Fleet Operations is a popular skirmish and multiplayer orientated total conversion modification for Activision's real-time strategy game Star Trek Armada II. The project's goal was not only to create a simple "modification" but as total conversion to make Armada II a worthy successor to the second best selling Star Trek game Star Trek: Armada (behind Interplay's Star Trek: 25th Anniversary by a small, but fair margin).

The first public version of Fleet Operations was released in 2003. Today, version 3 includes a whole new user interface, an updated game and graphics engine, completely replaced ship models, 5 balanced races with totally new gameplay and tons of new possibilities making Armada II a real real-time strategy multiplayer game.

Fleet Operations features

  • 5 balanced races: Federation, Klingon, Borg, Romulan and Dominion
  • More than 200 new ships and stations
  • Dynamic tactics: Avatars, ship experience system, mixed tech, warp-in, ...
  • Fully supported and improved AI
  • Community driven and active in development since 2003
  • Game engine enhancements: Widescreen support, FMOD sound engine, Tunngle online gaming, ...
  • Not the Armada you played: 99% of all models, graphics, sounds, scripts rewritten or replaced
  • Patched to include latest fixes up to Windows 7
  • Easy Installation: Installs right off your Armada II CD - no pre-installation required

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T his patch - most importantly - fixes the frequent, frustrating multiplayer out of sync (OOS) problems, some of which that have been present since the first 3.0.0 release. These issues made playing cooperative AI games online nearly impossible without resulting in a desync and eliminated the possibility to use wormhole-rich multiplayer maps.
We would like to thank everybody profusely who was involved in those long and tedious (but fruitful!) hours of out of sync testing.
The multiplayer Tunngle integration is also fixed, allowing you to immediately jump into the correct Fleet Operations lobby to play online games!
Although this is not the long awaited next version - rest assured, 4.0 is still well on track. These bug fixes are a direct result of work on our next version.

Federation Task Force

3.2.7 comes as a full install. A previous installation of Fleet Operations or Armada II is NOT required. An incremental patch from earlier versions of Fleet Operations is not available.


Changelog:

Changes

  • Updated Tunngle API to work with latest client versions

Fixes

  • Fixed 'uxtheme.dll' crash on game launch>
  • Multiplayer
    • Fixed 'Out of Sync' issue in consecutive games
    • Fixed 'Out of Sync' issue while boarding vessels
    • Fixed 'Out of Sync' issue with Borg AI players present
  • Mapping
    • Fixed Directional light source color reverting back to white (again)
Star Trek: Fleet Operations - The Calypso

Star Trek: Fleet Operations - The Calypso

News 0 comments

Discover a new Federation specialist vessel in the next version: The Calypso Class, bringing holo-emitters to a new use.

Star Trek Armada II: Fleet Operations - Name a few

Star Trek Armada II: Fleet Operations - Name a few

News 8 comments

Fleet Operations tries to keep close to the Star Trek shows, especially for graphics and visual effects. Yet, we always had a slight but important issue...

Star Trek Armada II: Fleet Operations 3.2.3

Star Trek Armada II: Fleet Operations 3.2.3

News 4 comments

Now after 3 weeks of hard work, here is the next version of Fleet Operations. Introduced in 3.2.0 the Romulans received an upgraded Generix class and...

Star Trek Armada II: Fleet Operations 3.2.0

Star Trek Armada II: Fleet Operations 3.2.0

News 6 comments

The next installment of Fleet Operations is now live. After 4 month of development 3.2.0 is here! In this release we focused on smoothing out some features...

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Star Trek Armada II: Fleet Operations 3.2.7

Star Trek Armada II: Fleet Operations 3.2.7

Full Version 12 comments

3.2.7 is a full install. A previous installation of Fleet Operations or Armada II is NOT required. An incremental patch from earlier versions of Fleet...

