This compilation includes the latest versions of best graphic mods and particle effects for Doom 3. RoE not supported.
This stuff includes:
- Sikkmod 1.2 (Sikkpin);
- High-poly models meshes (Sikkpin);
- High-poly weapon LWO (Rockmong);
- Enhanced Doom 3 models 1.1 (EvilEngine);
- Monoxead Texture Pack (Monoxead);
- Wulfen Texture Pack 1.0 (Wulfen);
- Wulfen Texture Pack 2.0 (Wulfen);
- High-res Pipes for Wulfen's textures;
- Parallax Occlusion Mapping plugin;
- Xio's skin pack (Xio);
- 6th Venom's HQ Mainmenu (6th Venom);
- D3 Fullshadows 1.4 (Dafama2K7);
- 1024x1024 jumbo size monsters skins (Sadicimus);
- 1024x1024 textures 1.3 (Dafama2K7);
- Enhanced particle effects;
- Improved A.I. (Realism Mod by Strelok);
- New weapon animations (S.T.A.R. 1088 by Chimueloeldragon2011);
- Double Barrel Shotgun from RoE.

Requirements:

Doom 3 must be patched up to 1.3.1 version. The game must be without installed mods.

Installation:

Run installation package and install mod into your \Doom 3 folder

If you need disable POM (parallax occlusion mapping) for HD textures, go to 'Doom 3\absolutehd' directory and delete 'glprogs' folder.

Known Issues:
1. White screen on the ATI videocards:
This is a fairly common problem with Sikkmod on ATI videocards. Need disable Catalyst A.I. in the settings of videodriver, or make the following:
- Press Win+R;
- Write: 'regedit' and press Enter;
- Find folder "HKEY_LOCAL_MACHINE \ SYSTEM \ CurrentControlSet \ Control \ Class \ {4D36E968-E325-11CE-BFC1-08002BE10318} \ 0000 (or 0001) \UMD\";
- Change "CatalystAI" key value: 31 (or 32) to 30, then change CatalystAI_DEF key value to 0.

2. Small FPS freezes:
Write command in the console:
\image_anisotropy 8

3. Low difficulty:
Start new game and write command in console, depending on the needed:
\g_skill 0   - (Recruite) or
\g_skill 1   - (Marine) or
\g_skill 2   - (Veteran) or
\g_skill 3   - (Nightmare).

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Doom 3 ROE Absolute HD 1.1

Doom 3 ROE Absolute HD 1.1

Aug 12, 2014 Full Version 7 comments

This is basically Absolute HD that has been modded to work correct with Resurrection of Evil

Doom 3 ROE Absolute HD 1.0

Doom 3 ROE Absolute HD 1.0

Aug 1, 2014 Full Version 10 comments

This is basically Absolute HD that has been modded to work correct with Resurrection of Evil

Doom 3 Absolute HD 1.5

Doom 3 Absolute HD 1.5

Oct 16, 2013 Full Version 54 comments

New graphic compilation for Doom 3 by Domansu and Cverdzislav. This modification includes the latest versions of graphic improvements and particle effects...

Post comment Comments  (0 - 10 of 287)
stalker-san
stalker-san Aug 25 2014, 3:09pm says:

This is a really great collection of mods!

However I am having some trouble... The player model in mirrors and the sarge are missing completely. Even the sarges speech in cut scenes are gone.
Any ideas?

+1 vote     reply to comment
stalker-san
stalker-san Aug 25 2014, 4:04pm replied:

Nevermind I figured it out!

The Absolute HD logo in the menu was also missing so i tried to reinstall and change some settings. Now it works!

+1 vote     reply to comment
Guest
Guest Aug 15 2014, 7:06pm says:

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Eonfge
Eonfge Aug 10 2014, 3:21pm says:

I've played a few maps and discovered an issue with the zoom-feature in combination with custom FOV settings. I run Doom 3 with an FOV of 100+ because I have a pretty large monitor, but whenever there is a zoom effect (in game video, when start running) the FOV ***** up.

My proposed fix would be a custom option in the Sikkmod menu where the user can select the FOV which is global, so that it works under all conditions.

+2 votes     reply to comment
Eonfge
Eonfge Aug 18 2014, 3:09pm replied:

Commenting on my self because of a second issue I encountered: when loading some maps, with for example enpro, I loose my cursor and UI after the cinematic. This is anoying to say the least. I have not been able to circumvent it and it also happens with reloading or devmap.

+1 vote     reply to comment
Eonfge
Eonfge Aug 18 2014, 3:49pm replied:

Found it, it's caused by loading the level Dynamic hud On while using the Doom 3: Alpha hud.

+1 vote     reply to comment
Guest
Guest Aug 18 2014, 3:08pm replied:

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LouisdeFuines
LouisdeFuines Aug 4 2014, 4:55pm says:

I have problems with "mouse inverting". Whenever I activate it, I can`t accelerate the Y-axis of the mouse, because it is switched back then to the left-most level.

+2 votes     reply to comment
SchmaltzyCynic
SchmaltzyCynic Aug 4 2014, 1:41am says:

Great collection of mods. Kudos for putting this together in an easy format!

Not sure why, but the only problem I seem to be having with the mod is that my Zombies and Imps seem to be moving super fast with jerkier animations. Is this a part of the realism mod? I looked up footage by the author and it doesn't seem to match the same kind of motion I'm seeing.

+2 votes     reply to comment
ForrestMarkX
ForrestMarkX Aug 3 2014, 5:18pm replied:

Remember Doom 3 is a rather old engine, and it's probably not optimized very well. There are a few CFG things you can add to increase performance

This has most of them
Tweakguides.com

+2 votes     reply to comment
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Icon
Doom III Icon
Platform
Windows
Game
Doom III
Developed By
Cverdzislav
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Release Date
Released Dec 2, 2013
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8.9

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Highest Rated (3 agree) 10/10

Whoa! This mod is awesome!

Feb 7 2012, 11:33am by ASTRAL2k1

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