8 ADDITIONAL CAMPAIGN MISSIONS RELEASED! Remember the original Command & Conquer? Remember all the units, characters and themes from the original C&C game? Remember the gritty feeling of RTS Warfare? Remember Tiberium? Well, that classic game from the early 90's that spawned over a dozen titles and revolutionized the RTS Gaming World has been reincarnated in the advanced 3D World of the C&C Generals Zero Hour SAGE 3D Game engine and look better than ever! GDI and Nod are back along with two all new subfactions and over two dozen campaign missions!

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OrangeNero
OrangeNero

wow 8 additional missions?

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sgtmyers88 Author
sgtmyers88

The campaigns will be completely finished early next year, hopefully. I might add additional SPEC OPS missions if I get the time. (and if there is enough public interest remaining as I know this project is 10 years old and the base game is almost 15 years old now)

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OrangeNero
OrangeNero

Well I am still making missions for my TS mod whenever I find the time. Speaking of old games and such xD

I'll definitely check yours out. I enjoyed the ones from back in the day a lot.

TD had really hard and challenging missions. I remember yours being a decent challenge too. TS missions are way easier even on hard than easy TD missions so my mission edits are really needed there.

Damn Agent Delphi hardest mission in C&C history.

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mackey19
mackey19

Wow, man, this is f****g awesome!
Thanks for you job.

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Description

Had some reports a while back that the last release broke multiplayer games causing the dreaded instant mismatch screen. It appears to be fixed after running a few tests on several maps. This is yet another thing players can look forward to in the next patch along with eight additional campaign missions.

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