Star Trek Armada II: Fleet Operations 3.2.3

Star Trek Armada II: Fleet Operations 3.2.3

Full Version 9 comments

3.2.0 is a full install. A previous installation of Fleet Operations or Armada II is NOT required. An incremental patch from earlier versions of Fleet...

Star Trek Armada II: Fleet Operations 3.2.0

Star Trek Armada II: Fleet Operations 3.2.0

Full Version 3 comments

3.2.0 is a full install. A previous installation of Fleet Operations or Armada II is NOT required. An incremental patch from earlier versions of Fleet...

Star Trek Armada II: Fleet Operations 3.1.4

Star Trek Armada II: Fleet Operations 3.1.4

Full Version 0 comments

3.1.4 is a full install. A previous installation of Fleet Operations or Armada II is NOT required.

Star Trek Armada II: Fleet Operations Patch 3.1.3

Star Trek Armada II: Fleet Operations Patch 3.1.3

Patch 0 comments

Patch 3.1.3 is only compatible with a previous 3.1.x installation. Patching an earlier version (3.0.7 and below) will result in a corrupt installation.

Star Trek Armada II: Fleet Operations Patch 3.1.2

Star Trek Armada II: Fleet Operations Patch 3.1.2

Patch 0 comments

Patch 3.1.1 is only compatible with a previous 3.1.0 installation. Patching an earlier version (3.0.7 and below) results in a corrupt installation.

Post comment Comments  (30 - 40 of 124)
AdmiralQ
AdmiralQ

too many new ships you need more classical like Galaxy, Nebula and such

Reply Good karma Bad karma+1 vote
DOCaCola Creator
DOCaCola

Galaxy, Nebula, Excelsior class and others can be called in through Starfleet Command

Reply Good karma+4 votes
Matchstick101
Matchstick101

does this mod have any of the oddball ships from TOS like the Larson and Nelson class?

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DOCaCola Creator
DOCaCola

the mod is based on the story lines of TNG/DS9/VOY/TNG-Movies. Though some TOS era vessels may be added as map objects for mission creation in later versions, these will never be part of a 'buildable' techtree.

Reply Good karma+2 votes
Entropy_A
Entropy_A

The Federation is too underpowered O_o

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Panter22
Panter22

i agre on that

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DOCaCola Creator
DOCaCola

FO is not a mod where the federation has total advantage over other factions. It is a human-vs-human multiplayer tested mod.
in skirmish the AI always has some advantages over a human opponent, to keep the game a challenge in this mode.
if you have other concerns towards the balancing, you can discuss it in the forums over at www.fleetops.net

Reply Good karma+2 votes
Entropy_A
Entropy_A

Finally, the graphics of Armada II Improved.

Reply Good karma Bad karma+3 votes
GmaN98
GmaN98

so i installed the mod...(awesome by the way) but was wondering why the Galaxy class ship for the federation is gone or am i missing something?

Reply Good karma Bad karma+2 votes
DOCaCola Creator
DOCaCola

the galaxy class and other federation vessel types can be obtained through starfleet command warp-in

Reply Good karma+2 votes
dirtzdan
dirtzdan

Bet you hate people who dont read this when you stated it already about 50 times lol

Reply Good karma Bad karma+1 vote
GmaN98
GmaN98

so its pure random if you get it or not...gotcha oh and one thing i miss is the Cinematic window that Armada 2 has in the lower right of the UI....wish you guys could add that

Reply Good karma Bad karma+3 votes
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Highest Rated (4 agree) 10/10

Fleet Ops has an active development team who are constantly working to make sure it has the 5 key elements of a good RTS game: 1. Difficulty: Players with a long history of RTS gaming and elite clicking skills can practice and pull off amazing strategies that are at their level, while new players can still enjoy the game without going crazy. 2. Pace: A small-map game can be over in 10 minutes, while a large team fight can last over an hour without players finding themselves at a stalemate. Individual…

Nov 28 2010 by Tryptic

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