Perfected Doom 3 was started as a simple tweak mod years ago. After realizing that I was still not happy with Doom 3 after making some alterations to weapons and enemy stats I continued to add more to the game. Now Perfected Doom 3 is more then just a tweak mod. It attempts to completely overhaul the entire game with new monsters, rebalanced weapons, rebalanced monster stats, better graphics, new gameplay features and much more. It has been met with great appreciation and acclaim by it's users. This mod will bring many improvements to standard Doom 3.

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3 comments by VGames on Apr 3rd, 2014

So far I've been successful in adding the Sikkmod graphics tweaking menu. Now you can set up the game's new graphics enhancements just like you would in Sikkmod. I've redone some of the options in the options menus to compliment the new Sikkmod menu.

I've fixed the sentry robots that you spawn in by console. They now move around as they should when spawned by the player.

doomtrinity will be looking into the SDK source to remove that chainsaw cutting feature where you are pulled into the enemy that you are cutting up. I've grown tired of that feature.

He will also be adding into the game the ability to dual wield the Double Barrel Shotgun. I've found myself not using this gun nearly as much as the others so I wanted to give it a feature that would make me see it in a whole new light. So what better way to make the gun cooler then by letting you use 2.

Anyways that's it for now. More to come.

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Perfected Doom 3 v6 NextGen SoundPack

Perfected Doom 3 v6 NextGen SoundPack

Feb 4, 2014 Weapons Audio 5 comments

Standalone Sound FX redesign for perfected Doom 3. The mods assets were of somewhat better quality than vanilla Doom's, still most sounds weren't normalized...

NextGen Sound FX pack: Weapons/Pickups

NextGen Sound FX pack: Weapons/Pickups

Feb 1, 2014 Weapons Audio 2 comments

The pack's aim is to improve the quality of sound effects. Compared to vanilla, these sounds have doubled sampling rate, which makes for about twice the...

Perfected Doom 3 version 6.2.3 Patch

Perfected Doom 3 version 6.2.3 Patch

Jan 7, 2013 Patch 35 comments

This is yet another patch to further fix some more problems found in my mod. This patch will take care of problems with the plasma rifle, an option in...

Perfected Doom 3 Texture Pack v2.0

Perfected Doom 3 Texture Pack v2.0

Jan 7, 2013 Textures 12 comments

This is version 2 of my Perfected Doom 3 Texture Pack which now includes HD textures from the great Wulfen and awesome Monoxead texture packs as many...

Perfected Doom 3 version 6.2.0 Patch

Perfected Doom 3 version 6.2.0 Patch

Dec 27, 2011 Patch 29 comments

This patch was created to add new maps and gameplay features to Doom 3. It was also made to refine some previous mod features and bugs. You do not need...

Perfected Doom 3 version 6.0.0

Perfected Doom 3 version 6.0.0

Aug 28, 2011 Full Version 50 comments

This is version 6 of my Perfected Doom 3 modification. Packed with optimizations, new gameplay features, graphical enhancements, and so much more, Doom...

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Guest
Guest Feb 14 2014, 4:30pm says:

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VGames
VGames Feb 17 2014, 7:05am replied:

U should investigate what u buy before u purchase.

+2 votes     reply to comment
Guest
Guest Feb 12 2014, 6:13am says:

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Entamrik
Entamrik Jan 15 2014, 8:17am says:

Most of the enemies I encounter have only one sight and death cry, which doesn't happen without the mod. Any ideas what causes this? I'm using the Trent Reznor soundpack, I dunno if that's incompatible.

+1 vote     reply to comment
Guest
Guest Jan 18 2014, 7:50am replied:

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gumahar
gumahar Feb 4 2014, 9:05am replied:

Try putting the pack into the perfected's folder, and rename it to zpak_000.pk4.

+1 vote     reply to comment
VGames
VGames Dec 29 2013, 12:05am replied:

Yeah I'll be updating soon. I'm just taking some time to play some games and relax a bit. The next patch will take care of several issues that have come to my attention thanks to you guys.

+2 votes     reply to comment
Varlen88
Varlen88 Jan 8 2014, 7:49pm replied:

Yes please mate. Gettin' some weird FPS drops, demons and zombies with weird "confused" waypoints, also you should add a LITe version with only the weapons and gameplay tweaks withput the emnhanced graphics. just sayin... Awesome mod.

+2 votes     reply to comment
Blak-Dragon
Blak-Dragon Dec 29 2013, 10:12am replied:

Thanks, I had experienced fps difficulty when I launched the mod, but after deleting a few of the graphic configurations in the auto-exec.cfg the game ran a smooth 50-60 fps while still keeping the visuals all maxed.

Also will you later include the high poly models from Doom 3 HD to Perfect Doom if they allow permission ?

+1 vote     reply to comment
VGames
VGames Feb 5 2014, 8:26pm replied:

What did u delete from the auto exec?

+1 vote     reply to comment
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Icon
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Platform
Windows
Game
Doom III
Developed By
VGames
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Release Date
Released Aug 12, 2010
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9.4

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Highest Rated (4 agree) 10/10

This is the best complete overhaul I have seen by far. THanks! Makes playing it again like playing a new game. Love, love, love that you gave options for the DoF, bloom, film grain, etc. How did you do the depth of field, tracers, motion blur? Could you do the same with Quake 4?

Dec 6 2010, 3:05pm by RedRyder

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First Person Shooter
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Horror
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Single Player
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