Fleet Operations is a popular multiplayer orientated modification for Activision's Star Trek Armada II. The project target was not only to create a simple "modification" but trying to make Armada II a worth successor to the second best selling Star Trek game Star Trek: Armada (behind Interplay's Star Trek: 25th Anniversary by a small, but fair margin).

As Armada II is much different from what everybody thought the successor of Armada I should be, we started  to change the philosophy of the game. The objective of our mod is to bring the game back to the Star Trek root. We do not believe in the sense of creating big fleets within seconds and battles based on the pure number of materials. We do not see benefits of an unbalanced weight between the races. Our mod is based on the conviction that each ship should have its defined task and does not loose its importance during the game. We designed each ship new with more realistic textures. Each race has its single new designed techtree. We introduced a credit system that gives you the possibility to create a certain number of race specific special ships. We designed new surroundings for the maps, more realistic asteriod fields, more animated star maps to increase perception of the game. Do not hesitate to have a look at the screenshots and if you like it download Fleet Operations.

Version 3.0 includes advanced graphics, a whole new user interface, completly replaced ship models, 5 balanced races with totally new gameplay and tons of new possibilities making Armada II a real real time strategy multiplayer game.

  Fleet Operations 3.0 features

  • 5 races including Federation, Klingon, Borg, Romulan and Dominion
  • Each race features 2 Avatars supporting your preferred tactic
  • Over 200 brand new ship and station models
  • All new multiplayer maps in realistic environments
  • Long-lasting battles with tons of new weapons and sound effects
  • Ship experience and level-up system
  • Completly reworked Artificial Intelligence
  • Dynamic Game User Interface
  • Reworked balance system
  • New Soundtracks
  • Installs right off your Armada II CD - no pre-installation required
  • Latest Armada II Patch included - based on Star Trek Armada II Patch 1.2 Project
  • Widescreen, enhanced multi-monitoring and build-in multisampling support
  • Windows Vista UAC compliant
  • Integrated Map Manager
  • and much more....

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1 comment by DOCaCola on Nov 1st, 2009 digg this super bookmark


We are just finalizing the last parts of the Interface redo to finish the next, large patch. If you read the forums closely, you might have noticed, that we are up to changing a large portion of the balancing system. We are also adding many new gameplay aspects. Some features however have been delayed to a following patch, in order to speed development up and give you a new update as soon as possible. We don't want to get another wait period like the one you had before the 3.0 release.

But lets get to the balancing now. If you play online from time to time, you might have noticed that the weapon range is a major factor in most strategies. That's because long range vessels with large attack arcs may assault opponents while disengaging from battle, that's called "kiting".
In order to reduce the "kiting-factor" in Fleet Operations, we redid all vessels. Each race features some very fast and agile vessels, that may act as interceptors to engage the long-range assault ships.

And that's it? Nope! Of course not! You might already have spotted the new subsystem display in one of the last screenshots. That's not only a feature to improve the interface, its also an element of another balancing addition. Many vessels got new, passive systems to add new vessel profiles. Most of them are related to weapon ranges. That adds an additional spectrum of balancing and vessel roles to the game, giving you complete new dimensions for strategies. The Monsoon for example is more effective if used against long range vessels now, while a Vorcha features ablative armor to reduce the damage from short range vessels. You will find many technologies seen in the shows as subsystems.

Fleet Operations Fleet Operations

Another important point of the rebalancing was to strengthen up the Klingons, as they had some serious flaws when used in multiplayer and to make them more fun to play. We played a lot of Klingon games and redid their balancing completely. Most vessels have been adjusted by changing or adding passive abilities. In addition, we redid the Supply system for the Klingons. Their main source of gaining new supplies is now... Through fighting! What else would you expect from a true Klingon! Klingons may still purchase supplies, but at more expensive rates. Watch your vessels and lead them to victory in battles in order to gain new Supplies. Qapla!

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Star Trek Armada II: Fleet Operations Patch 3.0.7

Star Trek Armada II: Fleet Operations Patch 3.0.7

Jun 07, 2009 Patch 4 comments

Patch 3.0.7 is only compatible with a previous 3.0.6 installation. Patching an earlier version (3.0.5a and below) results in a corrupt installation.

Star Trek Armada II: Fleet Operations Patch 3.0.5a

Star Trek Armada II: Fleet Operations Patch 3.0.5a

Mar 16, 2009 Patch 0 comments

Patch 3.0.5a is compatible with all previous 3.0.x installations. You do NOT need to have previous patches installed before you install 3.0.5a, you can...

Fleet Operations version 3.0

Fleet Operations version 3.0

Jan 02, 2009 Full Version 1 comment

Thank you for downloading Star Trek: Fleet Operations version 3.0

Comments  (10 - 20 of 37)
[R3v0]obliterator789
[R3v0]obliterator789 Jun 26 2009, 2:05pm says:

i lost the cd and have reg armada workin with a cd crack. My version is legit i just have lost the cd last time i moved so no chance i will find it. The v3.0.0 works with the cd crack, but the patches all give me an access violation error for some reason.......was wondering if you could help out. Love the v3.0.0 and hope there is a way i can get the patches working

+1 vote     reply to comment
starewars
starewars Jun 23 2009, 5:23pm says:

ok, i got the game but my lil bro ruined the CD....... Imagine that O.o
So i installed the mod but it says i need the CD to play. Can someone help me? This mod seems like no one checks on it and i really wanna play this.

+1 vote     reply to comment
jerrys
jerrys Aug 28 2009, 2:00pm replied:

look on the site gamecopyworld.com you can find there what you need

+1 vote     reply to comment
starewars
starewars Jun 21 2009, 5:14pm says:

well, cant play this mod lol
This game is hella expensive

+1 vote     reply to comment
Mythos_Ruler
Mythos_Ruler Jun 12 2009, 3:36pm says:

I am looking to buy Armada II just for this mod. :D Anyone have any suggestions for the best place to pick it up?

+1 vote     reply to comment
[R3v0]obliterator789
[R3v0]obliterator789 Jun 19 2009, 9:01pm replied:

cheapest i've seen it is around $70 on ebay, so best bet is to look around at garage sales or something lol

+1 vote     reply to comment
jaxxa
jaxxa May 21 2009, 7:01am says:

Sweet, congratulations and thanks for the new version.

+1 vote     reply to comment
gabrielvlx
gabrielvlx May 20 2009, 9:43pm says:

why is this game worth 108 dollar on amazon?????? holy ..... that way to much for a 2001 game

+1 vote     reply to comment
jaxxa
jaxxa May 21 2009, 7:06am replied:

I assume you mean Armada 2
Because the game is discontinued, supply and demand.

And it is worth whatever they can get someone to pay for it.

+1 vote     reply to comment
Anubis_the_Dark
Anubis_the_Dark May 24 2009, 12:27pm replied:

However if you would check the forums you would know that an aditional 3 races are supposed to be added, one of them - the Noxter - being something similar to the species 8XXX, in terms of it being organic. Everything else is better answered by members of the team.
But cyrrently only those 5 races are available - Romulan, Feds, Klings, Dominion and Borg.

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Released Jun 7, 2009
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