Perfected Doom 3 was started as a simple tweak mod years ago. After realizing that I was still not happy with Doom 3 after making some alterations to weapons and enemy stats I continued to add more to the game. Now Perfected Doom 3 is more then just a tweak mod. It attempts to completely overhaul the entire game with new monsters, rebalanced weapons, rebalanced monster stats, better graphics, new gameplay features and much more. It has been met with great appreciation and acclaim by it's users. This mod will bring many improvements to standard Doom 3 and it's Resurrection of Evil expansion.

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The zip contains both the ROE and the non ROE version of the PD3 patches. So head on over to the file section and get patched. Be sure to read the description for installation directions.

Now for the awesome news. I have just found somebody to continue work on adding the Spider Mastermind to PD3. nullscape is now on board to finish off the amazing work that The Happy Friar had currently been working on. So the inclusion of the Spider Mastermind is being continued as planned.

From nullscape's own words, "I've got experience with Radiant (preferring Doom 3's built-in over GTKRadiant, but I can adapt). I model in modo. My strengths are everything environment art. Brushwork, all entity work, level and gui scripting, static models, and all manner of textures/skins." So as you can see this guy has got the chops to make something epic. He's just what we need and he's into the ideas I've had to drop the Spider Mastermind into the game.

If all goes well this addition of the boss will be released as an addon for PD3. That way you don't have to fight the boss if you don't want it. The SM will be a tough addition to PD3 and will more then likely be the last big update.

Stay tuned...

Patch is almost done

Patch is almost done

News

Well I've got a lot of little tweaks and fixes done for the upcoming patch. Still having trouble figuring out the issue with the handgrenade getting stuck...

What's done so far for upcoming patch

What's done so far for upcoming patch

News 4 comments

So far I've been able to take care of pretty much everything I've wanted to fix. I haven't got that much feedback from you guys so I'm just letting you...

Update Coming Soon for PD3

Update Coming Soon for PD3

News 5 comments

I will be uploading an update very soon that I need your help to create for PD3 to mainly fix bugs.

Perfected Doom 3 version 7 Released

Perfected Doom 3 version 7 Released

News 67 comments

Finally PD3v7 has been released for both Doom 3 and it's ROE expansion pack. Along with the latest version of the PD3 Texture Pack 3.0 with HD skins and...

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Perfected Doom 3 version 7.0.2 Patches

Perfected Doom 3 version 7.0.2 Patches

Patch 25 comments

This zip file contains another set of patches for both versions of PD3. It contains many small fixes and also adds a bit to some of the features already...

Perfected Doom 3 version 7

Perfected Doom 3 version 7

Full Version 103 comments

Finally this is version 7 of my Perfected Doom 3 modification. With better gameplay difficulty balancing, a new weapon combat mode system, and so many...

Perfected Doom 3 ROE version 7

Perfected Doom 3 ROE version 7

Full Version 32 comments

Finally this is version 7 of my Perfected Doom 3 modification for the Resurrection of Evil expansion. With better gameplay difficulty balancing, a new...

Perfected Doom 3 version 7 Source Code

Perfected Doom 3 version 7 Source Code

Source Code 3 comments

This is the source code for both the Doom 3 and ROE versions of PD3v7. I've included a how to on compiling the source for your own projects.

Perfected Doom 3 - NextGen SoundPack v6

Perfected Doom 3 - NextGen SoundPack v6

Full Version

Standalone Sound FX redesign for perfected Doom 3. The mods assets were of somewhat better quality than vanilla Doom's, still most sounds weren't normalized...

Perfected Doom 3 - NextGen Sound FX pack: Weapons/Pickups

Perfected Doom 3 - NextGen Sound FX pack: Weapons/Pickups

Full Version 1 comment

The pack's aim is to improve the quality of sound effects. Compared to vanilla, these sounds have doubled sampling rate, which makes for about twice the...

Comments  (0 - 10 of 3,076)
depthjacks
depthjacks

May i ask, will this mod work on the steam version of Doom 3? And no, its not the BFG edition.

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VGames Creator
VGames

It should as long as it’s 1.3.1

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depthjacks
depthjacks

oh ok, thanks

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ZanzibarLand
ZanzibarLand

Any chance you'll update the textures and HUD coming from the updated Doom 3 Redux mod?

