Perfected Doom 3 was started as a simple tweak mod years ago. After realizing that I was still not happy with Doom 3 after making some alterations to weapons and enemy stats I continued to add more to the game. Now Perfected Doom 3 is more then just a tweak mod. It attempts to completely overhaul the entire game with new monsters, rebalanced weapons, rebalanced monster stats, better graphics, new gameplay features and much more. It has been met with great appreciation and acclaim by it's users. This mod will bring many improvements to standard Doom 3.

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26 comments by VGames on Jun 25th, 2015

I've added a nice gravity gun feature to the Soulcube that requires the weapon to be fully charged but does not use ammo. Just zoom in, press and hold Primary fire to grab objects and then press Secondary fire to launch them. I'm looking into also enabling the gravity feature to catch projectiles thrown at you like the grabber does in ROE. Wish me luck,

The Adrenaline Powerup has now been added back into the game. Now instead of giving you infinite stamina which u already have it will slow down time like the Helltime does in ROE, with the slowed down sound effects and all. I'm removing the half damage feature that sikkmod has added to it because with time slowed down and you moving at normal speed I don't think you taking half damage while using adrenaline would be very fair. It's almost completely implemented. There are a few bugs having to do with some particle effects and a few sound effects. But for the most part its all there and very cool.

I am also removing the flashlight from your inventory. It will no longer be accessible by any means including cheats. I don't see the purpose of having a flashlight when there is a headlamp and nightvision to choose from.

I'm also gonna try to add a helmet to the player model permanently. This will better explain the headlamp and nightvision aswell as other features like frost building up on the screen when outside. I never really liked the main characters face or unarmored head so if it works out expect him to get off that dropship at the beginning of the game fully dressed in armor as if he's some kind of elite soldier called to Mars. I'm also gonna cover his arms and hands with armor too. I want him to look really awesome. He already has different armor then all the other marines so I got to thinking why not cover his arms and hands. This will also be seen on his hands that hold the weapon view models too.

I'm gonna make new hell skin variants for all monsters that are in all the Hell maps. I want all of them to look the part and not just the Hellknights and Imps. Would be fresh to see the monsters looking different when in Hell.

That is all for now.

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WussMod for PerfectedDoom (v6.2.3) - v1.1

WussMod for PerfectedDoom (v6.2.3) - v1.1

Jul 25, 2015 Models Pack 11 comments

Not a models pack, a difficulty-change patch - that was the closest category for addons. This pk4 includes definitions to nerf the bad guys back to more...

Increased Monster count + some extras

Increased Monster count + some extras

Jul 17, 2014 Prefabs 23 comments

While Doom 3 nailed the atmosphere it slacked quite a bit on the combat. Doom 3 had a good amount of enemies, but for some reason Imps were mostly what...

Perfected Doom 3 v6 NextGen SoundPack

Perfected Doom 3 v6 NextGen SoundPack

Feb 4, 2014 Weapons Audio 9 comments

Standalone Sound FX redesign for perfected Doom 3. The mods assets were of somewhat better quality than vanilla Doom's, still most sounds weren't normalized...

NextGen Sound FX pack: Weapons/Pickups

NextGen Sound FX pack: Weapons/Pickups

Feb 1, 2014 Weapons Audio 2 comments

The pack's aim is to improve the quality of sound effects. Compared to vanilla, these sounds have doubled sampling rate, which makes for about twice the...

Perfected Doom 3 version 6.2.3 Patch

Perfected Doom 3 version 6.2.3 Patch

Jan 7, 2013 Patch 50 comments

This is yet another patch to further fix some more problems found in my mod. This patch will take care of problems with the plasma rifle, an option in...

Perfected Doom 3 Texture Pack v2.0

Perfected Doom 3 Texture Pack v2.0

Jan 7, 2013 Textures 15 comments

This is version 2 of my Perfected Doom 3 Texture Pack which now includes HD textures from the great Wulfen and awesome Monoxead texture packs as many...

Post comment Comments  (40 - 50 of 1,294)
VGames Creator
VGames Jul 10 2015 says:

How many of u guys are having trouble loading saved games? For some reason I am having trouble with this. I definitely remember being able to load any kind of saved game the last time somebody said they had trouble doing this. So is anybody still having this problem?

+1 vote   reply to comment
Kilroy357 Jul 13 2015 replied:

I'm going to give it another look once I finish downloading, but I've had issues with saved games in the past. Level autosaves worked fine but attempting to load a quick save would crash the game.

+1 vote     reply to comment
gunner120 Jul 10 2015 says:

This mod is awesome but, there are some glitches that happens to me :C, when i'm playing suddenly the screen goes black, literally and I need to close with alt+f4 and restart it, is that or that i'm playing and the game closes and a blue screen appears saying "malloc failure for 9580380", it can be fixed?
Sorry if my english is bad

+1 vote     reply to comment
VGames Creator
VGames Jul 10 2015 replied:

Never had that happen to me and I've never had anybody tell me it's happened to them. You're the first and only person to say this. Might want to check your hardware, drivers, etc.

+1 vote   reply to comment
gunner120 Jul 10 2015 replied:

:C, ok, thanks... that's really sad

+1 vote     reply to comment
VGames Creator
VGames Jul 10 2015 replied:

I hate to tell u that but if u get blue screens something ain't right with your PC. Especially if it's being caused by something that is 100% stable for everybody else.

+1 vote   reply to comment
unbeknowenst503 Jul 9 2015 says:

sure whatever extends doom3s campaign , and as long as it makes sense lorewise depending on how you integrate it im all for it , about the NextGen SoundPacks , im hoping youll integrate them into pd3v7 or make even better ones? and about Increased Monster count + some extras pack , will this be in pd3v7 ? or have you extended on that ? , i sure hope so ,cant wait for that pd3v7 , its been a while , cant wait to see what youve been working on so hard ;)

+1 vote     reply to comment
VGames Creator
VGames Jul 9 2015 replied:

The only addon that I have anything to do with is the PD3 Texture Pack. The other stuff is fan made and optional. I'm not really into the sound packs. I prefer mine. And the extra monsters addon doesn't fit with PD3's difficulty. So that too is optional. Every monster would have to be rebalanced aswell as pickups and weapon damage to make it balanced. I've released several lists showing what I've accomplished in version 7. Check them out.

+1 vote   reply to comment
unbeknowenst503 Jul 9 2015 replied:

oh , yeah i saw that after ive posted , lols , so poisonheadcrab most likely is going to have to do the monster rebalancing and the pickups and weapon damage balancing , not that youd have to do that much rebalancing with the monsters and weapons , i mean a little bit of difficulty never hurt anyone and an increase in monsters and groups and how and where they spawn without scripted moments required is always welcome ;)

about the soundpacks , honestly id like to hear more about them i never used em just saw them up for download , are they "better" and if not why not and a little feedback on them would be nice since you seem to have tested them out

about the lists , well i honestly have no idea where to check them , a pointer would be welcome my friend

+1 vote     reply to comment
VGames Creator
VGames Jul 9 2015 replied:

Yeah he would have to do the rebalancing since its his addon.

I just didn't agree with all the sound effects. It was a personal opinion really. Obviously people like them.

Check the news section of this mod page. The news post before this last one has a huge list of stuff that's done.

+1 vote   reply to comment
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Doom III
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Released 2010
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Highest Rated (4 agree) 10/10

This is the best complete overhaul I have seen by far. THanks! Makes playing it again like playing a new game. Love, love, love that you gave options for the DoF, bloom, film grain, etc. How did you do the depth of field, tracers, motion blur? Could you do the same with Quake 4?

Dec 6 2010 by RedRyder

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