“In order to ensure the security and continuing stability,
the Republic will be reorganized into the first Galactic Empire,
for a safe and secure society, which I assure you will last for 10,000 years”,
- Emperor Palpatine.
Star Wars: New Order is a mod for Forces of Corruption. It covers the period of the Galactic Empire and Imperial Remnant and is focused on improving gameplay, adds new unique heroes, scenarios and game modes. All content is taken from and inspired by Star Wars Legends Canon.
New Order timeline spans from the birth of the Galactic Empire in 19 BBY to Second Galactic Civil War in 40 ABY. The whole timeline is divided into 6 eras of the mod (replacing 5 tech levels of the vanilla) with the 6th era currently being available only in skirmish.
Galactic Empire and Alliance to Restore the Republic (New Republic and Galactic Federation of Free Alliances in later eras) are playable and CIS Remnants will become the third playable faction (for first era campaigns) in near future.
Some personalities greatly influenced the history of The Galaxy. It is true for New Order too. Nearly 100 new heroes were added, which have many bonuses that represents this hero's skills in canon. In battle hero can be a skilled commander (increasing effectiveness of friendly forces) and/or skilled warrior (being more effective in combat). On the galactic map they could provide economic and espionage bonuses.
Re-enact some of the greatest campaigns of Star Wars Universe with New Order. We decided to start with, mostly overlooked by other mods, pre-Yavin era. Operation Strike Fear, influenced by the great X-wing game, is our first addition, with more to come.
New Order Mod currently has reworked space combat with ships having canonical (or close to canonical) stats. The current system is 4 years old and many flaws was found in it, so it'll be reworked soon to introduce better gameplay and performance.
Disappointed by mostly primitive (and in some ways - stupid) mechanic of the vanilla game, we’re proudly present a completely reworked land combat. New, more logical, damage system, new weapons, units, abilities, new shield mechanic, reworked turrets and a lot more.
New graphics (particles, models, interface appearance), new audio (music, weapon sounds etc.), small gameplay and performance tweaks.
Mod has it's own launcher that checks for updates, and downloads them, if available.
Some plans were already mentioned above. Of course, various new units, graphic and audio improvements and other tweaks will be implemented.
More scenarios will be added: Reconquest of the Rim, Thrawn Campaign, Operation Shadow Hand etc. Some scenarios will require some specific factions (e.g. Yuuzhan Vong), heroes, units and mechanics that will be implemented.
Campaign, recounting the life of Grand Admiral Gilad Pellaeon, is in the works. We plan on adding it divided by chapters, alongside same era scenarios.
Some people are asking for MOBA and survival modes in New Order, so some R&D is in progress to make new fun game modes.
Expansions will be sub-mods based on New Order, essentially large-scale standalone story scenarios. Currently Imperial Civil War and Second Imperial Civil War expansions are in plans.
Development is very slow because of very small team making mod. If you have any useful EaW/FoC modding skills, we'll be glad to see you in our team. Primarily, we are looking for Mappers and 2D & 3D artists, but any other assistance is welcome too. Also, we are in need of Testers. By the way, if you have some interesting ideas, suggestions or any other thing which could help to make this mod better, feel free to tell us.
The Empire is formed, but it hasn't yet acquired it's full power. Conflicts on distant fronts with Separatist remnants are still raging, and the new authority, led by the Emperor Palpatine, are engaged in exterminating the Jedi, as well as everyone helping them. Empire is still using forces, inherited from the Republic, but new technology is making it's way. The Rebellion is an organization consisting of local militias and resistance forces undermining the positions of the Empire and hiding the Jedi from the eyes of the Emperor and Darth Vader.
Bulwark mk I deploys squadrons of the Z-95 headhunters at the early years of rebel movements.
The Dark Times have come. Empire rules the Galaxy through the fear, it's immense forces imposing Emperor's will or crushing those who refuse it. Facing the growing leviathan, numerous resistance movements are organizing into single entity to become the Alliance. "Operation Strike Fear" scenario will take place at the end of this period.
Darktroopers phase 0 are ready for combat at Bespin.
Rebel forces won a series of victories and now openly battle the forces of the Empire, gaining strength.
To compensate, the Empire is developing new weapons while trying to suppress the increasing number of worlds joining the Rebel cause. Striking from the nowhere and gaining resources, troops and materiel from sympathizers, the Alliance is preparing to make it's decisive move against the Empire.
An assortment of rebel vehicles patrols the area on Yavin IV.
Emperor Palpatine and his right hand, Dart Vader, are dead, the Empire is in disorder and bears great losses. The Alliance, reorganized into the New Republic, captured the Coruscant and forced the Empire and warlords into Deep Core of Outer Rim. While the imperial leadership is demoralized, battles for the throne are fought, and the imperial officers and politicians alike announce their independence and battle between themselves and the remains of imperial authority.
In certain years of this period, the Empire is reorganized to figth the common foe under the leadership of Grand Admiral Thrawn and the reborn Emperor Palpatine.
Imperial Firehawke repulsortank prepares to attack the enemy.
The Imperial Civil War is over: admiral Daala united struggling warlords forces, but is unable to inflict a major defeat to the Republic. Her cause is carried on by next imperial leader, Grand Admiral Pellaeon, who fights several campaigns, but Imperial Remnant still loses it's forces and worlds, which forced him to sign the peace treaty between the Empire and the New Republic. However, the peace in the galaxy does not last long, as new threat looms over the galaxy - the bloodthirsty Yuuzhan Vong, destroying everything in its path. The galaxy is united in every way to repel the uninvited guests.
Viscount Star Defender - a hope to the galaxy.
The war with the Vongs caused enormous damage to the galaxy. It would seem that there is no reason to fight on the ruins, but over the years new conflicts, perpetrated by Lumiya and Abeloth, will lead the galaxy into a new chaos - the Second Galactic Civil War, followed by emergence of Lost Tribe of Sith.
We would also like to point out that Scenarios are planned for each era, and some of them, to properly portray the events, will be made into full Expansions with it's own features.
I would also like to say a few words about our new system of era changing in general scenarios.
The vanilla tech levels are now called "eras", and replace each other depending on the time spent in the game. So, the longer you play in the Galactic Conquest, the further your era will move forward. This does not apply to story Scenarios, which take place in specific eras.
In skirmish, you are still forced to purchase the upgrade to a new era, but we are thinking about applying our new system too.
Thank you for reading and following us!
We proudly present new imperial vehicles and infantry added to the game.
Balance reviewed, character portraits, ground vehicle testings... and more.
These are the latest news about what is going on in the development process.
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