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Estranged: Act II Alpha 1

This release includes the first section of the game and allows you to play what we have been working on so far. Most importantly it gives the team a chance to get important feedback for future development.

Much like Estranged: Act I, Estranged: Act II will be released in Alphas, and each Alpha will build on the last.

We hope you enjoy playing the Alpha! Please let us know what you think in the comments below, or using the in-game feedback mechanism. The in-game feedback goes directly to our email inbox and Slack team, so while we might not respond to all feedback, we will read it.

Estranged: Act II Alpha 1Estranged: Act II Alpha 1

Estranged: Act II Alpha 1Estranged: Act II Alpha 1


Download

Alpha 1 is available as a standalone game for Windows and Mac.

You can also download the game from Iamestranged.com

Thanks for being part of the Estranged project!

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Estranged: Act II Alpha 1 (Mac)

Estranged: Act II Alpha 1 (Mac)

Full Version

The first Alpha of Estranged: Act II, following the fisherman directly after the events of Estranged: Act I.

Estranged: Act II Alpha 1 (Windows)

Estranged: Act II Alpha 1 (Windows)

Full Version 26 comments

The first Alpha of Estranged: Act II, following the fisherman directly after the events of Estranged: Act I.

Estranged: Act I Source Code

Estranged: Act I Source Code

Script 5 comments

The full C++/shader source code for Estranged: Act I. For programmers!

Estranged: Act I (Windows, Mac and Linux)

Estranged: Act I (Windows, Mac and Linux)

Full Version 14 comments

The final version of Estranged: Act I, the same as the version on Steam. Requires the Source SDK Base 2013 Singleplayer to play.

Estranged: Act I (Beta for Linux)

Estranged: Act I (Beta for Linux)

Full Version 7 comments

8 months after Alpha 5, the next Estranged release, Act 1 (beta) is here.

Estranged: Act I (Beta for Windows)

Estranged: Act I (Beta for Windows)

Full Version 38 comments

8 months after Alpha 5, the next Estranged release, Act 1 (beta) is here.

Comments  (0 - 10 of 604)
SPY-maps
SPY-maps

Have writen a quit lenghty test report and did sent it through the game to you. Hope you did receeve it because i didn't get any sign of that something was sent.

Leon

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AlanEdwardes Creator
AlanEdwardes

Hi - yes, we did receive your feedback. In the current alpha you can tell it's sent because the feedback window will disappear. If there is a connection problem the window won't close itself.

Thanks for playing!

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SUCreeper
SUCreeper

What about cheats? In act 1 were ordinary source sv_cheats 1, but here?

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I_Jedi
I_Jedi

New engine. There certainly won't be cheats unless they deliberately put them in.

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gettergetter
gettergetter

What is the alpha showing? The level design of the whole game?

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Guest
Guest

I downloaded the game, I run that, set the full screen mode and after that I´m not able to run the game at all...I only get black screen and thats it... :( I reinstall tne UT thing, DL the latest GPU drivers and still nothing..anyone has an idea?

Thanks

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AlanEdwardes Creator
AlanEdwardes

Hey, sorry to hear you're having that problem. You can try wiping the settings the game makes by heading to C:\Users\<your user>\AppData\Local\Insulam and deleting the "Saved" folder. If that doesn't help, let me know what hardware you're using :)

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BuffHamster
BuffHamster

Apologies for the question, but what are the current keybindings? I figured out WASD and Space to jump, but the rest? There is no option in the main menu given for this, but since I have a Corsair K70, I can remap them myself.

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AlanEdwardes Creator
AlanEdwardes

Hey, there's currently no keybinding support in Alpha 1, purely because of how early into development it is. It has been requested by others though, so Alpha 2 or later will likely support it!

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BuffHamster
BuffHamster

Using a re-programmable keyboard (Corsair K70) I can reassign my keys, if I know what they are. I have these so far:
WASD for movement
Spacebar to jump
F turns the flashlight on

Are there more? I can not figure what the "use" key is, or what key is assigned to "pick up" objects. I found a battery and a generator, but how do I pick up the battery and place it into the generator?

Apart from the keys I have listed, what are the rest of the current keybindings?

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AlanEdwardes Creator
AlanEdwardes

E is your use key in this game - escape exits interactive screens, CTRL for crouch. The scroll wheel on your mouse zooms when you're stood still.

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BuffHamster
BuffHamster

Thank You very much. Smart idea going with UE4, everything looks great and runs smoothly. Great work so far.

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AlanEdwardes Creator
AlanEdwardes

Cool, that's great to hear. Thanks for playing the Alpha :)

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424 votes submitted.

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Highest Rated (10 agree) 10/10

This was an awesome mod. A few minor things like a crowbar on the ceiling, but i guess thats me not liking a slight challenge, i just spend like 20 mins chucking the rocks at the boards, enjoying the story so far and cant wait till a more complete story comes to light.

Keep up the good work and cant wait for the new weapons coming.

P.S. Im loving them Custom Barrels!

Feb 22 2013 by WolVriNE

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RT @LyallCampbell: @AlanEdwardes thank you, alan edwardesa

Nov 15 2016

My bugfix got into @UnrealEngine 4.14! Unrealengine.com It is set, I am now Alan Edwardesa :D T.co

Nov 15 2016

Estranged Dev Blog #9: Alpha 1 Feedback Roundup: Youtu.be via @YouTube

Sep 17 2016

RT @EstrangedGame: Alpha 1 of Estranged: Act II, powered by @UnrealEngine is now available for Windows and Mac! Download from itch.io: T.co

Sep 9 2016

Estranged Dev Blog #8: HUD Health and Damage Indicators: Youtu.be via @YouTube

Jun 14 2016

Estranged Dev Blog #7: Sequencer Game Intro: Youtu.be via @YouTube

Jun 10 2016

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