Perfected Doom 3 was started as a simple tweak mod years ago. After realizing that I was still not happy with Doom 3 after making some alterations to weapons and enemy stats I continued to add more to the game. Now Perfected Doom 3 is more then just a tweak mod. It attempts to completely overhaul the entire game with new monsters, rebalanced weapons, rebalanced monster stats, better graphics, new gameplay features and much more. It has been met with great appreciation and acclaim by it's users. This mod will bring many improvements to standard Doom 3.

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12 comments by VGames on Jun 25th, 2015

I've added a nice gravity gun feature to the Soulcube that requires the weapon to be fully charged but does not use ammo. Just zoom in, press and hold Primary fire to grab objects and then press Secondary fire to launch them. I'm looking into also enabling the gravity feature to catch projectiles thrown at you like the grabber does in ROE. Wish me luck,

The Adrenaline Powerup has now been added back into the game. Now instead of giving you infinite stamina which u already have it will slow down time like the Helltime does in ROE, with the slowed down sound effects and all. I'm removing the half damage feature that sikkmod has added to it because with time slowed down and you moving at normal speed I don't think you taking half damage while using adrenaline would be very fair. It's almost completely implemented. There are a few bugs having to do with some particle effects and a few sound effects. But for the most part its all there and very cool.

I am also removing the flashlight from your inventory. It will no longer be accessible by any means including cheats. I don't see the purpose of having a flashlight when there is a headlamp and nightvision to choose from.

I'm also gonna try to add a helmet to the player model permanently. This will better explain the headlamp and nightvision aswell as other features like frost building up on the screen when outside. I never really liked the main characters face or unarmored head so if it works out expect him to get off that dropship at the beginning of the game fully dressed in armor as if he's some kind of elite soldier called to Mars. I'm also gonna cover his arms and hands with armor too. I want him to look really awesome. He already has different armor then all the other marines so I got to thinking why not cover his arms and hands. This will also be seen on his hands that hold the weapon view models too.

I'm gonna make new hell skin variants for all monsters that are in all the Hell maps. I want all of them to look the part and not just the Hellknights and Imps. Would be fresh to see the monsters looking different when in Hell.

That is all for now.

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WussMod for PerfectedDoom (v6.2.3) - v1.1

WussMod for PerfectedDoom (v6.2.3) - v1.1

Jul 25, 2015 Models Pack 11 comments

Not a models pack, a difficulty-change patch - that was the closest category for addons. This pk4 includes definitions to nerf the bad guys back to more...

Increased Monster count + some extras

Increased Monster count + some extras

Jul 17, 2014 Prefabs 22 comments

While Doom 3 nailed the atmosphere it slacked quite a bit on the combat. Doom 3 had a good amount of enemies, but for some reason Imps were mostly what...

Perfected Doom 3 v6 NextGen SoundPack

Perfected Doom 3 v6 NextGen SoundPack

Feb 4, 2014 Weapons Audio 9 comments

Standalone Sound FX redesign for perfected Doom 3. The mods assets were of somewhat better quality than vanilla Doom's, still most sounds weren't normalized...

NextGen Sound FX pack: Weapons/Pickups

NextGen Sound FX pack: Weapons/Pickups

Feb 1, 2014 Weapons Audio 2 comments

The pack's aim is to improve the quality of sound effects. Compared to vanilla, these sounds have doubled sampling rate, which makes for about twice the...

Perfected Doom 3 version 6.2.3 Patch

Perfected Doom 3 version 6.2.3 Patch

Jan 7, 2013 Patch 50 comments

This is yet another patch to further fix some more problems found in my mod. This patch will take care of problems with the plasma rifle, an option in...

Perfected Doom 3 Texture Pack v2.0

Perfected Doom 3 Texture Pack v2.0

Jan 7, 2013 Textures 14 comments

This is version 2 of my Perfected Doom 3 Texture Pack which now includes HD textures from the great Wulfen and awesome Monoxead texture packs as many...

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Guest
Guest Jul 29 2015, 11:37pm says:

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VGames Creator
VGames Jul 29 2015, 11:55pm replied:

Not sure if that addon messes with the footstep sounds. I didn't make it.

But you'll need to look in the sounds folder to edit those sounds. I don't remember altering those sounds. So it may be the addon.

+1 vote   reply to comment
Guest
Guest Jul 30 2015, 1:10am replied:

This comment is currently awaiting admin approval, join now to view.

Kilroy357
Kilroy357 Jul 29 2015, 8:33pm says:

Small question on graphics settings. If I go to advanced options and set textures and LoD to maximum, does it matter what the basic computer spec is set to?

+1 vote     reply to comment
VGames Creator
VGames Jul 29 2015, 10:38pm replied:

No those changes are separate.

+1 vote   reply to comment
Rush_34
Rush_34 Jul 27 2015, 1:11pm says:

Will all of this work with the Doom BFG from steam?

+1 vote     reply to comment
VGames Creator
VGames Jul 27 2015, 1:43pm replied:

No

+1 vote   reply to comment
VGames Creator
VGames Jul 26 2015, 9:43pm says:

Just watched Sharknado 3 and loved the chainsaw at the end of the movie. It got me thinking of making the chainsaw in PD3 more like it. I was thinking of removing the bar from the chainsaw and letting the glowing chain part free float as they should as if some type of futuristic gravity tech was keeping it all aligned. What do u guys think? Too much?

+2 votes   reply to comment
unbeknowenst503
unbeknowenst503 Jul 28 2015, 4:08am replied:

dont think thats a good idea , if youve checked the recent doom 4 gameplay trailer , youd know that not even in the future do chainsaws come without a bar to keep the chain aligned and not flopping all over the place

+1 vote     reply to comment
VGames Creator
VGames Jul 28 2015, 3:54pm replied:

Understood. I thought it might be a little too much.

+1 vote   reply to comment
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Doom III
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Released Aug 2010
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Highest Rated (4 agree) 10/10

This is the best complete overhaul I have seen by far. THanks! Makes playing it again like playing a new game. Love, love, love that you gave options for the DoF, bloom, film grain, etc. How did you do the depth of field, tracers, motion blur? Could you do the same with Quake 4?

Dec 6 2010, 3:05pm by RedRyder

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Horror
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