Fleet Operations is a popular skirmish and multiplayer orientated total conversion modification for Activision's real-time strategy game Star Trek Armada II. The project's goal was not only to create a simple "modification" but as total conversion to make Armada II a worthy successor to the second best selling Star Trek game Star Trek: Armada (behind Interplay's Star Trek: 25th Anniversary by a small, but fair margin).

The first public version of Fleet Operations was released in 2003. Today, version 3 includes a whole new user interface, an updated game and graphics engine, completely replaced ship models, 5 balanced races with totally new gameplay and tons of new possibilities making Armada II a real real-time strategy multiplayer game.

Fleet Operations features

  • 5 balanced races: Federation, Klingon, Borg, Romulan and Dominion
  • More than 200 new ships and stations
  • Dynamic tactics: Avatars, ship experience system, mixed tech, warp-in, ...
  • Fully supported and improved AI
  • Community driven and active in development since 2003
  • Game engine enhancements: Widescreen support, FMOD sound engine, Tunngle online gaming, ...
  • Not the Armada you played: 99% of all models, graphics, sounds, scripts rewritten or replaced
  • Patched to include latest fixes up to Windows 7
  • Easy Installation: Installs right off your Armada II CD - no pre-installation required

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T his patch - most importantly - fixes the frequent, frustrating multiplayer out of sync (OOS) problems, some of which that have been present since the first 3.0.0 release. These issues made playing cooperative AI games online nearly impossible without resulting in a desync and eliminated the possibility to use wormhole-rich multiplayer maps.
We would like to thank everybody profusely who was involved in those long and tedious (but fruitful!) hours of out of sync testing.
The multiplayer Tunngle integration is also fixed, allowing you to immediately jump into the correct Fleet Operations lobby to play online games!
Although this is not the long awaited next version - rest assured, 4.0 is still well on track. These bug fixes are a direct result of work on our next version.

Federation Task Force

3.2.7 comes as a full install. A previous installation of Fleet Operations or Armada II is NOT required. An incremental patch from earlier versions of Fleet Operations is not available.


Changelog:

Changes

  • Updated Tunngle API to work with latest client versions

Fixes

  • Fixed 'uxtheme.dll' crash on game launch>
  • Multiplayer
    • Fixed 'Out of Sync' issue in consecutive games
    • Fixed 'Out of Sync' issue while boarding vessels
    • Fixed 'Out of Sync' issue with Borg AI players present
  • Mapping
    • Fixed Directional light source color reverting back to white (again)
Star Trek: Fleet Operations - The Calypso

Star Trek: Fleet Operations - The Calypso

News 0 comments

Discover a new Federation specialist vessel in the next version: The Calypso Class, bringing holo-emitters to a new use.

Star Trek Armada II: Fleet Operations - Name a few

Star Trek Armada II: Fleet Operations - Name a few

News 8 comments

Fleet Operations tries to keep close to the Star Trek shows, especially for graphics and visual effects. Yet, we always had a slight but important issue...

Star Trek Armada II: Fleet Operations 3.2.3

Star Trek Armada II: Fleet Operations 3.2.3

News 4 comments

Now after 3 weeks of hard work, here is the next version of Fleet Operations. Introduced in 3.2.0 the Romulans received an upgraded Generix class and...

Star Trek Armada II: Fleet Operations 3.2.0

Star Trek Armada II: Fleet Operations 3.2.0

News 6 comments

The next installment of Fleet Operations is now live. After 4 month of development 3.2.0 is here! In this release we focused on smoothing out some features...

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Star Trek Armada II: Fleet Operations 3.2.7

Star Trek Armada II: Fleet Operations 3.2.7

Full Version 12 comments

3.2.7 is a full install. A previous installation of Fleet Operations or Armada II is NOT required. An incremental patch from earlier versions of Fleet...

Star Trek Armada II: Fleet Operations 3.2.3

Star Trek Armada II: Fleet Operations 3.2.3

Full Version 9 comments

3.2.0 is a full install. A previous installation of Fleet Operations or Armada II is NOT required. An incremental patch from earlier versions of Fleet...

Star Trek Armada II: Fleet Operations 3.2.0

Star Trek Armada II: Fleet Operations 3.2.0

Full Version 3 comments

3.2.0 is a full install. A previous installation of Fleet Operations or Armada II is NOT required. An incremental patch from earlier versions of Fleet...

Star Trek Armada II: Fleet Operations 3.1.4

Star Trek Armada II: Fleet Operations 3.1.4

Full Version 0 comments

3.1.4 is a full install. A previous installation of Fleet Operations or Armada II is NOT required.

Star Trek Armada II: Fleet Operations Patch 3.1.3

Star Trek Armada II: Fleet Operations Patch 3.1.3

Patch 0 comments

Patch 3.1.3 is only compatible with a previous 3.1.x installation. Patching an earlier version (3.0.7 and below) will result in a corrupt installation.

Star Trek Armada II: Fleet Operations Patch 3.1.2

Star Trek Armada II: Fleet Operations Patch 3.1.2

Patch 0 comments

Patch 3.1.1 is only compatible with a previous 3.1.0 installation. Patching an earlier version (3.0.7 and below) results in a corrupt installation.

Post comment Comments  (10 - 20 of 124)
LordChainz
LordChainz

this mod is ****** bad ***

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assassin555
assassin555

hi All if there is going to be a 3.2.8 can you add Volcans to the race menu plz

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Killer9169
Killer9169

it would make no sense to have vulcans as a playable race they are part of federation so it would involve coming up with a reason as to why they would break away from them

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Milanium
Milanium

Would love to play this on Linux with Springrts.com :)

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Vlado87
Vlado87

anything new

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DOCaCola Creator
DOCaCola

please check our site at fleetops.net
we do not update our moddb profile as often as our site :)

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Killer9169
Killer9169

you got more chance of winning the lotto than any real work being done to this mod i have been playing it for years and the last really good update was April 2011 every thing since has been really disappointing how ever with all my negativity i do understand that they do not get paid to make this so delays are expected due to real life stuff

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Panter22
Panter22

can some one make Galaxy class, Nebula class, Teutoburg class ships sow you can Build them in steed warp

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dirtzdan
dirtzdan

If you play online I dont know if this will help you, however if you play the skirmish mode, you can always use the ingame editor to play the Mckinley Yard, its not rubbish textures but allows you to build all Warp-In vessels!

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DOCaCola Creator
DOCaCola

These are available through Starfleet Command as Warp-In support only.
In our forums you can find a 3rd-party mod which allows to build these vessels in a yard.

Reply Good karma+1 vote
Panter22
Panter22

I fund the fed_mckinley_yard in the Map Editor haw can i make it mine when i plcae it in the map frst time yuzin the map editor

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dirtzdan
dirtzdan

Just realised you already found my one tip! to change it to your team simply double click the yard while in the editor and change the player and team settings to suit yourself!

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Highest Rated (4 agree) 10/10

Fleet Ops has an active development team who are constantly working to make sure it has the 5 key elements of a good RTS game: 1. Difficulty: Players with a long history of RTS gaming and elite clicking skills can practice and pull off amazing strategies that are at their level, while new players can still enjoy the game without going crazy. 2. Pace: A small-map game can be over in 10 minutes, while a large team fight can last over an hour without players finding themselves at a stalemate. Individual…

Nov 28 2010 by Tryptic

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