This compilation includes the latest versions of best graphic mods and particle effects for Doom 3. RoE not supported.
This stuff includes:
- Sikkmod 1.2 (Sikkpin);
- High-poly models meshes (Sikkpin);
- High-poly weapon LWO (Rockmong);
- Enhanced Doom 3 models 1.1 (EvilEngine);
- Monoxead Texture Pack (Monoxead);
- Wulfen Texture Pack 1.0 (Wulfen);
- Wulfen Texture Pack 2.0 (Wulfen);
- High-res Pipes for Wulfen's textures;
- Parallax Occlusion Mapping plugin;
- Xio's skin pack (Xio);
- 6th Venom's HQ Mainmenu (6th Venom);
- D3 Fullshadows 1.4 (Dafama2K7);
- 1024x1024 jumbo size monsters skins (Sadicimus);
- 1024x1024 textures 1.3 (Dafama2K7);
- Enhanced particle effects;
- Improved A.I. (Realism Mod by Strelok);
- New weapon animations (S.T.A.R. 1088 by Chimueloeldragon2011);
- Double Barrel Shotgun from RoE.


Doom 3 must be patched up to 1.3.1 version. The game must be without installed mods.


Run installation package and install mod into your \Doom 3 folder

If you need disable POM (parallax occlusion mapping) for HD textures, go to 'Doom 3\absolutehd' directory and delete 'glprogs' folder.

Known Issues:
1. White screen on the ATI videocards:
This is a fairly common problem with Sikkmod on ATI videocards. Need disable Catalyst A.I. in the settings of videodriver, or make the following:
- Press Win+R;
- Write: 'regedit' and press Enter;
- Find folder "HKEY_LOCAL_MACHINE \ SYSTEM \ CurrentControlSet \ Control \ Class \ {4D36E968-E325-11CE-BFC1-08002BE10318} \ 0000 (or 0001) \UMD\";
- Change "CatalystAI" key value: 31 (or 32) to 30, then change CatalystAI_DEF key value to 0.

2. Small FPS freezes:
Write command in the console:
\image_anisotropy 8

3. Low difficulty:
Start new game and write command in console, depending on the needed:
\g_skill 0 - (Recruite) or
\g_skill 1 - (Marine) or
\g_skill 2 - (Veteran) or
\g_skill 3 - (Nightmare).

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Doom 3 Absolute HD 1.6

Doom 3 Absolute HD 1.6

Dec 21, 2014 Full Version 2 comments

New graphic compilation for Doom 3 by Domansu and Cverdzislav. This modification includes the latest versions of graphic improvements and particle effects...

Doom 3 ROE Absolute HD 1.1

Doom 3 ROE Absolute HD 1.1

Aug 12, 2014 Full Version 18 comments

This is basically Absolute HD that has been modded to work correct with Resurrection of Evil

Post comment Comments  (0 - 10 of 300)
xalener Dec 25 2014, 3:58pm says:

copypasting from a steam discussion I started
"Alright, so I've been having issues with fatal crashes in this mod, and after reading around It seems they're sort of common. I have no idea what causes them or how to fix them, but they all seem to happen on exact triggers within the game. The first dead-end crash for me was during the radio check in the first security checkpoint. The only way to fix that was to restart the game, which was fine because it was right at the beginning. Right now I'm hitting a crash that's much further in (some time after the introduction of the maggots), and really, REALLY do not want to restart just to see if it will work.

The place of concern is specifically a vent shaft you have to crawl into after going up a ladder in a bathroom in the beginning of level 6 (alpha labs 2.)
I should note that when the level starts, my HUD is gone as well.

Any ideas?"

+1 vote     reply to comment
Guest Dec 8 2014, 5:30am says:

This comment is currently awaiting admin approval, join now to view.

Syncopates Dec 4 2014, 3:24am says:

Hi, just installed with a few problems. Its in Russian, I believe. V/O, Text, Sub-header for back ground controls, can this be changed? Nearly a total loss of player controls. Thanks

+1 vote     reply to comment
Scar1973 Nov 28 2014, 5:37pm says:

is there a way to get the high res version of the weapons on these npcs?

+1 vote     reply to comment
Scar1973 Nov 28 2014, 1:41pm says:

anyone know what this is glitch is?
and does anyone know how to remove the crosshair completely? the actual cross seems to be a constant despite turning it off in the config so there is a texture that needs to be adjusted. haven't found which and would like to know what it is. and are there high poly meshes for NPCs(high res weapons)??? oh and thx great mod compilation!

+1 vote     reply to comment
D00m_Nuk3m Nov 20 2014, 11:43am says:

Just downloaded this a few days ago and absolutely love it. However, I am noticing this faint visible box around the front of the machinegun model while SSAA is on Crytek mode. Any ideas on how to solve this issue other than switching it off?

+1 vote     reply to comment
ForrestMarkX Nov 20 2014, 9:16pm replied:

It's not possible to fix due to weird issues with SSAA and alpha textures

+1 vote     reply to comment
D00m_Nuk3m Nov 20 2014, 11:54am replied:


+1 vote     reply to comment
QuakeLiveB4ZE Nov 16 2014, 4:15am says:

Can you upload separately the High-poly models meshes (Sikkpin) and High-poly weapon LWO (Rockmong) because they are impossible to find nowadays :(

And if u can also share Enhanced Doom 3 models 1.1 (EvilEngine).

+1 vote     reply to comment
QuakeLiveB4ZE Nov 15 2014, 3:28pm says:

Hey man, could you share the .pk4 of all the mods you used? For exemple hi poly models from sikkpin and high poly weapons are impossible to find on internet now :(

+1 vote     reply to comment
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Doom III
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Release Date
Released Dec 2, 2013
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Highest Rated (3 agree) 10/10

Whoa! This mod is awesome!

Feb 7 2012, 11:33am by ASTRAL2k1

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