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10 comments by AlanEdwardes on Jul 15th, 2014

We're excited to announce that to date, Estranged: Act I has had over 167,000 unique players worldwide since its release in January. We are immensely proud of how Estranged has been received by fans all over the world, with masses of playthrough videos and feedback given to us on the forums and here on ModDB.

Today we'd like to officially confirm that Estranged: Act II is under development, and will be the next instalment in the Estranged series, continuing on from where Act I left off. As we promised in a forum post back in January, we can also confirm that Act II will be a paid-for title.

Join the Team

The Estranged development team is continually looking for volunteers to contribute to the next instalment in the Estranged series, Estranged: Act II. Do you have experience designing levels, creating 3D set pieces or designing characters? We're looking for volunteers to join the project at this exciting stage of development - we would love to see your existing portfolio work with any game engine on any platform.

If you are interested in joining the team, please email Be sure to include existing examples of your work, and any projects you have worked on previously.

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Estranged: Act I Source Code

Estranged: Act I Source Code

Apr 19, 2014 Script 5 comments

The full C++/shader source code for Estranged: Act I. For programmers!

Estranged: Act I (Windows, Mac and Linux)

Estranged: Act I (Windows, Mac and Linux)

Feb 15, 2014 Full Version 9 comments

The final version of Estranged: Act I, the same as the version on Steam. Requires the Source SDK Base 2013 Singleplayer to play.

Estranged: Act I (Beta for Linux)

Estranged: Act I (Beta for Linux)

Sep 18, 2013 Full Version 7 comments

8 months after Alpha 5, the next Estranged release, Act 1 (beta) is here.

Estranged: Act I (Beta for Windows)

Estranged: Act I (Beta for Windows)

Sep 18, 2013 Full Version 38 comments

8 months after Alpha 5, the next Estranged release, Act 1 (beta) is here.

Estranged Alpha #5

Estranged Alpha #5

Jan 6, 2013 Full Version 23 comments

Quite a lot of things have changed since Alpha #4. New things have been added and existing things have been improved. We've done quite a lot of fixing...

Estranged Alpha #4

Estranged Alpha #4

Aug 24, 2012 Full Version 9 comments

Estranged Alpha #4 - much more content - maps, new dialouge, gameplay changes. Update 26/08/12: I just updated this file to fix some big issues. Namely...

Post comment Comments  (40 - 50 of 588)
TheWilyWoodster Mar 16 2014, 11:41am says:

This is easily one of the best mods I've ever played, and I look forward to seeing what happens next.

+1 vote     reply to comment
TE5LA Mar 11 2014, 11:51pm says:

Do you still need a HL2 game to play this and if not, can you install this and play other mods that *do* require the Source SDK?

0 votes     reply to comment
AlanEdwardes Creator
AlanEdwardes Mar 12 2014, 6:20am replied:

No, you don't need HL2 to play Estranged: Act I. You can absolutely have multiple mods installed alongside the game.

Hope that helps!

0 votes   reply to comment
TE5LA Mar 12 2014, 8:31pm replied:

What I meant was, does having this game allow you to play other mods that require the SDK? Or does it not work for mods that are multiplayer?

0 votes     reply to comment
Henrikswe Mar 16 2014, 5:49pm replied:

Source SDK is free.. you can play any mod that doesn't requier any source game to run properly. you can play almost any mod with or without Estranged :)

0 votes     reply to comment
Guest Mar 10 2014, 10:16pm says:

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neophus Mar 1 2014, 12:55pm says:

very nice ! i like it i would like to see the continuation :)

0 votes     reply to comment
8472 Feb 22 2014, 3:30pm says:

Excellent mod. I particularly liked the varied gameplay, additional graphical features and environment design. One of my favourite mods, and a mod I will be replaying again.

There aren't enough single-player mods out there, especially not good ones. Thanks for making an excellent addition and I look forward to Act 2 (whether it is paid-for or not).

0 votes     reply to comment
TheOneMuffin Feb 21 2014, 5:36pm says:

You got rid of all the small things like getting water and stuff.


I felt like just being given a gun immediately as I get to the house is kind of bad pacing.

I know the water thing was a bit glitchy (specifically the zombie), but small things like that make the game longer and... it's just sentimental.

It also help even out that feeling of "why was I just trusted with a gun for no reason".

You can definitely tell there should have been something there.

+1 vote     reply to comment
saivert Feb 19 2014, 9:34am says:

I have not completed this game yet.

I like this game so far. I see it pays homage to various games like Half-Life and Mirror's Edge (similar set pieces/map elements).
The aesthetics are excellent and the map design is of a high quality.
Would love to see more works from them as soon as I finish this.

+1 vote     reply to comment
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Released Jan 15, 2014
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414 votes submitted.

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Highest Rated (10 agree) 10/10

This was an awesome mod. A few minor things like a crowbar on the ceiling, but i guess thats me not liking a slight challenge, i just spend like 20 mins chucking the rocks at the boards, enjoying the story so far and cant wait till a more complete story comes to light.

Keep up the good work and cant wait for the new weapons coming.

P.S. Im loving them Custom Barrels!

Feb 22 2013, 4:36pm by WolVriNE

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