Fleet Operations is a popular skirmish and multiplayer orientated total conversion modification for Activision's real-time strategy game Star Trek Armada II. The project's goal was not only to create a simple "modification" but as total conversion to make Armada II a worth successor to the second best selling Star Trek game Star Trek: Armada (behind Interplay's Star Trek: 25th Anniversary by a small, but fair margin). Version 3.0 includes advanced graphics, a whole new user interface, completly replaced ship models, 5 balanced races with totally new gameplay and tons of new possibilities making Armada II a real real-time strategy multiplayer game.

Report article RSS Feed Star Trek: Fleet Operations 3.2.7

Patch 3.2.7 is now live! This version is an intermediate patch to fix several long standing Armada and Fleet Operations' bugs.

Posted by DOCaCola on Oct 21st, 2012

T his patch - most importantly - fixes the frequent, frustrating multiplayer out of sync (OOS) problems, some of which that have been present since the first 3.0.0 release. These issues made playing cooperative AI games online nearly impossible without resulting in a desync and eliminated the possibility to use wormhole-rich multiplayer maps.
We would like to thank everybody profusely who was involved in those long and tedious (but fruitful!) hours of out of sync testing.
The multiplayer Tunngle integration is also fixed, allowing you to immediately jump into the correct Fleet Operations lobby to play online games!
Although this is not the long awaited next version - rest assured, 4.0 is still well on track. These bug fixes are a direct result of work on our next version.

Federation Task Force

3.2.7 comes as a full install. A previous installation of Fleet Operations or Armada II is NOT required. An incremental patch from earlier versions of Fleet Operations is not available.


Changelog:

Changes

  • Updated Tunngle API to work with latest client versions

Fixes

  • Fixed 'uxtheme.dll' crash on game launch>
  • Multiplayer
    • Fixed 'Out of Sync' issue in consecutive games
    • Fixed 'Out of Sync' issue while boarding vessels
    • Fixed 'Out of Sync' issue with Borg AI players present
  • Mapping
    • Fixed Directional light source color reverting back to white (again)
Post comment Comments
Dave27
Dave27 Oct 22 2012, 4:36am says:

So nothing for us lonely ai players then :P and I thought the big patch was out already damn!

+6 votes     reply to comment
DOCaCola Author
DOCaCola Oct 23 2012, 12:35pm replied:

Yes. We are still working on the new game content. You'll have to hold out a little longer. :)

+3 votes   reply to comment
HeadBuster
HeadBuster Oct 23 2012, 5:00pm says:

This is great! OOS was a huge issue and was probably one of the biggest reasons for me to stop playing.

+2 votes     reply to comment
Chrissstrahl
Chrissstrahl Nov 10 2012, 4:15pm says:

Funny since the new version we get out of sync all the time now, even in the beginning of a match...

+1 vote     reply to comment
Dominus_Noctis Creator
Dominus_Noctis Nov 12 2012, 12:32am replied:

If you could provide information on the factions and avatars being used that would be helpful: please take the time to post on fleetops.net, thanks :)

+1 vote   reply to comment
Guest
Guest Dec 3 2012, 3:02pm replied:

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Dominus_Noctis Creator
Dominus_Noctis Dec 19 2012, 3:03pm replied:

Yes, that should in general be a false out of sync - it should only give the klaxon once after upgrading and then vanish :) .

+1 vote   reply to comment
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Release Date
Released Oct 19, 2012
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Star Trek Armada II: Fleet Operations (Star Trek: Armada II)
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