is that I believe that Spiecies 8472 was... like... f'ing godly? In Armada 2, they are very destructable and no where near as strong. Its sorta safe to hear yes, you wont have to worry about having that ring of Spiecies Ships shooting that massive cannon and blowing up one of your colonized worlds (althuogh you do get to use that Ring of Ships thingie tho!, its just not as strong, ... NO WHERE NEAR). It makes good for game balance. thats the only reason why they were cut so far down.
The one thing i LOVED about this game is that it TRUELY Added a 3rd Dimension to the RTS Genre. It TRUELY Added it. Your map is actually a CUBE area, not a flat plane. By right clicking with your mouse, you can scroll a location up or down in Altitude. This makes it possible for your attack to actually riad from ABOVE and enemy instead of Head on from the Standard compass directions. That right made the games biggest impression on me and it simply changes the way you can rush in'a RTS with that ability in mind. Unlike most players who simply mindlessly rush and flood you stupidly with what they believe to be the strongest unit; this game allows you to out manuver them in any direction, warp around them and since nearly every vessel has atleast ONE unique "spell" or special ability? you garuntee you that you can counter any noob fleet of tons of Soveriegn Class ships that might be massing at you.
This game is a Good RTS for the Trekkie Fans. Maybe aside from Klingon Acadamy, i think this is one of the better games to ever hold the Star Trek title on its box

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MWachtis
MWachtis

Duuude, I read the whole thing!

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teallink2142
teallink2142

ugh i lost maybe 3 minutes from my life reading this wonderous comment. makes me miss the game even more

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Piemanlives
Piemanlives

most likely the longest comment on moddb as well, but hey that's what we get

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Star Trek: Armada II
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