WHY: I, personally am tired of endless corridor games. Sometimes you get the illusion of freedom, but even in games like GTA 4, there is all kinds of linear crap. You're forced to do missions in a set order and in a set way. A lot of the time, certain "boss" enemies are invincible until the moment you're supposed to kill them. Yes it's more cinematic and helps the story, but it's very boring and un-immersive a lot of the time. This mod is my answer to this problem.

WHERE:
The mod will take place on a tropical island, similar to the one featured in Crysis. Also like Crysis, the North Koreans make an appearance as antagonists. However, this is where the similarities end.

WHO: You play a man that has escaped from NK custody and is trying to make it off of the island chain he is currently stuck on. You have no nano-suit, weapons, or allies, although some of those things can be acquired along the way.

WHAT: This is not a mod where you will be an unstoppable death machine, and has no relation to Crysis, except for the engine and assets used. The main and only objective is to survive and escape the island. Unlike most first person games, the majority of the game is spent evading enemies, instead of engaging them. If you're forced to fight, planning and tactics will be necessary, else you're likely to just get killed. Taking on large groups of enemies or armoured vehicles is pretty much suicide.

HOW: Escape is focused on a semi-realistic survival and exploration experience. You need to find food regularly to stay alive. Also, vehicles will require gasoline to function, so a part of the game will be not only finding the escape vehicle, but also fueling it.

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I've made quite a lot of progress on Escape: Sierra Leone recently, and I think I can finally estimate a time when a public Alpha will be available. I'm hoping for some time in late April, although it could be another month or two. I stick to the "it's done when it's done" policy, as that provide the best quality. I'm still busy at my other jobs, working about 60 hours a week in real life, but I'm trying to cut down a bit to get this one out the door sooner rather than later.

More Screencaps!

In other news, I recently put up a Steam Greenlight campaign for my game, and it's had staggering success so far, and I'd be very grateful if you'd check out the page HERE and vote/favorite/follow the project.

More Screencaps!

It's good to finally be seeing the proverbial "light at the end of the tunnel" with the game, especially with all the real life stuff that has delayed me. Sure it's only the alpha release, but it'll let me know how I'm, doing, what works and what doesn't.

More Screencaps!

Finally, I'm uploading a new trailer for the game, and I already put up some new screenshots, so be sure to check those out. Thanks for the support guys.

Escape Paradise Video Playthroughs

Escape Paradise Video Playthroughs

News 2 comments

Some video playthroughs of Escape: Paradise I found recently that were quite enjoyable.

Escape: Sierra Leone

Escape: Sierra Leone

News 5 comments

Some news about a sequel to Escape: Paradise, created with CryEngine 3.

Escape: Paradise V1.0 First Week of Release

Escape: Paradise V1.0 First Week of Release

News 4 comments

It's been an interesting first few days since the release. The feedback has been (mostly) positive, although I've definitely found a few things I'm gonna...

Escape: Paradise Ready For Release

Escape: Paradise Ready For Release

News 8 comments

After a lengthy development time, I finally feel comfortable releasing Escape: Paradise. It's been almost a year of development and two years of conceptualizing...

RSS feed Downloads
Escape Paradise V1.0

Escape Paradise V1.0

Full Version 23 comments

The V1.0 release of Escape: Paradise. This has been tested pretty extensively, however, a few bugs may have slipped by. If so, I'll squash them in later...

Post comment Comments  (70 - 80 of 217)
Guest
Guest

This Looks GREAT !!

Also you have a great attitude, good luck and hope to see more

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Slayer_2 Creator
Slayer_2

Thanks man, glad you like it so far!

Reply Good karma+2 votes
Sam1207
Sam1207

This is amazing, I've started a let's play of it, thanks for the great mod!

Reply Good karma Bad karma+2 votes
Slayer_2 Creator
Slayer_2

Thanks man, post a link to it when it's done, I love watching people play my mod :)

Reply Good karma+2 votes
Sam1207
Sam1207

youtube.com/sjc1138 is my channel, it's an ongoing series.

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Slayer_2 Creator
Slayer_2

Thanks mate, I watched the first 5, quite funny, I found myself yelling at the screen a few times.

Reply Good karma+2 votes
Sam1207
Sam1207

Hehe, thanks. I think that was the second time I'd played the mod so I've been getting a lot of messages saying what I've been doing wrong :)

Reply Good karma Bad karma+3 votes
Ruglud
Ruglud

I only want to say thank you for this great mod! I like especially the feeling of being free and the deep, natural jungle. Keep up the good work.

Reply Good karma Bad karma+3 votes
Slayer_2 Creator
Slayer_2

Thanks mate, I hope you'll try the full game when it comes out :)

Reply Good karma+3 votes
Guest
Guest

I definitely will. :)

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Ruglud
Ruglud

I forgot to log in. ;)

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Highest Rated (5 agree) 9/10

The most fun I have had with a mod in quite some time! I have never been this scared and cautious in Crysis before as when I was playing this mod. Make one mistake and you might have a 15 min hike through the island ahead of you.. again. Blocking quick saves and allowing saving only at pre-defined safehouses is a great idea and along with the low HP and invisible HUD, effectively forces the player to play very carefully. However, while the open gameplay is there, there are some negatives which I…

Aug 4 2012 by neurokirurgi

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