Escape: Paradise is the first in a series of Crysis mods that focuses on utilizing the full potential of the CryEngine 2 for the purpose of creating a large, open, exploration/survival based game. No invisible walls, no goals except to escape, almost total freedom.
A title graphic for Escape: Sierra Leone that my friend made for me.
Nice! But does that mean Escape: Paradise is in it's final state? And you will focus your work on this mod? I don't have a problem with that ^^
I'm just curious that's all. Anyway awesome mod so far.
No, no, I'm working on E:P V1.1 to address some issues. Also, I'm hoping to hear back from Crytek about a standalone release.
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Hopefully you can retain the CE2's natural lighting look in CE3. So many games have bloom that really ruins jungles :(
I've spent a lot of time tuning the lighting settings, it's almost nothing, far less than most AAA games have these days. The only time I ramp up the bloom is when the player dies and it fades to white.
Great news! Can't wait.
E:P was really damn fun. Stumbling across a base was exhilarating, haha.
Yeah, that's one way to put it, or deadly :P