Perfected Doom 3 was started as a simple tweak mod years ago. After realizing that I was still not happy with Doom 3 after making some alterations to weapons and enemy stats I continued to add more to the game. Now Perfected Doom 3 is more then just a tweak mod. It attempts to completely overhaul the entire game with new monsters, rebalanced weapons, rebalanced monster stats, better graphics, new gameplay features and much more. It has been met with great appreciation and acclaim by it's users. This mod will bring many improvements to standard Doom 3.

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3 comments by VGames on Apr 3rd, 2014

So far I've been successful in adding the Sikkmod graphics tweaking menu. Now you can set up the game's new graphics enhancements just like you would in Sikkmod. I've redone some of the options in the options menus to compliment the new Sikkmod menu.

I've fixed the sentry robots that you spawn in by console. They now move around as they should when spawned by the player.

doomtrinity will be looking into the SDK source to remove that chainsaw cutting feature where you are pulled into the enemy that you are cutting up. I've grown tired of that feature.

He will also be adding into the game the ability to dual wield the Double Barrel Shotgun. I've found myself not using this gun nearly as much as the others so I wanted to give it a feature that would make me see it in a whole new light. So what better way to make the gun cooler then by letting you use 2.

Anyways that's it for now. More to come.

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Perfected Doom 3 v6 NextGen SoundPack

Perfected Doom 3 v6 NextGen SoundPack

Feb 4, 2014 Weapons Audio 5 comments

Standalone Sound FX redesign for perfected Doom 3. The mods assets were of somewhat better quality than vanilla Doom's, still most sounds weren't normalized...

NextGen Sound FX pack: Weapons/Pickups

NextGen Sound FX pack: Weapons/Pickups

Feb 1, 2014 Weapons Audio 2 comments

The pack's aim is to improve the quality of sound effects. Compared to vanilla, these sounds have doubled sampling rate, which makes for about twice the...

Perfected Doom 3 version 6.2.3 Patch

Perfected Doom 3 version 6.2.3 Patch

Jan 7, 2013 Patch 35 comments

This is yet another patch to further fix some more problems found in my mod. This patch will take care of problems with the plasma rifle, an option in...

Perfected Doom 3 Texture Pack v2.0

Perfected Doom 3 Texture Pack v2.0

Jan 7, 2013 Textures 11 comments

This is version 2 of my Perfected Doom 3 Texture Pack which now includes HD textures from the great Wulfen and awesome Monoxead texture packs as many...

Perfected Doom 3 version 6.2.0 Patch

Perfected Doom 3 version 6.2.0 Patch

Dec 27, 2011 Patch 27 comments

This patch was created to add new maps and gameplay features to Doom 3. It was also made to refine some previous mod features and bugs. You do not need...

Perfected Doom 3 version 6.0.0

Perfected Doom 3 version 6.0.0

Aug 28, 2011 Full Version 50 comments

This is version 6 of my Perfected Doom 3 modification. Packed with optimizations, new gameplay features, graphical enhancements, and so much more, Doom...

Post comment Comments  (30 - 40 of 950)
VGames
VGames Mar 7 2014, 4:32pm says:

I'm fixing to get some time very soon to make the long awaited patch for this mod. I need to make sure I'm not forgetting anything that needs fixing so please remind me if u can. I know the sentry drones need the new script to help them do stuff when spawned by console command. I know that some of the weapons need to have there firing sounds fixed so that the volume level affects them too. What else was there?

I'll be combining all patches after version 6.0.0 so no more multiple patch downloads.

+1 vote     reply to comment
Brema
Brema Mar 13 2014, 10:08am replied:

i can't run the mod, because it crashes at start, after into movie. I know that is probably related to amd drivers. I tried to disable catalyst A.I., but no way..i can't play your fantastic mod

+1 vote     reply to comment
VGames
VGames Mar 13 2014, 1:53pm replied:

That's definitely a catalyst Ai problem. Have u tried disabling it like I explained in the features section of this mod page?

+1 vote     reply to comment
Guest
Guest Mar 13 2014, 2:53pm replied:

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VGames
VGames Mar 13 2014, 7:58pm replied:

A new method to getting around that stupid Catalyst AI has been added to the features section of this mod page. It worked for me.

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Guest
Guest Feb 14 2014, 4:30pm says:

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VGames
VGames Feb 17 2014, 7:05am replied:

U should investigate what u buy before u purchase.

+2 votes     reply to comment
Guest
Guest Feb 12 2014, 6:13am says:

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Guest Jan 18 2014, 7:50am replied:

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gumahar
gumahar Feb 4 2014, 9:05am replied:

Try putting the pack into the perfected's folder, and rename it to zpak_000.pk4.

+1 vote     reply to comment
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Icon
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Platform
Windows
Game
Doom III
Developed By
VGames
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Release Date
Released Aug 12, 2010
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9.4

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Highest Rated (4 agree) 10/10

This is the best complete overhaul I have seen by far. THanks! Makes playing it again like playing a new game. Love, love, love that you gave options for the DoF, bloom, film grain, etc. How did you do the depth of field, tracers, motion blur? Could you do the same with Quake 4?

Dec 6 2010, 3:05pm by RedRyder

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First Person Shooter
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Horror
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Single Player
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