Alliance GC mod was initialy a Spanish mod started 4 years ago and it has had many different versions, next it was translated to other languages like English and German.

Alliance 2.4X is a total conversion ambiented on the Civil War between Empire and Rebel Alliance with the Black Sun and one new faction named Free Side.

It adds new features to the game, these are some of the most important:

-Underworld side is now the Black Sun.

-New galactic conflicts with tactical events adding new histories to the mod, the old Episode IV to Episode VI, Rogue Squadron, Thrawn Campaign, Dark Empire, Jedi Academy, Dark Saber or the new Rebellion Birth are the main.

-You can play the old and the new grand campaing which it joins all the histories on only one.

-New space and ground maps bigger and more fun with thousands of new structures.

-Thousands of units, many new space units, new super weapons, new ground walkers, new tanks and many more, probably the biggest list of units added on a mod with complete detail.

-New IA improved. Thousands of new changes making IA a harder player.

-New faction, the Free Side, now you can play with the union from all pirate planets on some of the galactic conflicts or on skirmiss.

-A complete demo named Light Alliance with most of these changes but specially made for lower computers.




Image RSS Feed Latest Screens
Golan Golan Vergesso Asteroid ground map
Blog RSS Feed Report abuse Latest News: Probably the future from many EAW/FOC mods

8 comments by Nomada_Firefox on Mar 26th, 2014

Here you can know about the better incoming options for this year or at least non too far in the future:

Vol`Talkes is probably the most promising. It is a game at development thanks to one deal from RazielKanos and his team with Petroglyph for create their own game with the Glyph Engine. It will be a game very similar to EAW and friendly for modding because it will be one of their main objectives, a game where the EAW community can import all their mods.

You can read here the description from RazielKanos.

RazielKanos wrote:
Greetings guys!

My name is Chris, some of you may remember me from the Steiner Modding Group

A handful of people from different modding groups came together to get Empire at War to the next level.

Right now we are working on Empire at War 2 - well not literally - but we have a deal with Petroglyph that we may use the Glyph Engine to create our own game. No, it will not be a Star Wars game - the story takes part in our own universe, but since we all come from the modding scene we're going to put a huge priority on creating a very modding friendly game.

We hope you guys will help us to make this game happen, tell us YOUR most annoying things in EaW/FoC so we can try to iron that stuff out. So far wet added some basic modding tools directly into the game. The gam will convert your graphics into DDS files, it will create your textfiles out of a simple txt file and we have a ALO converter for the latest version of 3D Max (2013) and plan (after release) also to try to get something for blender too. Thats unfortunately quite tricky since blender doesn't really read the DirectX shaders, so this will take a bit more time...

We currently are in need of a person that can create our models and pout textures on them, since our guy we had in the team isn't able to do that any longer for us

So if you're interested to see your work in a real game, let me know. You also get a share from the profit the game will make, so no need to work for nuts and glory only
If interested please send me a message at art.stuff@hyperdrive-games.com

We also need you help on facebook to get more likes! feel free to tell your teams and friends about our game, the more people we reach the easier we will be able to rise money to finish the game

Facebook.com

Last but not least let me show you our feature list for this game

Gameplay Features

• more than 40 different units
• hardpoint-based strike options guarantee deep tactical gameplay
• no simple paper-scissor-stone mechanics
• intense and long battles with hundrets of units under your command
• plan your attacks in a huge galactic scale on long term objectives
• 2 different game layers in real time - a strategic galaxy map and tactical battle enviroments
• 5 different fractions
• 2 playable fractions

Singleplayer Features

• singleplayer campaign with 60-80 hours of gameplay
• open world (galaxy) gameplay
• player decisions have an huge impact on story development and unlock different units and allies
• many different side missions, that want to be found and mastered
• different strategic and tactical options guarantee gameplay rich in variety
• tactical use of Power-Ups
• long lasting support after launch with new maps, missions and units

Multiplayer Features

• Units unlock after progress in singleplayer campaign
• Unlock of powerful hero units
• 2 playable fractions
• different tech-trees
• hardcore hero units (they die once, they're gone)
• tactical buffs and debuffs
• buff crafting system
• huge shipyards develop new units and heroes
• coop multiplayer with 4 players vs 4 NPC's
• up to 4 vs 4 player battles


Glyph is the graphics engine from alamo made by Petroglyph and it is probably 100% compatible with EAW/FOC. They have a 3Dmax 2013 export plugin and with it, import models from EAW/FOC to this Glyph engine can be easier. Of course we will need to make again the space/ground maps and more but it is probably the best option.

The unique bad point, it can be how the game will run at directx 9 but I do not see it as a bad point. Probably it is better for the type of machines that all we run and for import the EAW/FOC stuff from our mods.

