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Blog RSS Feed Report abuse Latest News: CNC Fallout Public Beta v0.2 released!

14 comments by Henford on Jul 1st, 2013

CNC Fallout Public Beta v0.2 is now available for download!

Download CNC Fallout Public Beta v0.2 now!
CNC Fallout Public Beta v0.2

Kokoda - Abandoned Soviet Outpost Kokoda - River Crossing

With new maps, new units, new music, new tech structures, new visual FX, new upgrades and a whole bundle of bugfixes, balancing and gameplay changes; CNC Fallout builds on and improves on Public Beta v0.1 in every aspect.

Hope you enjoy!


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CNC Fallout Public Beta v0.2

CNC Fallout Public Beta v0.2

Jul 1, 2013 Full Version 58 comments

The Public Beta v0.2 of CNC Fallout is now available for download.

CNC Fallout Operations Manual

CNC Fallout Operations Manual

Feb 21, 2012 Guides 17 comments

Commander, you will be deployed to war shortly. Don't enter the battle unprepared; read the operations manual and brief yourself for the mission at hand.

Prepare for Battle Redux - CNC Fallout Soundtrack

Prepare for Battle Redux - CNC Fallout Soundtrack

Jan 12, 2011 Music 3 comments

Xenogenocide's excellent redux of "Prepare for Battle" from Command & Conquer. The latest addition to the CNC Fallout soundtrack.

CNC Fallout 2010 Official Trailer HD

CNC Fallout 2010 Official Trailer HD

Nov 11, 2010 Trailers 3 comments

The Full HD version of the CNC Fallout 2010 Official Trailer is available for download!

War On Terror - CNC Fallout Soundtrack

War On Terror - CNC Fallout Soundtrack

Jan 26, 2010 Music 2 comments

More top notch stuff from Xenogenocide from the CNC Fallout soundtrack.

Today is the Day you Die - CNC Fallout Soundtrack

Today is the Day you Die - CNC Fallout Soundtrack

Mar 19, 2009 Music 2 comments

An intense combat song. Composed and performed by Xenogenocide.

Post comment Comments  (0 - 10 of 2,010)
Zygo Jun 25 2015, 12:28pm says:

Fantastic mod my friend. Feels like a whole new game.
But i like to address some issues that may have already been addressed.

1. Support abilities sometimes dont work, especially for USSR, the plane would just simply fly over an do **** all only to waste time and money. Which can be a extreme issue in dia situations.

2. Balance.
Example, my USSR army (20ish rocket troopers and 2 warfortress tanks full of rocket troopers and then some) was completely stomped by one of those large kirov airships, i felt cheated.
USSR to me seems the weakest and undeveloped team to use simply because they have crappy base defenses and no constant regenerating funds like the other teams. (i could be wrong i havnt played the game long).

3.I would also adress some of the prices all round, this game is EXPENSIVE. anything priced over 3k for a single research or unit seems quite steep.

Im still quite new to this game so i probably need to adapt more to its play style but those are my issues with it. Thanks

+2 votes     reply to comment
Oaks Jun 27 2015, 8:03am replied:

Brezhnevs and Pantsirs.

Harvesters productivity rate and income per one full harvester load bug:
Three times tested.
Ore = 3240 credits.
Gold = 6480 credits.

Ore = 3780 credits.
Gold = 7560 credits.

Ore = 3120 credits.
Gold = 6240 credits

Why is Soviet harvester so OP? Should not be able to get rank.
You said harvesters has different statistics also in health/armor, movement speed, harvesting speed, right?
And why Aussie harvester can carry more resources than NATO?

+2 votes     reply to comment
ddk96779 Jun 7 2015, 9:52pm says:

It doesn't work not for me anyway, it says you need a cd/dvd rom drive

+1 vote     reply to comment
xcombinexpoIicex May 29 2015, 7:18pm says:

whats song name of main menu in mod

+1 vote     reply to comment
RifleSquad May 26 2015, 3:23pm says:

Is it too early to ask for another confirmation that the mod is alive?

+4 votes     reply to comment
Henford Creator
Henford Jun 16 2015, 7:43pm replied:


+3 votes   reply to comment
Guest May 5 2015, 7:54am says:

This comment is currently awaiting admin approval, join now to view.

hiddenclio Apr 26 2015, 7:28am says:

Good afternoon after i played the mod and i like too much , today the game browser does not work and i can not launch the game there is somebody to tell me how can i launch the mod after the game browser does not work?

+1 vote     reply to comment
Oaks Apr 23 2015, 7:55am says:

Hmm, as they say, patience brings much more than roses.
If Henford said its alive, then its alive.
Its perfectly normal to wait half of year, year or even two, for one man army mod.
Though, I also would like to see atleast "hi" from him by summer.
Also, let us compare our waiting with TE,TiSe,Dune20XX,etc.
Let us have moar faith.

+2 votes     reply to comment
ThaneWulfgharn Apr 17 2015, 3:38am says:

Honestly, no progress report for almost a year now...

Either this mod is really dead despite Henford's claims either he has something veery big to show...

+1 vote     reply to comment
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Released Feb 2012
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264 votes submitted.

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Highest Rated (18 agree) 8/10

Ok first of all the sfx added are just delicious and CNC Fallout is similar to Generals which is my favorite of all C&C games well 2nd only to Red Alert 2. The game makes me feel powerful unlike vanilla and Kane's Wrath because their super weapons and explosions are puny. In Fallout, explosions really light 'em up and supers along with tactical powers make the loudest boom! Basically, everything packs a punch! However, there are some things I would like to point out that might improve the immersion…

Feb 25 2012, 8:53am by Ripple

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