Perfected Doom 3 was started as a simple tweak mod years ago. After realizing that I was still not happy with Doom 3 after making some alterations to weapons and enemy stats I continued to add more to the game. Now Perfected Doom 3 is more then just a tweak mod. It attempts to completely overhaul the entire game with new monsters, rebalanced weapons, rebalanced monster stats, better graphics, new gameplay features and much more. It has been met with great appreciation and acclaim by it's users. This mod will bring many improvements to standard Doom 3.

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8 comments by VGames on Feb 19th, 2012

The pumpshotgun no longer crashes the game when you press the secondary fire button while it's reloading. Both shotguns no longer have a reduced spread while aiming down the sights. This will help them to act more like shotguns 100% of the time. You will need the 6.0 and the 6.2 pak files in your mod filder for this patch to work.

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Perfected Doom 3 version 6.2.3 Patch

Perfected Doom 3 version 6.2.3 Patch

Jan 7, 2013 Patch 11 comments

This is yet another patch to further fix some more problems found in my mod. This patch will take care of problems with the plasma rifle, an option in...

Perfected Doom 3 Texture Pack v2.0

Perfected Doom 3 Texture Pack v2.0

Jan 7, 2013 Textures 10 comments

This is version 2 of my Perfected Doom 3 Texture Pack which now includes HD textures from the great Wulfen and awesome Monoxead texture packs as many...

Perfected Doom 3 version 6.2.0 Patch

Perfected Doom 3 version 6.2.0 Patch

Dec 27, 2011 Patch 25 comments

This patch was created to add new maps and gameplay features to Doom 3. It was also made to refine some previous mod features and bugs. You do not need...

Perfected Doom 3 version 6.0.0

Perfected Doom 3 version 6.0.0

Aug 28, 2011 Full Version 50 comments

This is version 6 of my Perfected Doom 3 modification. Packed with optimizations, new gameplay features, graphical enhancements, and so much more, Doom...

Post comment Comments  (10 - 20 of 840)
JohnnyTheWolf
JohnnyTheWolf May 3 2013, 5:20pm says:

The mod is great fun, especially now that I have a computer strong enough to handle the new system requirements. However, I do have three gripes so far with the current version:

- What's the point of the Adrenaline if you no longer have to worry about Stamina?

- The regular Shotgun is overpowered: even with the less precise Primary Fire mode, it's ridiculously effective against pretty much everything.

- Ironsights aren't particularly useful: it's already pretty easy to land headshots with the default crosshair. Removing it while keeping the rest of the HUD may rectify that.

+1 vote     reply to comment
VGames
VGames May 7 2013, 7:11am replied:

I forgot to get rid of the adrenaline pick ups. thanks fot pointing that out. the next patch will fix that.

+1 vote     reply to comment
JohnnyTheWolf
JohnnyTheWolf May 13 2013, 10:55am replied:

Instead of removing Adrenaline altogether, how about you make it give a temporary health boost, just like in Quake? Like, if your health is below 100, it will fully heal you, but if you're already at full health, it will bring it to 200, only to have it slowly decrease to 100 with time.

+1 vote     reply to comment
スイッチ君
スイッチ君 May 2 2013, 4:25pm says:

This mod has issues on my computer. I am only using this mod, I load only this mod. Now, here are the problems:

-Placing TexturePack_PD3_v2.0.pk4 into the "Perfected" folder does not load the mod.

-Your mod lags like hell. Aprox high fluctuation between 30-50FPS. Even turning off all the settings and setting it to low does not make a single difference. What did you do it?? My PC specs are available at "Jojih xfire."

I hope someone can help me eventually, this is an interesting mod, thanks. >.<

+1 vote     reply to comment
VGames
VGames May 7 2013, 7:08am replied:

Are u using the steam version?

+1 vote     reply to comment
Dragondude2220
Dragondude2220 Apr 23 2013, 10:58am says:

Hey, VGames. I decided to try your mod again after so long. The latest patch has finally FIXED the weird shadows bug. But the AI Retardation I mentioned previously is back again.....I dunno why.

+1 vote     reply to comment
scooterbaga
scooterbaga Apr 21 2013, 3:37pm says:

Hello, love this mod. Wouldn't want to play the game without it. In fact, I don't remember the last time I played without it. Didn't give a second thought to the BFG edition as I knew it wouldn't hold a candle.

Is the weapon lowering with sprint part of the original game, or this mod? Is there an easy way to toggle it? I can scarcely find any info regarding it.

I REALLY like a means of switching that off. It's getting me killed. Thanks!

+1 vote     reply to comment
VGames
VGames May 7 2013, 7:12am replied:

Its part of the source now. sorry.

+1 vote     reply to comment
scooterbaga
scooterbaga Apr 21 2013, 3:46pm replied:

I'm pretty sure I'm running the latest ati drivers without CCC. What version are you on? When doing driver updates, I uncheck CCC. At least for me, it doesn't provide anything I can't do some other way.

I'm also using RadeonPro, which allows you to specifically disable CAI. (It's tucked away in a game specific settings file.)

+1 vote     reply to comment
VortexRikers
VortexRikers Apr 19 2013, 5:35pm replied:

Thanks for the tip. I'm getting a gaming laptop when I graduate in a month so it'll all be good by then hopefully.

+1 vote     reply to comment
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Platform
Windows
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Doom III
Developed By
VGames
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Released Aug 12, 2010
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Highest Rated (4 agree) 10/10

This is the best complete overhaul I have seen by far. THanks! Makes playing it again like playing a new game. Love, love, love that you gave options for the DoF, bloom, film grain, etc. How did you do the depth of field, tracers, motion blur? Could you do the same with Quake 4?

Dec 6 2010, 3:05pm by RedRyder

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