Includes seven new missions featuring the fictional Stetchkov crime family. VoIP capability has been added to multiplayer games, there are seven new missions, two new multiplayer modes, seven new weapons, players may strike suspects or hostages with their weapon to prompt compliance, which has the same effect as a non-lethal weapon, suspects will now pick up their weapons if they are not swiftly arrested, 10 player co-op with up to two teams of five, stat tracking, ladders and rankings for multiplayer, orders can be held in single player until the leader gives the go command and an option to have only one person issue commands and lead the team.
It’s only one month after the mod has been first announced and its full version is already available for download, here on ModDB. The following article should serve you as a preview of what to expect from the mod before you download it.
You have already seen numerous articles about various features and changes done in this mod, but most of the screenshots have been taken from SWAT 4 Editor so far. To let you see the changes done to the game environment, here are some screenshots directly from the game before and after applying this mod (for comparison).
SWAT 4: Graphical Enrichment Mod (aka SWAT 4: GEM) is changing nearly all game textures, partly with enhanced originals, partly with hi-res variants.
Still, it's not going to be any complete redesign but more like a polish to the original game. The engine remains the same, 3D models, animations, maps, weapons... everything is the same as in the original game. The only thing that is different is the textures and it's not possible to do miracles with that.
You should expect the feeling from the mod to be close to the original game. But it’s going to be more polished, more sharpened, more optimized and balanced colors of the in-game textures with more details wherever deemed fit with some additional changes done where needed.
How to install the mod:
To uninstall the mod, simply replace the modded files in the respective "Textures" folders with the default files from your backup (as done in point 2 during installation process).
How to enable Anisotropic Filtering in the game (optional):
So here it is, guys! I have managed to finish the mod and its full version is now available for you to download here.
Thank you all for your support during the final stages of the mod development. You have been a great encouragement to my work.
I hope you will enjoy the mod and have fun playing it!
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