Alliance GC mod was initialy a Spanish mod started 4 years ago and it has had many different versions, next it was translated to other languages like English and German.

Alliance 2.4X is a total conversion ambiented on the Civil War between Empire and Rebel Alliance with the Black Sun and one new faction named Free Side.

It adds new features to the game, these are some of the most important:

-Underworld side is now the Black Sun.

-New galactic conflicts with tactical events adding new histories to the mod, the old Episode IV to Episode VI, Rogue Squadron, Thrawn Campaign, Dark Empire, Jedi Academy, Dark Saber or the new Rebellion Birth are the main.

-You can play the old and the new grand campaing which it joins all the histories on only one.

-New space and ground maps bigger and more fun with thousands of new structures.

-Thousands of units, many new space units, new super weapons, new ground walkers, new tanks and many more, probably the biggest list of units added on a mod with complete detail.

-New IA improved. Thousands of new changes making IA a harder player.

-New faction, the Free Side, now you can play with the union from all pirate planets on some of the galactic conflicts or on skirmiss.

-A complete demo named Light Alliance with most of these changes but specially made for lower computers.




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Blog RSS Feed Report abuse Latest News: The end of the Global Error and the Zero bytes savegame

5 comments by Nomada_Firefox on May 1st, 2014

The Global Error:

Perhaps you do not know it but if you have played galactic conquest at EAW/FOC, very probably you have suffered it. The problem happens most of the times when you are finishing a gc where you and the IA have builded and played a lot of battles. When it happens, all your new units are freezed and you can not give orders to them at galactic map and battles. At this point you could not finish the GC. 

This problem happened in the original games and by this reason it was exported to all the mods. It could be seen even at few time after to start a gc, it was a matter about how many were builded, destroyed and at the end counted by the game.

For years, I was searching a solution without success, I worked with Freege trying fix the problem at a game file named gamescoring but it did not work because it was not more than a delay of the appearance of the bug at you would see it at gc with many planets or where you builded a lot of units.

Now Smallpox and Freege, searching in the savegames, they have found a simple fix for the problem restarting the counters. The tool works with the savegames from the normal FOC or the EAW gold and the Steam versions. It is a very simple tool, just you select the type of game, the folder with the savegames and you select the savegame which you want fix. After it you can load your savegame fixed.

The tool comes with simple english instructions, follow them and you will be able fix the problem at your savegames.

You can find it at the downloads - EAW Patches/Fixes section from http://firefoxccmods.com/

The Zero bytes savegame:

When this problem happens, your game crash to desktop in the begining of a battle and if you check it, you see a autosavegame with zero bytes or few kilobytes, at the end, a useless savegame. Other times, it does not happen when you load a battle and it happens when you try save a game and you see a message from the game speaking about if you have not enough space in the hard disk. Do not worry, you have space but the game can not write the savegame, probably because it can not write more of one amount of data.

Solutions? when it happens, you have not chances from fix it but I know how the problem is because the code from the mod is too big. Based at my extimations when they xml code is bigger of 30mb, you can start to see the problem easily at big galactic conquest.

Fortunately, playing a smaller galactic conquest, the amount of data handled by the game is smaller and the game does not shows problems. In fact at a small gc, you have more chances from do not see the Global Error which it will freeze your units when it happens.

Now by this reasons, I will delete the normal gc with all the planets in the 5.0b and I´m making a smaller mod with a code very reduced, most of the units from Empire, Rebels and Black Sun but without additional factions, only from the Galactic Civil era and because it will remember at some features to the old Rebellion game, I will name it Alliance-Rebellion.

These will be some features from the new Alliance Rebellion mod:

-Smaller amount of code, game loads faster and avoid many problems.

-There will not be space units with movement at torrets. It adds a lot of additional code and at the end, turrets do not work very well.

-The amount of different units will be similar to the older 4.2 version.

-All the space units, they will use the same type of scale and they will be showed in the game smaller than at previous versions. Huge starships will be more massive and their movement will be better.

-Even smaller ships will show hardpoints. Weapons will run better.

-The damage showed by the starships will be showed different and it will change when the health from the hull is decreased.

-Heroes will be different and there will be additional heroes. Specially heroes will not be inmortal and they can be defeated.

-Tech system and unit construction will remember to the old Rebellion game. It will not be equal but it will be similar.

These are the main additions from the new Alliance Rebellion mod.

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Republic Ground units pack EAW/FOC 2014

Republic Ground units pack EAW/FOC 2014

Apr 17, 2014 Models Pack 8 comments

This is a pack joining most of the Clone Wars Ground Units from Republic faction added at my mods, you can check them in the Encyclopedia section from...

CIS Ground Structures pack EAW/FOC 2014

CIS Ground Structures pack EAW/FOC 2014

Apr 11, 2014 Models Pack 0 comments

This is a pack joining most of the Clone Wars Ground Structures models from CIS faction added at my mods, you can check them in the Encyclopedia section...

CIS Space units pack EAW/FOC 2014

CIS Space units pack EAW/FOC 2014

Apr 7, 2014 Models Pack 5 comments

This is a pack joining most of the Clone Wars Space units models from CIS faction added at my mods, you can check them in the Encyclopedia section from...

