PATCH v1.41 NOW RELEASED! Remember the original Command & Conquer? Remember all the units, characters and themes from the original C&C game? Remember the gritty feeling of RTS Warfare? Well, that classic game from the early 90's that spawned over a dozen titles and revolutionized the RTS Gaming World has been reincarnated in the advanced 3D World of the C&C Generals Zero Hour SAGE 3D Game engine! GDI and Nod are back along with two subfactions and nearly two dozen recreated campaign missions!

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Its great
first game i ever play now in 3D

Tiberian::Dawn::Redux v1.4beta -> preview

My rating of nine, should be an indicator of what I think of this nice piece of mod work.
The presentation of this total conversion is very good, the explanation of what to do when you want to play other mods is clear (fetch the improved Launcher for v1.3) and since the launcher is a set of batch-routines, you can review the code to see what is done.
The only remark I have (after playing one skrimish map), is that I have to recopy two dirs from my backup-ZeroHour dir, when I want to play my other mods & vanilla ZeroHour, because the launcher doesn't restore those when you exit. Instead the v.1.3 improved launcer puts AIZH.big and Shaders2.big in your ZeroHour folder, which *contain* them.
For total compliance with other mods, I rename those 2 files and restore the original folders when I'm done with the game.
There is a clear warning about the AI scripts in the game, that need to be removed on site, but the waterplane that's also deleted was omitted by the author. It looks like all that's needed for the new launcher of v1.4 of C&C::TDR is a small batch-routine that copies the two dirs which need to be deleted back, just before the main batch-routine exits. Than the Improved Launcer for TDR v1.3 is 'patched' to v1.4 too :)
Regarding the gameplay, I can tell you that the classic cameos look very nice, the sound effects are good and the AI works quite well (I've played in medium mode). You need to orientate yourself in the beginning, if you've only played the first C&C game, but the road to discovery is quite nice, and you'll have a lot of fun with not only building your base, attack- & defense-structures, but also with the scenery. It's a lot of fun to be in this different ENV in ZeroHour

After only one map, I can tell you already that TDR v1.4 in combination with the improved launcher (and a backup of ZeroHour vanilla), guarantees you a great ammount of playing hours.

good mod, nice details, awesome new units and still blanced.
sound effects are really giving it a nice touch.

Отличная игра воссоздана в стиле Рассвета тиберия. Разработчики молодцы, спасибо вам огромное

Cool, but it got bugs. :(

The smell of my childhood :) I never expected see the Temple of Nod of Cinematics in full 3D and ready to run. I think that even EA could not do a better work than you, congrats

all worl after 5 attempt mod can work

awesome but slows my machine down

The mod overwrote my game disc, rendering not only the game itself unplayable, but the other three mods I had downloaded for Zero Hour as well. So all I was left with was this lackluster mod. Since Tiberian Dawn Redux overwrote the disc, uninstalling and reinstalling doesn't work either. If possible, I'd give this a 0/10 for such horrendous quality control.

This is one of the best mods ever made. Any mod with better custom art than vanilla art is awesome!

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8.9

240 votes submitted.

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