Kane's Wrath Unofficial big bang Patch 1.04
is actually a mod that runs with bibber's and asuka's mod lancher.


It started with the aim of just balance changes and bugs fixes, making stuff that people rarely used more noticeable, useful, and adding more options for team play like RA3 and BFME had.
Since a lot of people requested me to add a few stuff that in their opinions were supposed to be in the original KW I ended up adding some new content (but I had red line and didn't add ton of useless stuff to the mixer as the mod didn't aim to add too many new units to the point the factions would be unbalanced and the units would be useless).


So this "Unofficial Patch" is now big bang patch that rather than just focusing on balance and bug fixes It also adds new stuff in order to make the decade old KW feel more refreshing.
I had many ideas how to add new stuff to the game's gameplay, some worked and some didn't (and was removed), you can see it as small expansion pack at this point honestly.


This is project is up on moddb since 2014 and is still WIP.


One of the main ideas of this project was to work with the community in order to create the mod for the community, however as I mentioned before the mod have red lines,


this project can be changed by your comments however I can't promise that I will change anything you want. Please note that this mod aims to make things more balanced while also trying to add uniqueness.


Uniqueness + balance in RTS is really hard to achieve but if they are combined in the right way they can keep the most import ingredient at bay: the "Fun".



Here is a short list of what has been changed so far:

*More bugs have been fixed (many many many bugs fixes),

*The mod have few new units,

*New features (More Upgrades/Abilities/Special Powers),

*Some minor gameplay changes,

*More features for team work,

*Improved Balance (many things like support powers, units, abilities, upgrades, are more useful),

*Improved map pack (Optional),

*Improved AI,

*Economic system moved back to how it was in ver 1.00,

And more~


You can also see info about the project here:

Gamereplays.org

Nexusmods.com

Don't forgot that a lot of stuff will be depend on the players commits, if you have ideas please say them here!

If it will be in my ability and I will see that many players are happy with it, I may add it :)

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So this time it's really an import announcement ( ;D )


310301165 1280x720f


Alright, so based on the votes from the last poll, it's looks like something in between option 2 and 3 may be the best thing to do right now,


Which means releasing the mod in moddb in parts:

(Factions > maps > Naval warfare (if I'll even managed at make it work)),

But to also providing some access to whoever want to play it while being aware it's unfinished.


While there is the usual concerns about playing an unfinished mod such as how it could result in some buggy and unbalanced experience, I think that my current build is stable enough in both ends for some minimal gameplay (at the very least),

I don't like to release buggy builds even as close betas so the bugs should be minimal,


In the balance's case however most stuff should be balanced enough for matches, there are still units I need to add (mostly to Scrin) and nothing is perfect of course, but that's what beta testing is for ;)

Spotting bugs, balance issues (which should be more beneficial than discover all of these stuff by yourself with some random luck xP), and build some community on the way.



So if you want to give a try, hop into my discord server

Discord.gg



And say:
"Wolfeschlegelsteinhausenbergerdorff have a Pneumonoultramicroscopicsilicovolcanoconiosis and I want to have an access to the beta!"



P.S

(I'm still in april fool's mode xD, You don't need to say any of these ofc xP

just say you want to play the beta in the General channel,

Also please note you won't get access to the hidden beta channel by default so you must inform me you want to take part in the beta so I could add you there.)



Just as a side note:

"Wolfeschlegelsteinhausenbergerdorff" is a real name, and "Pneumonoultramicroscopicsilicovolcanoconiosis" is a real word xD



Update

You will get an access to the beta channels now automatically upon arriving in the server ;)


Discord server

Discord server

News

~If you feel like bothering me :P~ I made my own discord server

Unofficial Big Bang Patch 1.04 (0.2) Open Beta started!

Unofficial Big Bang Patch 1.04 (0.2) Open Beta started!

News 5 comments

Almost 3 years of work now in a single download link.

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THICC status update

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So after some break, (a break in which we still improved stuff but didn't go "all out" such as doing something insane or adding any new units,But mainly...

Need your opinion 17 (Sandstorm and Bulldog) Ended

Need your opinion 17 (Sandstorm and Bulldog) Ended

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You really pulled a fast one on me didn't you? xP Good good~

Add file RSS Files
WrathEd Mod Launcher

WrathEd Mod Launcher

Prefabs

A tool for running Kane's Wrath's mods. Made by Bibber.

