This compilation includes the latest versions of best graphic mods and particle effects for Doom 3. RoE not supported.
This stuff includes:
- Sikkmod 1.2 (Sikkpin);
- High-poly models meshes (Sikkpin);
- High-poly weapon LWO (Rockmong);
- Enhanced Doom 3 models 1.1 (EvilEngine);
- Monoxead Texture Pack (Monoxead);
- Wulfen Texture Pack 1.0 (Wulfen);
- Wulfen Texture Pack 2.0 (Wulfen);
- High-res Pipes for Wulfen's textures;
- Parallax Occlusion Mapping plugin;
- Xio's skin pack (Xio);
- 6th Venom's HQ Mainmenu (6th Venom);
- D3 Fullshadows 1.4 (Dafama2K7);
- 1024x1024 jumbo size monsters skins (Sadicimus);
- 1024x1024 textures 1.3 (Dafama2K7);
- Enhanced particle effects;
- Improved A.I. (Realism Mod by Strelok);
- New weapon animations (S.T.A.R. 1088 by Chimueloeldragon2011);
- Double Barrel Shotgun from RoE.

Requirements:

Doom 3 must be patched up to 1.3.1 version. The game must be without installed mods.

Installation:

Run installation package and install mod into your \Doom 3 folder

If you need disable POM (parallax occlusion mapping) for HD textures, go to 'Doom 3\absolutehd' directory and delete 'glprogs' folder.

Known Issues:
1. White screen on the ATI videocards:
This is a fairly common problem with Sikkmod on ATI videocards. Need disable Catalyst A.I. in the settings of videodriver, or make the following:
- Press Win+R;
- Write: 'regedit' and press Enter;
- Find folder "HKEY_LOCAL_MACHINE \ SYSTEM \ CurrentControlSet \ Control \ Class \ {4D36E968-E325-11CE-BFC1-08002BE10318} \ 0000 (or 0001) \UMD\";
- Change "CatalystAI" key value: 31 (or 32) to 30, then change CatalystAI_DEF key value to 0.

2. Small FPS freezes:
Write command in the console:
\image_anisotropy 8

3. Low difficulty:
Start new game and write command in console, depending on the needed:
\g_skill 0   - (Recruite) or
\g_skill 1   - (Marine) or
\g_skill 2   - (Veteran) or
\g_skill 3   - (Nightmare).

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Doom 3 ROE Absolute HD 1.1

Doom 3 ROE Absolute HD 1.1

Aug 12, 2014 Full Version 14 comments

This is basically Absolute HD that has been modded to work correct with Resurrection of Evil

Doom 3 Absolute HD 1.5

Doom 3 Absolute HD 1.5

Oct 16, 2013 Full Version 55 comments

New graphic compilation for Doom 3 by Domansu and Cverdzislav. This modification includes the latest versions of graphic improvements and particle effects...

Post comment Comments  (0 - 10 of 290)
vasiliy26
vasiliy26 Oct 16 2014, 3:48am says:

where can find folder with commands "decals" (blood\bullet holes) , corpses and empty shells "brass" on levels?

+1 vote     reply to comment
stefanox92
stefanox92 Oct 6 2014, 7:58am says:

Is there any way to play it in italian?

+1 vote     reply to comment
Fear57
Fear57 Aug 31 2014, 10:01pm says:

Don't you love mods that download an autoinstaller that do not install to the right path even after telling it to then nothing shows up in game and you spend almost an hour trying to put it in the folders and NOTHING happens.

+1 vote     reply to comment
stalker-san
stalker-san Aug 25 2014, 3:09pm says:

This is a really great collection of mods!

However I am having some trouble... The player model in mirrors and the sarge are missing completely. Even the sarges speech in cut scenes are gone.
Any ideas?

+1 vote     reply to comment
stalker-san
stalker-san Aug 25 2014, 4:04pm replied:

Nevermind I figured it out!

The Absolute HD logo in the menu was also missing so i tried to reinstall and change some settings. Now it works!

+1 vote     reply to comment
Guest
Guest Aug 15 2014, 7:06pm says:

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Eonfge
Eonfge Aug 10 2014, 3:21pm says:

I've played a few maps and discovered an issue with the zoom-feature in combination with custom FOV settings. I run Doom 3 with an FOV of 100+ because I have a pretty large monitor, but whenever there is a zoom effect (in game video, when start running) the FOV ***** up.

My proposed fix would be a custom option in the Sikkmod menu where the user can select the FOV which is global, so that it works under all conditions.

+2 votes     reply to comment
Eonfge
Eonfge Aug 18 2014, 3:09pm replied:

Commenting on my self because of a second issue I encountered: when loading some maps, with for example enpro, I loose my cursor and UI after the cinematic. This is anoying to say the least. I have not been able to circumvent it and it also happens with reloading or devmap.

+1 vote     reply to comment
Eonfge
Eonfge Aug 18 2014, 3:49pm replied:

Found it, it's caused by loading the level Dynamic hud On while using the Doom 3: Alpha hud.

+1 vote     reply to comment
Guest
Guest Aug 18 2014, 3:08pm replied:

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Icon
Doom III Icon
Platform
Windows
Game
Doom III
Developed By
Cverdzislav
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Release Date
Released Dec 2, 2013
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8.9

81 votes submitted.

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Highest Rated (3 agree) 10/10

Whoa! This mod is awesome!

Feb 7 2012, 11:33am by ASTRAL2k1

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