CIS Heroes pack for EAW/FOC 2014:

CIS Heroes pack for EAW/FOC 2014:

Apr 4, 2014 Models Pack 12 comments

This is a pack joining most of the Clone Wars heroes models from CIS faction added at my mods, you can check them in the Encyclopedia section from my...

CIS ground infantry pack for EAW/FOC 2014

CIS ground infantry pack for EAW/FOC 2014

Apr 3, 2014 Models Pack 3 comments

This is a pack joining most of the Clone Wars ground infantry models from CIS faction added at my mods, you can check them in the Encyclopedia section...

CIS ground vehicles pack for EAW/FOC 2014

CIS ground vehicles pack for EAW/FOC 2014

Apr 2, 2014 Models Pack 1 comment

This is a pack joining most of the Clone Wars ground models from CIS faction added at my mods, you can check them in the Encyclopedia section from my...

Post comment Comments  (0 - 10 of 3,628)
Nomada_Firefox
Nomada_Firefox 1hour 10mins ago says: Online

Some of you speak about a mod team but here, there is not a mod team, just be and many collaborators. I take the work from them and I make my mods. If you can not make the same, it is not my problem. If you have envy, it is not my problem.

I have been modding this game for 8 years and this what I have. Several new mods.

Probably all the people launching these insults have not finished a single mod, I recomend you concentrate at your work and you will be able finish more of 4 units (one per year) with textures (never looked at game).

While you were insulting me, I was adding a new mod and I have made at least 8 new ground units for another mod. Never I will understand because most of the people have not added ground units, they are a lot easier than space models. However, very few people has added new space models, I can count them with my fingers.

-4 votes     reply to comment
Nekronata
Nekronata 1hour 5mins ago replied: Online

For prove he is avoiding downvoting and violating the EULA of ModDB just look in my post below

+4 votes     reply to comment
Nekronata
Nekronata 1hour 28mins ago replied: Online

and he deleted again, since that means he will delete his own Post again, to avoid legit downvoting, here is the prove: I.imgur.com

+4 votes     reply to comment
Nekronata
Nekronata 2hours 9mins ago replied: Online

And he made it again! Deleting his own Comment, to avoid the rating. Here is prove:

I.imgur.com

+8 votes     reply to comment
Nomada_Firefox
Nomada_Firefox 18mins 45secs ago buried: Online

(buried)

You are not very normal. What do you go to make with them? Do you know how many people enter from Germany all days at my site? a lot. If you do not enter, you were banned but only you because you tried shutdown my mod.

There is not any rule in the world telling how I can not ban to all the people from one country. In fact, I have made it with several countries for protect my site.

However, you accuse me from be anti-german and you are here launching racist insults against me. You are a shame for your country whatever be.

-5 votes     reply to comment
Nekronata
Nekronata 12mins 51secs ago replied: Online

You banned an SEVERAL German Provider, I got the conformation from your Website Provider. So your claims are again wrong and come AGAIN with NO evidence what so ever.
But that is what we Germans are getting from Spanish, for giving you guys our money?

0 votes     reply to comment
Wookienator
Wookienator 7mins 1sec ago replied: Online

That's how europe work. People help people without expecting any rewards. Actually a good thing. I remember how Spain actually declined more money two years ago, so they can try to solve their issues on their own ;)

0 votes     reply to comment
Nomada_Firefox
Nomada_Firefox 7mins 54secs ago replied: Online

Bla bla bla bla have a nice day Do you know how many publicity are you giving to this moddb section? if you continue making this, probably this mod section from the 9 that I have, it will reach the number 1. Just I remember jump to the 4 position one time.

-1 votes     reply to comment
Delta-2234
Delta-2234 8mins 9secs ago replied: Online

Now you are going way to far Nekronata and please stop this ****. It's enough.

0 votes     reply to comment
Nekronata
Nekronata 1min 31secs ago replied: Online

I called my Provider to deal with his Racist ***, sorry I hate racists like him.

+2 votes     reply to comment
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Firefoxccmods
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Latest tweets from @nomada_firefox

Burnstrobe is a shame for the community of mods. A guy who he can not accept bad opinions, even out of his sections.

5hours 16mins ago

Clearly all these insults are written by Burnstrobe because he is start calling me by my real name.

5hours 17mins ago

Me, however, I have added at one morning several ground fighters for my Star Trek mod.

5hours 28mins ago

4 years and the Vong at War mod has published only 4 models with a texture and no one of them showed at 100% in the game.

5hours 29mins ago

The friends from the Vong at War mod continue launching racist attacks against my mod. They should waste their time at their mods.

5hours 29mins ago

Burnstrobe denied any relation with the insults but at private, he launchs insults and he does not condemn the attack. In fact he is happy.

17hours 58mins ago

The people from the Vong at War mod do not accept criticism and different opinions. They are launching a continue spam attack at my site.

Sep 15 2014, 9:34am

@HyperDriveGames And if you do not know it, there are not 6000000 millions of players at EAW.

Jul 20 2014, 6:29am

@HyperDriveGames I would say.......more of 1400 clicks......please be realistic. Again as the 6000000 of downloads from the AOTR mod.

Jul 20 2014, 6:27am

@Gato_directo ¿Al PSOE o a España? El psoe ya esta mal sino es capaz de admitir sus errores del pasado a la ciudadania.

Jul 15 2014, 8:07pm

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