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VGames Creator
VGames

Probably not.

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ZanzibarLand
ZanzibarLand

That's alright. How about adding "The Lost Mission" to your mod? :D

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VGames Creator
VGames

I’m really not interested in adding anymore to this mod unless it’s to fix some game breaking bug or if it has something to do with the Spider Mastermind. Good suggestion though.

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Creature6
Creature6

Hello! I've been really interested in the Doom franchise and have played classic Doom many times. I now would really like to play some Doom 3, but in style, bringing me here! People talk about this mod being really good, but this error is stopping me from playing this mod.

WARNING: Couldn't load mod-specific perfected.so, defaulting to base game's library!

ERROR: Error: file PerfectedDoom3v7.0.0_Data.pk4/script/doom_events.script, line 13: Unknown event 'isLowered

Not sure how to fix this, really wanted to try out the mod today. Help would be nice, thanks.

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VGames Creator
VGames

Where did u install the mod? Also make sure you’re using the right patch.

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Creature6
Creature6

I've watched even more reviews on this mod, It's more amazing the more I watch it, I REALLY want to play it!

So here's what I did in order

1. I downloaded Perfected Doom 3 version 7

2. I then downloaded
Perfected Doom 3 version 7.0.2 Patches
Perfected Doom 3 - NextGen SoundPack v6
Perfected Doom 3 - NextGen Sound FX pack: Weapons/Pickups

3. I dragged the MAIN file from downloads to my doom-3 directory next to base (NOT IN BASE, but next to)

4. I then put both the Patch 7.0.2 and NextGenSondPack (NOT WEAPON PACK) into the Perfected folder

5. I put pak010.pk4(FROM WEAPON PICKUPS) into base and renamed it to pak009 because I only had up to pak008.

6. I ran the game, went to mods, and it didn't show up.

7. Then I went and renamed the MAIN file from Perfected to perfected (Changing the uppercase p to a lowercase one) AND IT SHOWED UP!

8. I loaded up the game and BOOM error... I cried

8. I've looked at a few tutorials online, to no avail...

VGames, you're my only hope.

I can't wait to play! But help is needed before I can... Thanks.

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VGames Creator
VGames

Creature6 Your not supposed to use both patches. One is for the ROE version of PD3. Use only the one you need. And you shouldn't have to change the name of the mod folder. Change it back after you install the patch correctly.

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Creature6
Creature6

Thanks again, for replying. Here's an image of the mods and patches I've installed and put in place.

Imgur.com

Imgur.com

Not sure what I've done wrong...

Thanks once more.

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VGames Creator
VGames

Everything looks right. Does it work if you change the name of the mod folder like you did before?

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Creature6
Creature6

Yes, I changed the name from an uppercase 'P' to a lowercase 'p' and this is what happens.

When I change the p: Imgur.com

When I don't change the p: Imgur.com

When I load the game with the p changed: Imgur.com

Do you think I have corrupted files?

Thanks for the help.

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VGames Creator
VGames

I see your problem. This mod isn’t compatible with Dhewm. It’s only for the original retail Doom 3 1.3.1.

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Creature6
Creature6

Oh really, wow... Hey seriously, this was a big help! Is it okay if I ask one more question?

My question is, does this work with the native retail port for Linux?

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VGames Creator
VGames

No I don’t think so.

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Creature6
Creature6

Okay, nice talking to you. I'll try it anyways, just in case.

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DoMiNaNt_HuNtEr
DoMiNaNt_HuNtEr

Yarrr maytey, ye can still get the OG Doom, IF YAH KNOW WHAT I MEAN, HINT HINT NUDGE NUDGE WINK WINK YEEEOO HOE HOE AND A BOTTLE OF RUM

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VGames Creator
VGames

Good luck

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Highest Rated (8 agree) 10/10

This is the best complete overhaul I have seen by far. THanks! Makes playing it again like playing a new game. Love, love, love that you gave options for the DoF, bloom, film grain, etc. How did you do the depth of field, tracers, motion blur? Could you do the same with Quake 4?

Dec 6 2010 by RedRyder

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