Perfected Doom 3 was started as a simple tweak mod years ago. After realizing that I was still not happy with Doom 3 after making some alterations to weapons and enemy stats I continued to add more to the game. Now Perfected Doom 3 is more then just a tweak mod. It attempts to completely overhaul the entire game with new monsters, rebalanced weapons, rebalanced monster stats, better graphics, new gameplay features and much more. It has been met with great appreciation and acclaim by it's users. This mod will bring many improvements to standard Doom 3 and it's Resurrection of Evil expansion.

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This is the best complete overhaul I have seen by far. THanks! Makes playing it again like playing a new game. Love, love, love that you gave options for the DoF, bloom, film grain, etc. How did you do the depth of field, tracers, motion blur? Could you do the same with Quake 4?

What can we say about this mod that has not been said before in other reviews? This mod, dedicated to the game of Doom 3, is perhaps one of the best mods I have come across to. This mod has added so many new features that perhaps its gonna be taking a while to describe them all. I shall point out several things that I came across this mod.

-Story: The same as the original Doom 3, not a big deal right there.

-Gameplay: Now this is the kicker. This mod has focused on a massive gameplay overhaul that has literally changed the way Doom 3 has been played so far. Forget about running and gunning down enemies that were doing negative damage to you, able to tank thousands of bullets, fireballs and other nasty things without breaking a sweat. Here, the enemies are merciless, cruel, and come from the deepest parts of Hell. The Z-Sec Shotgunner will kill you in two shots if you are not careful, but so can you if you aim the shotgun to the head. The Z-Sec Machine Gunner will be always firing at your position in short intervals, laying down supressive fire on you. And most of the enemies will do between Lethal and severe damage if you are not careful with them. The Imp's fireball will kill you in two hits, the Maggot pounce will reduce your health to almost zero. Clearly, the forces of Hell have brought out the worst of the worst just for you. The difficulty itself is massive for the new players of this mod, so be ready to quicksave all the time. The game also allows you to have a shoulder lamp, which is a nerfed Flashlight, you can save up medikits when picking them up, and using them by binding a key to them. And you can also use Adrenaline shots after picking them up. Running and gunning is not possible as the sprinting option lowers your weapon down. So be careful with what you're doing.

-Enemies: Ahhh, this one's one of my favourites. The original enemies of Doom 3 make an appereance, some of them having redesigned textures, like the Imp, having his skin changed to brown instead of the grey skin. What I do love and consider a real challenge is the addition of enemies like the Nightmare Imp, the Spectre, and the addition of the Pain elemental, and the Baron of Hell. Some enemies have been altered, for example, occasionally, the Imp will go to a barrel, and throw it at you, and if it's an explosive barrel, you ****** it up. The Hell Knight can pick up imps and zombies, and throw them in your face too. And the voices of some of the enemies have been replaced with the amazing Trent Reznor soundpack, which adds a heck of a ton of new sounds for the guns and the enemies. It is a truly refreshing experience. Also, we cannot forget THE ADDITION OF SOME OF THE ENEMIES OF QUAKE AS ENEMIES IN DOOM 3! Expect the Shambler, the Vore, and the Fiends to strike you down without mercy.

-Weapons: The Weapons have all suffered a gameplay redesign by the author of the mod. First off, the accuracy of the Pistol and the Machine gun has been reduced, making you use the iron sights of the weapons in order to aim well. Most weapons have a secondary fire mode, like the 20 bullets instant firing mode from the Machine gun, and the pistol unloading a whole clip in a single shot. There's also the addition of some weapons not seen in Doom 3, like the Double Barreled Shotgun. In a short view, the weapons feel now more powerful, more kick-***, and more amazing. A perfect Arsenal to send Hell back.

-Graphics: The Graphics have been improved a lot. The addition of textures on the uniforms of the UAC personnel can be seen with greater detail. The shadows and lighting are amazing, and the fact that the corpses of the demons stay longer and the blood marks stay too!

Perfected Doom 3 is an example of grabbing the original game, and making it 10 times better than the original version. This is what Doom 3 should have been, this kick-*** and terrifying experience. I give this mod personally my 10/10. Now if you excuse me, I have to go to Mars, to kill some demons.

This is an amazing mod. Incredible work.

The only reason that I didn't give it a 10/10 is because I was really frustrated with the impact that the damage increase has in some parts of the game.

I found myself reloading way too often when I got hit by anything at all unless it was a particularly hard fight, because if I didn't, then the hard parts just felt way too hard. Some monsters I feel do not scale properly with how it works out. For example, I reloaded from imps more than just about any other monster because their jumping attack does 2/3 of your health. This is a really ****** feeling to have when you spot a leaping imp and then one second later you're almost completely dead because you have no time to react.

The biggest thing I don't like is the amount of guaranteed damage that some monsters seem to have. If you don't essentially have precognition as to where a revenant is going to attack from, then the minute he sees you you're almost guaranteed to be dead because of his insta-kill homing rockets. I don't think revenants should feel harder than a boss monster like the mancubus. I like that everything is harder, but I don't think every single monster that isn't a zombie or spider should two shot you, or at least make you want to reload after being hit once.

This masterpiece mod makes Doom 3 a game that it should be. Compilation of many great mods and high difficulty. Must have for every doom fan!

Great improvement for a good game!

An amazing overhaul to Doom 3, improved much of the gameplay flaws and makes the game much more fun and action-orientated.

very very close to perfect
so many things that just make sence and that benefit gameplay
what is there is great, simple as that
-if that is not enough there are addons for the mod that change more

10

Awesome but i don't know where the SM is he's in the coding but after the cyberdemon fight the just ended still 10 out of 10 would rip & tear again. :)

While the graphical enhancements are very good, I really don't like the gameplay choices. The alt-fire modes for the weapons are either way too OP or completely useless. For example: the alt-fire for the shotgun gives me no reason to use the primary because there is no limitation to the rapid fire, the chaingun's alt-fire just makes it fire slightly faster to where its pretty pointless, and the machine gun's alt-fire shoots 10 rounds at once despite the fact that it usually takes 10 bullets to kill imps and zsec anyways. Another problem I have with the gameplay mechanics is the medkit system. Why do I have to press a separate key to use a medkit instead of just using it when I walk over it? And why is there no option to disable it? Also, movement speed feels slower than vanilla doom 3, and the “always run” option doesn't work. All this makes the gameplay feel cheap and frustrating to me.

Its a shame that the only thing I like about this mod is the graphical enhancements from Sikkmod, which was developed by someone else. In fact, Sikkmod also has some of the same gameplay features that are in this, however they can be disabled or modified to your liking.

I appreciate the effort, Vgames, but I'm going back to Sikkmod.

10

You may not like me, but I do love your mod, you've come a far way since v6. And v7 really inspires people like me and punk, although I'm not smart like other doom moderators because of my disability, I still admire your work, your work has brought never before seen content to doom 3 and completely overhauls it, not only with gameplay , but also graphics, your mod is like a continuation of sikkmod which everyone loves, I'm hoping you'll return for v8 some day, I hope I can be a part of the e team and fix our friendship.

Community Rating

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9.3

132 votes submitted.

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