Not to be confused with the "Kane's Wrath Fixed Map Pack", these maps are the same maps Just before I compiled them with the BuildMap bat, meaning that you can uses these fixed sources in any way you want for your mods without extracting and fixing them yourselves.
Not to be confused with the "Kane's Wrath Fixed Map Pack", these maps are the same maps Just before I compiled them with the BuildMap bat, mean that you can uses these fixed sources in any way you want for your mods without extracting and fixing them yourselves.
Needless to say that these sources are only for mappers and modders, don't try to load them as normal maps in your map folder before compiling them or you will get buggy results (and few bugs won't be fixed)!
Bug fixes:
*All maps now properly spawn crates (In case you didn't noticed... EA forgot to include the crate spawn option in 70% of KW's maps)
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*Improved Tibirium Spike's geometry to prevent shoot-through bug
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*Civilian Bunker's debris now properly disappears after period of time (before the fix the debris stayed forever)
Changes:
Tibirium Spike now give 750$ again upon capture and 25$ per second
(If you don't want it, delete the "tiberiumspike" xmls from each map's folder, and also open "overrides" xmls with notepad and remove this line from there:
<Include source="tiberiumspike.xml" type="all"/>
That it, again you need to do it in each map's folder... so good luck~
(I don't envy you~)
(Oh and deleteing the skpies xmls will also remove the geometry fix :P so unless you will edit each spike xml with notepad and change their economic to how it was in ver 1.01 one by one... the geometry fix won't work)
This is very handy. I used to play Tiberium Garden with friends often and now altered it a lot.
yep, hopefully mappers will found it useful:p
In fact , many players don't care about the random crates as "we" think it's more fun without them. :-)
btw , it's a good bug fixes to make the game near completion.
Thx :)
Definitely useful, thanks a bunch!
i want to make a map 4 my how i use the mod in wb