RazielKanos has announced the price from the game at 25€ for the standart edition and 35€ for the deluxe edition.

Now we do not know a release date but I hope that it will not be too far in the future. At least we can think how all our EAW/FOC will not die here and it will have a very fun future for all us.

When I started this news, I spoke about more options, yes, there will be more options. The second will be the next game from Petroglyph, it is named Grey Goo and it will be sell by a new and unknow company named Greybox Greybox.com

Grey Goo will be a RTS very similar at concept to the old C&C games but because it is developed by Petroglyph, we can think how the game will be able edited.

I can imagine that it will remember a lot to Universe at War because it will be centered at one planet.

The game will be released this year at Steam. You can see some screenshots here and more at this site. Greybox.com



Personally, it looks very good but we do not know if it has strategic map and we are very close to know how it has not space battles or something similar. Of course it can be good for a type of mod as my last Universe at War mod.

Well, these are by the moment the best options. Probably there will be more, I know about one 4X RTS game which it looks very good but I do not know if it will be able edited. It is named Novus Aeterno, you can check it at kickstarter Kickstarter.com

Another game which I follow very close because probably I will edit it, it will be the next Close Combat The Bloody First Matrixgames.com . It will be a new title from this old saga but set at 3D with a new engine made under Unity3D engine. We do not know too much about it but we know how it will be able edit mostly and it will be similar to the other Close Combat games but at 3D. Other features will be these:

-There will be a scenario editor with an integrated map editor. Typical Map sizes will be comparable to the existing game.

-It will add a destructible environment, not at 100% but similar or bigger than other CC games.

-As other CC games, the multiplayer will be 1 vs 1.

-There will not be strategic map but you will be able choose your troops.

-The Bloody First is the US 1st Division who fought through Tunisia, Sicily and Normandy. You will be able to play through all three campaigns. Another huge difference will be this campaign mode, it will be more CC3 style than CC5.

As you can see it will be a wargame at 3D and real time. I like a lot this games and I made before several mods for them, even one Star Wars mod for Close Combat V. Now if they make a new version and at 3D, perhaps I make similar mods, even one from Star Wars, there are many things from this type of games that you can not see at other games.

Well, I recomend you check this games at specially vote as "I like" at facebook for Vol`Talkes Facebook.com , it will help them a lot.

About me, by the moment I will continue editing the mods that I have but the first time that I can move my ass to another game joining the features from EAW, I will move my Alliance mod to it at 100% and I will forget EAW forever. Have fun.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Republic Ground units pack EAW/FOC 2014

Republic Ground units pack EAW/FOC 2014

Apr 17, 2014 Models Pack 3 comments

This is a pack joining most of the Clone Wars Ground Units from Republic faction added at my mods, you can check them in the Encyclopedia section from...

CIS Ground Structures pack EAW/FOC 2014

CIS Ground Structures pack EAW/FOC 2014

Apr 11, 2014 Models Pack 0 comments

This is a pack joining most of the Clone Wars Ground Structures models from CIS faction added at my mods, you can check them in the Encyclopedia section...

CIS Space units pack EAW/FOC 2014

CIS Space units pack EAW/FOC 2014

Apr 7, 2014 Models Pack 4 comments

This is a pack joining most of the Clone Wars Space units models from CIS faction added at my mods, you can check them in the Encyclopedia section from...

CIS Heroes pack for EAW/FOC 2014:

CIS Heroes pack for EAW/FOC 2014:

Apr 4, 2014 Models Pack 11 comments

This is a pack joining most of the Clone Wars heroes models from CIS faction added at my mods, you can check them in the Encyclopedia section from my...

CIS ground infantry pack for EAW/FOC 2014

CIS ground infantry pack for EAW/FOC 2014

Apr 3, 2014 Models Pack 3 comments

This is a pack joining most of the Clone Wars ground infantry models from CIS faction added at my mods, you can check them in the Encyclopedia section...

CIS ground vehicles pack for EAW/FOC 2014

CIS ground vehicles pack for EAW/FOC 2014

Apr 2, 2014 Models Pack 0 comments

This is a pack joining most of the Clone Wars ground models from CIS faction added at my mods, you can check them in the Encyclopedia section from my...

Post comment Comments  (0 - 10 of 3,420)
Dragon492
Dragon492 Apr 23 2014, 7:52am says:

well, im moving on from this mod, many versions later, and the sythe cruisers, (all variants) still do not rotate to attack, so, empire can just fly behind them and kill em without any further difficulty.

Good mod with lots of potential, Just lacks some proper fixes.
Too many "Go to my site" posts, Why have a DB if you dont post anything on it.

*Flame on.

-Untracked-

+1 vote     reply to comment
Nomada_Firefox
Nomada_Firefox 22hours 36mins ago replied: Online

I feel that you are speaking from other mod because you can not find a sythe cruisers at my mod.

