logo finale6 2333




“In order to ensure the security and continuing stability,

the Republic will be reorganized into the first Galactic Empire,

for a safe and secure society, which I assure you will last for 10,000 years”,

- Emperor Palpatine.


Star Wars: New Order is a mod for Forces of Corruption. It covers the period of the Galactic Empire and Imperial Remnant and is focused on improving gameplay, adds new unique heroes, scenarios and game modes. All content is taken from and inspired by Star Wars Legends Canon.


GI

New Order timeline spans from the birth of the Galactic Empire in 19 BBY to Second Galactic Civil War in 40 ABY. The whole timeline is divided into 6 eras of the mod (replacing 5 tech levels of the vanilla) with the 6th era currently being available only in skirmish.

Galactic Empire and Alliance to Restore the Republic (New Republic and Galactic Federation of Free Alliances in later eras) are playable and CIS Remnants will become the third playable faction (for first era campaigns) in near future.

CF

Some personalities greatly influenced the history of The Galaxy. It is true for New Order too. Nearly 100 new heroes were added, which have many bonuses that represents this hero's skills in canon. In battle hero can be a skilled commander (increasing effectiveness of friendly forces) and/or skilled warrior (being more effective in combat). On the galactic map they could provide economic and espionage bonuses.

  • Story scenario

Re-enact some of the greatest campaigns of Star Wars Universe with New Order. We decided to start with, mostly overlooked by other mods, pre-Yavin era. Operation Strike Fear, influenced by the great X-wing game, is our first addition, with more to come.

  • Reworked space combat

New Order Mod currently has reworked space combat with ships having canonical (or close to canonical) stats. The current system is 4 years old and many flaws was found in it, so it'll be reworked soon to introduce better gameplay and performance.

  • Reworked land combat

Disappointed by mostly primitive (and in some ways - stupid) mechanic of the vanilla game, we’re proudly present a completely reworked land combat. New, more logical, damage system, new weapons, units, abilities, new shield mechanic, reworked turrets and a lot more.

  • Secondary features

New graphics (particles, models, interface appearance), new audio (music, weapon sounds etc.), small gameplay and performance tweaks.

  • Launcher

Mod has it's own launcher that checks for updates, and downloads them, if available.

PL

Some plans were already mentioned above. Of course, various new units, graphic and audio improvements and other tweaks will be implemented.

  • Additional Story scenarios

More scenarios will be added: Reconquest of the Rim, Thrawn Campaign, Operation Shadow Hand etc. Some scenarios will require some specific factions (e.g. Yuuzhan Vong), heroes, units and mechanics that will be implemented.

  • Story campaign

Campaign, recounting the life of Grand Admiral Gilad Pellaeon, is in the works. We plan on adding it divided by chapters, alongside same era scenarios.

  • New game modes

Some people are asking for MOBA and survival modes in New Order, so some R&D is in progress to make new fun game modes.

  • Expansions

Expansions will be sub-mods based on New Order, essentially large-scale standalone story scenarios. Currently Imperial Civil War and Second Imperial Civil War expansions are in plans.

we

Development is very slow because of very small team making mod. If you have any useful EaW/FoC modding skills, we'll be glad to see you in our team. Primarily, we are looking for Mappers and 2D & 3D artists, but any other assistance is welcome too. Also, we are in need of Testers. By the way, if you have some interesting ideas, suggestions or any other thing which could help to make this mod better, feel free to tell us.

Star Wars: New Order

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Articles

New testing!

News

New testing will start by the end of this week.

The new build of the mod will be available for testers very soon. If you are a tester already - contact us to receive objectives of the incoming test after releasing of the build or check our special channel for testers on Discord.

If you want to become a tester - message me or Sudno or write on the wall of New Order Dev Team.

swfoc 2015 09 01 16 44 25 85


swfoc 2017 05 08 11 37 26 65


swfoc 2017 05 23 16 11 54 62



Thank you!

[Status Update #4] - Imperial reinforcements approaching!

[Status Update #4] - Imperial reinforcements approaching!

News 6 comments

We proudly present new imperial vehicles and infantry added to the game.

[Recruiting] - Looking for help

[Recruiting] - Looking for help

News 2 comments

Looking for people who could assist or join us in our work.

[Status Update #3] - Ground vehicles rebalancing & new portraits

[Status Update #3] - Ground vehicles rebalancing & new portraits

News

Balance reviewed, character portraits, ground vehicle testings... and more.

[Status Update #2] - Splash, anti-troopers and more

[Status Update #2] - Splash, anti-troopers and more

News 1 comment

These are the latest news about what is going on in the development process.

Comments  (0 - 10 of 75)
Askova
Askova

Hey, I'm just wondering if you guys can make that Palpatine's dream ship, the Imperium Ultra Star Destroyer?

Reply Good karma Bad karma+1 vote
Du}{ Creator
Du}{

Sorry, but that ship looks to be overpowered. And also it doesn't refer to Legends, it's a fanon ship.

Reply Good karma+3 votes
alex33
alex33

Awesome. Could you maybe do the assertor class? Starwars.wikia.com Fractalsponge.net everyone has the bellator class which is awesome but i'd really lile to see one do the assertor the thing that is just one thing below the executor class

Reply Good karma Bad karma+1 vote
Du}{ Creator
Du}{

Assertor class has been already added to our list of planned units ;)

Reply Good karma+3 votes
LEOX2K
LEOX2K

The differences between the old models and the ones you've done are enormous, You've done a tremendous work, please keep it up, can't wait to see this mod coming out

Reply Good karma Bad karma+4 votes
bob600
bob600

There is going to skirmish in the first release right because over 90% of fun for me in foc comes from skirmish?

Reply Good karma Bad karma+1 vote
Du}{ Creator
Du}{

We try to pay much attention to ground combat and gameplay features in the upcoming version, and there is no matter where: in skirmish or GC.

Reply Good karma+3 votes
bob600
bob600

yeah

Reply Good karma Bad karma+1 vote
bob600
bob600

I love the imperial army troops and hope to use them in skirmish.

Reply Good karma Bad karma+2 votes
Du}{ Creator
Du}{

I also hope them to be used by you)

Reply Good karma+4 votes
bob600
bob600

Thank you

Reply Good karma Bad karma+2 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.