Escape: Paradise is the first in a series of Crysis mods that focuses on utilizing the full potential of the CryEngine 2 for the purpose of creating a large, open, exploration/survival based game. No invisible walls, no goals except to escape, almost total freedom.

Post news Report content RSS feed Escape: Paradise V1.0 First Week of Release

It's been an interesting first few days since the release. The feedback has been (mostly) positive, although I've definitely found a few things I'm gonna touch up in later patches.

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First off, if you own Crysis, and you want to try the mod, get it HERE.

Second, I've received a bit of feedback over the past few days, and I've complied a list of issues I've either fixed, or am hoping to fix for the 1.1 patch that will come out in a few weeks. Here is a list of some of the issues:

-Your character can swim way too fast -FIXED
-Bushes and small vegetation LOD out too close (see example below)
In-Editor Alpha Pics (Group 1)
-AK-74u reload noise is too loud
-Various rough spots in terrain
-Various loot tweaks
-Looking into a basic hunting system (doubtful, but hopeful)

Stay tuned and watch this mod if you want to be notified when the 1.1 patch arrives. If you enjoyed the mod, spread the word so others can try it!

Comments
Angelmind
Angelmind

I thought it was my speakers that was too strong

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Slayer_2 Author
Slayer_2

Maybe that too, I still want to reduce the volume to 75% or so.

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Aleksiv1
Aleksiv1

I was just wondering if you could do something for that the enemies will hear me from about two meters, no matter how quietly I try to move...

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Slayer_2 Author
Slayer_2

They seem to have the ability to sense you nearby, no matter where you are around them (front or back). Kind of realistic, I suppose, it's be very hard to get that close to a trained soldier without them knowing.

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