WHY: I, personally am tired of endless corridor games. Sometimes you get the illusion of freedom, but even in games like GTA 4, there is all kinds of linear crap. You're forced to do missions in a set order and in a set way. A lot of the time, certain "boss" enemies are invincible until the moment you're supposed to kill them. Yes it's more cinematic and helps the story, but it's very boring and un-immersive a lot of the time. This mod is my answer to this problem.

WHERE:
The mod will take place on a tropical island, similar to the one featured in Crysis. Also like Crysis, the North Koreans make an appearance as antagonists. However, this is where the similarities end.

WHO: You play a man that has escaped from NK custody and is trying to make it off of the island chain he is currently stuck on. You have no nano-suit, weapons, or allies, although some of those things can be acquired along the way.

WHAT: This is not a mod where you will be an unstoppable death machine, and has no relation to Crysis, except for the engine and assets used. The main and only objective is to survive and escape the island. Unlike most first person games, the majority of the game is spent evading enemies, instead of engaging them. If you're forced to fight, planning and tactics will be necessary, else you're likely to just get killed. Taking on large groups of enemies or armoured vehicles is pretty much suicide.

HOW: Escape is focused on a semi-realistic survival and exploration experience. You need to find food regularly to stay alive. Also, vehicles will require gasoline to function, so a part of the game will be not only finding the escape vehicle, but also fueling it.

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Blog RSS Feed Report abuse Latest News: The (Green)light at the End of the Tunnel

0 comments by Slayer_2 on Mar 10th, 2014

I've made quite a lot of progress on Escape: Sierra Leone recently, and I think I can finally estimate a time when a public Alpha will be available. I'm hoping for some time in late April, although it could be another month or two. I stick to the "it's done when it's done" policy, as that provide the best quality. I'm still busy at my other jobs, working about 60 hours a week in real life, but I'm trying to cut down a bit to get this one out the door sooner rather than later.

More Screencaps!

In other news, I recently put up a Steam Greenlight campaign for my game, and it's had staggering success so far, and I'd be very grateful if you'd check out the page HERE and vote/favorite/follow the project.

More Screencaps!

It's good to finally be seeing the proverbial "light at the end of the tunnel" with the game, especially with all the real life stuff that has delayed me. Sure it's only the alpha release, but it'll let me know how I'm, doing, what works and what doesn't.

More Screencaps!

Finally, I'm uploading a new trailer for the game, and I already put up some new screenshots, so be sure to check those out. Thanks for the support guys.

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Escape Paradise V1.0

Escape Paradise V1.0

Jul 31, 2012 Full Version 22 comments

The V1.0 release of Escape: Paradise. This has been tested pretty extensively, however, a few bugs may have slipped by. If so, I'll squash them in later...

Post comment Comments  (0 - 10 of 216)
Dynamo128
Dynamo128 Mar 12 2014, 8:31pm says:

Looks cool. Given the realistic approach, I think it's a good idea to avoid having the nanosuit in the game...?

+1 vote     reply to comment
Slayer_2
Slayer_2 Mar 13 2014, 7:18pm replied:

There is no nanosuit, the model is still there because at the time I didn't have the ability to change it, but it does not function and your health is that of a realistic shooter (one shot often kills).

+2 votes     reply to comment
slserpent
slserpent Mar 9 2014, 3:00am says:

crashes about a minute in. nothing was really happening except the sun was rising, so dunno. steam version, windows 7.

+1 vote     reply to comment
Slayer_2
Slayer_2 Mar 9 2014, 9:40pm replied:

PC specs and is your game up to date with the latest patch?

+2 votes     reply to comment
Simon1282
Simon1282 Oct 16 2013, 11:25am says:

guys what am I doing wrong `? I have installed the mod but it does not work ! It does not open the mod when i click *play mod*

thanks for help

+1 vote     reply to comment
LunaLP
LunaLP Dec 1 2013, 12:15pm replied:

Maybe you need to update youre crysis to patch 1.2 i make it right now hope i could help ^^

+2 votes     reply to comment
Geez21
Geez21 Oct 12 2013, 5:43pm says:

Now that I finally have a new computer, it's time to finally FINISH THIS.

+1 vote     reply to comment
Slayer_2
Slayer_2 Oct 12 2013, 11:43pm replied:

Ahaha, only a year later :P

Tell me how it goes man!

+1 vote     reply to comment
Guest
Guest Oct 4 2013, 12:39am says:

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Slayer_2
Slayer_2 Oct 9 2013, 9:26pm replied:

There are install instructions in the download :)

+1 vote     reply to comment
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Icon
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Platform
Windows
Game
Crysis
Developed By
Slayer_2
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Release Date
Released Jul 31, 2012
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7.9

90 votes submitted.

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Highest Rated (4 agree) 9/10

The most fun I have had with a mod in quite some time! I have never been this scared and cautious in Crysis before as when I was playing this mod. Make one mistake and you might have a 15 min hike through the island ahead of you.. again. Blocking quick saves and allowing saving only at pre-defined safehouses is a great idea and along with the low HP and invisible HUD, effectively forces the player to play very carefully. However, while the open gameplay is there, there are some negatives which I…

Aug 4 2012, 11:40am by neurokirurgi

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Genre
Adventure
Theme
Realism
Players
Single Player
Twitter

Latest tweets from @rebornmods

@therealcliffyb Sad to hear you're leaving Epic - A Gears and UT fan.

Oct 4 2012, 2:50am

@TripwireYoshiro Nevermind, found it.

Aug 29 2012, 9:36pm

@TripwireYoshiro That it is. However, if you've ever fired real weapons, you might agree that RO2's guns don't sound as good, link please?

Aug 29 2012, 9:06pm

The Escape: Sierra Leone funding campaign has launched: T.co Please check it out!

Aug 24 2012, 9:02pm

@TripwireYoshiro why are the weapon sound effects better in RO1 than they are in #RO2HOS ?

Aug 24 2012, 8:32pm

Hey guys!

Aug 16 2012, 1:18am

Temporary DL link for E:P T.co

Aug 1 2012, 5:51pm

Everyone, the mod was uploaded yesterday, but could take a few more hours to be authorized, hang tight.

Aug 1 2012, 1:38pm

Hey guys, thanks for stopping by! Check out my latest: T.co

Aug 1 2012, 1:39am

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