Kane's Wrath FPS Tweak

Kane's Wrath FPS Tweak

Effects GFX 3 comments

This mod aims to let the game better use/stress your better PC in pursuit of better performance. It is recommended to use with the 4GB memory patch for...

Official KW's MP maps extracted, fixed, Unmoded

Official KW's MP maps extracted, fixed, Unmoded

Multiplayer Map 5 comments

Not to be confused with the "Kane's Wrath Fixed Map Pack", these maps are the same maps Just before I compiled them with the BuildMap bat, meaning that...

Unofficial Big Bang Patch 1.04 (0.2) Open Beta

Unofficial Big Bang Patch 1.04 (0.2) Open Beta

Full Version 61 comments

Unofficial Big Bang Patch 1.04 v0.2 Is out! V0.2 is more of a hotfix than anything else though~

Unofficial Big Bang Patch 1.04 (0.1) Open Beta

Unofficial Big Bang Patch 1.04 (0.1) Open Beta

Full Version 46 comments

Unofficial Big Bang Patch 1.04 (0.1) Open Beta! After almost 3 years of work the Patch/mod been released \(*0*)/ !

Kane's Wrath Fixed Map Pack

Kane's Wrath Fixed Map Pack

Multiplayer Map 5 comments

Probably not what you was looking for... But it took me some hours of work so I hope you will enjoy it xD

Comments  (0 - 10 of 675)
Guest
Guest

Where can I find the NOD Symbol?

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egozi44 Creator
egozi44 Reply Good karma+1 vote
egozi44 Creator
egozi44

Changelog so far~
Pastebin.com

Reply Good karma+1 vote
nuruddinshah52
nuruddinshah52

So with the covid stuff and the world stop for months.

Did you get time to the mod?
How it progressing?

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egozi44 Creator
egozi44

Covid19 actually didn't helped me much with my bad time management xD

But I do always works on things a little by little such as shitload of bug fixes from vanilla and quality of life improvements that no many mods if at all did so far, unfortunely these stuff are also not worth mentioning since most people who come looking for a mod usually expects shitload of new units, many exaggerated explosions, and other stuff that I'm not even going to do in my mod (but did taught other people how to do so instead, such as Tib insanity and Chemical Warfare moodders alongside many other known and less known modders),

I did worked on some new units here and there in that time such as the Slave (which is actually was like working on three units instead of one) but can't say I feels like I'm working any faster comapred to the time I was really active from 2014 to 2016 ;p

Reply Good karma+1 vote
nuruddinshah52
nuruddinshah52

T.T.....
Welp....
If I can wait for 13 YEAR for Kingdom hearts I can wait for this

(Plz offer pray for Half-life fan tho)

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egozi44 Creator
egozi44

I'm still waiting for HL3 as well ahah xD

Also don't forgot that a more updated build is always available in the mod's discord server ;)

Reply Good karma+1 vote
andreninpad
andreninpad

I have a bug issue problem wherein I placed 2,056 maps in the Maps folder. The problem is the maps' images, numbers of players, and the maps' names are scrambled. Some maps can't be viewed in Skirmish. When I play a map it's not what its name indicates.

Is there a limit of maps that can be placed in the Maps folder? Is there a fix for this?

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egozi44 Creator
egozi44

Umm that's the first I've heard of it tbh, maps shouldn't be limited as far as I know, maybe something else you added along with them screwed something up?

Try to remove the skirmish history in
C:\Users\YOUR USERNAME\AppData\Roaming\Command & Conquer 3 Kane's Wrath\Profiles\Your KW profile\Skirmish.

Maybe also remove the maps preview there should help, but I suspect something else went nuts in the map folder

Reply Good karma+1 vote
andreninpad
andreninpad

I've already did tried to remove the skirmish profile, deleted MapPreviews, and deleted MapCache. But Maps still scrambled.

How about in your game? How many maps you have? Does it all displayed?

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egozi44 Creator
egozi44

In KW I have around 450+ maps, but in TW I had around 1000+ before and didn't had this issue, it may be possible the game is limited to some num of maps, but I feel like 2000 maps won't be enough to reach it, I may be wrong though

Reply Good karma+2 votes
andreninpad
andreninpad

I hope there will be a fix for this. I tried putting 984 maps in the maps folder, it works fine. But once exceeds 984 maps, it's messed up.

I even bought Origin The Ultimate Collection in the hopes that it will be fixed, but to no avail.

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