Perfected Doom 3 version 6.2.3 Patch
Jan 7, 2013 Patch 11 commentsThis is yet another patch to further fix some more problems found in my mod. This patch will take care of problems with the plasma rifle, an option in...
Perfected Doom 3 was started as a simple tweak mod years ago. After realizing that I was still not happy with Doom 3 after making some alterations to weapons and enemy stats I continued to add more to the game. Now Perfected Doom 3 is more then just a tweak mod. It attempts to completely overhaul the entire game with new monsters, rebalanced weapons, rebalanced monster stats, better graphics, new gameplay features and much more. It has been met with great appreciation and acclaim by it's users. This mod will bring many improvements to standard Doom 3.
8 comments by VGames on Feb 19th, 2012
The pumpshotgun no longer crashes the game when you press the secondary fire button while it's reloading. Both shotguns no longer have a reduced spread while aiming down the sights. This will help them to act more like shotguns 100% of the time. You will need the 6.0 and the 6.2 pak files in your mod filder for this patch to work.
This is yet another patch to further fix some more problems found in my mod. This patch will take care of problems with the plasma rifle, an option in...
This is version 2 of my Perfected Doom 3 Texture Pack which now includes HD textures from the great Wulfen and awesome Monoxead texture packs as many...
This patch was created to add new maps and gameplay features to Doom 3. It was also made to refine some previous mod features and bugs. You do not need...
This is version 6 of my Perfected Doom 3 modification. Packed with optimizations, new gameplay features, graphical enhancements, and so much more, Doom...
Highest Rated (4 agree) 10/10
This is the best complete overhaul I have seen by far. THanks! Makes playing it again like playing a new game. Love, love, love that you gave options for the DoF, bloom, film grain, etc. How did you do the depth of field, tracers, motion blur? Could you do the same with Quake 4?
Dec 6 2010, 3:05pm by RedRyder
Anyone know if it works on BFG EDITION?
It does not.
nooOOOoooO!!!
:(
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Does PD3 work with Resurrection of Evil?
Oh yeah, and is there a way to remove Nightmare Imps? Them being invisible is already annoying enough, but giving them invisible projectiles and boosted stats is just too much for me.
This does not work with RoE. To get rid of the nightmare imps would require some light modding. PM me if you are interested and ill tell you what to do.
Instead of removing Adrenaline altogether, how about you make it give a temporary health boost, just like in Quake? Like, if your health is below 100, it will fully heal you, but if you're already at full health, it will bring it to 200, only to have it slowly decrease to 100 with time.
Ill think about it. im not putting too much time into this mod anymore. doing other things now. ive got time to make small patches for this mod if needed but thats it. if it wont take too much time ill do it. thanks for the tip.
I understand. Are your new projects mod-related? If so, what are they?