I do not write here by people as you ;) and because I must repeat the same things everyday, at least at my forum, I write a solution one time and no more.

One thing more, just because I have a DB section, I´m not obligated to upload files or write here.

+1 vote     reply to comment
Nomada_Firefox
Nomada_Firefox Apr 22 2014, 11:48am says: Online

I have uploaded a new version from the patch, the 22_04, it fixs many some important problems, it adds some improvements in the last gc added and it adds all the previous things showed. You can find it at Firefoxccmods.com

Other addtions are a previous 4.7b one 5.0b full versions, both mods at one single file. However, with both files, you will need the latest 5.0b patch, specially if you want play with the latest additions, some of them never showed by the moment here at moddb.;)

+1 vote     reply to comment
Nomada_Firefox
Nomada_Firefox Apr 19 2014, 11:57am says: Online

I have uploaded a new version from the patch, the 19_04, it fixs many some important problems, it adds some improvements in the last gc added and it adds all the previous things showed. You can find it at Firefoxccmods.com

0 votes     reply to comment
Nomada_Firefox
Nomada_Firefox Apr 13 2014, 11:43am says: Online

I have uploaded a video showing the first 30 minutes of play from the new GC divided by stages.

+2 votes     reply to comment
Nomada_Firefox
Nomada_Firefox Apr 12 2014, 10:34am says: Online

I have uploaded two new videos.

+2 votes     reply to comment
Hauptmann_Rex501
Hauptmann_Rex501 Apr 11 2014, 4:58pm says:

I'm getting near the end of the conflict Empire at War - 116 Planets. When the battle completes and it's about to show the results the game crashes! I've set max tech lvl at 3, although I managed to uprade 'till 5.

I'm still playing Alliance 2.3X... and always with the Empire! :D

+1 vote     reply to comment
Nomada_Firefox
Nomada_Firefox Apr 12 2014, 12:27am replied: Online

This year probably, I will release a new version from this mod, specially, it will be more close to the old Star Wars Rebellion game.

+1 vote     reply to comment
Nomada_Firefox
Nomada_Firefox Apr 11 2014, 12:43pm says: Online

f you have not seen it, the version FOCAlliance5.0b_11_04patch is ready to download at Firefoxccmods.com . One recomendation, in the Star Wars new GC by stages you will see the new planets, between them Despayre, do not try conquest it in the first 5 minutes of game.;) Ah one more thing, Balmorra is in the third stage from the conflict, there are 4 stages. One curious thing is how if you start the first without limits, you will follow all the other without limits, I do not recomend play without limits, it is less funny.

+1 vote     reply to comment
Nomada_Firefox
Nomada_Firefox Apr 9 2014, 4:11pm replied: Online

Please for a better help go to http://firefoxccmods.com/

-2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Star Wars: Empire at War: Forces of Corruption Icon
Platform
Windows
Developer
Firefoxccmods
Contact
Send Message
Official Page
Firefoxccmods.com
Release Date
TBD
Mod Watch
Track this mod
Share
Style
Genre
Real Time Strategy
Theme
Fighter
Players
Single & Multiplayer
Twitter

Latest tweets from @nomada_firefox

I´m uploading new free packs for modders. The first one with Rebel ground vehicles.

Sep 16 2013, 10:01am

@EveOnline I have a question, can be used the models from EVE online at a free modification for a game from other company?

Jul 29 2013, 7:01pm

I have replaced my older GTX460 by one new GTX660. It is great!

May 29 2013, 3:44am

I´m adding the Republic and CIS to the galactic conquest. Now the mod will be multiera.

May 4 2013, 12:16am

I have released a new patch for the 4.7b version, the name of the patch is 4.7.2b, you can find it at my site, it changes a lot of features.

Apr 16 2013, 11:29pm

I´m making a atmp

Nov 20 2012, 11:39am

Is there any rule about modding Lucasarts games? can I use stuff from other game of lucasarts?

Oct 24 2012, 6:15pm

I have published a SOTE update.

Oct 12 2012, 7:54am

I have uploaded a new video from the Star Trek mod.

Oct 9 2012, 11:59am

I have made two new models, the Bellator and Assertor from Fractalsponge, you can see images from renders at T.co

Oct 5 2012, 12:15pm

Embed Buttons

Promote FOC Alliance-Star Wars from the Clone Wars to GCE on your homepage or blog by selecting a button and using the HTML code provided (more).

FOC Alliance-Star Wars from the Clone Wars to GCE
FOC Alliance-Star Wars from the Clone Wars to GCE
Statistics
Rank
76 of 21,447
Last Update
1 day ago
Watchers
822 members
Addons
29
Files
4
News
7
Features
5