Alternate Warfare is a Total Conversion on C&C3 engine, the background story is set in the Cold War era in a different timeline, in which the experimental weapons that never practically saw service are granted a chance to prove themselves in the battlefield. As the Commander, you will have to battle through a series of campaigns dating from regional conflict in the 70s to a full-scale nuclear war in the mid-90s, make use of these new weapons wisely in order to emerge victorious in this Alternate Warfare.

Homepage(thanks Revora.net for hosting!):
Altwar.cncguild.net

Forum:
Forums.revora.net

We needs your help! Who we have:
ravagecn (Project leader)
shekdog (Project manager)
GeeraZewl (Artist)
Keksz (Artist)

Who we need:
Modeller
Texturer
AI Script Writer
Conceptual Arist
Mapper
Coder
and basically people with skills in every other areas of modding...

How to apply:
Either PM/send an email to Ravage or Shekdog, or post a thread at our Revora forum.

Ravage's email: ravagecn@gmail.com
Shekdog's email: jshek1990@yahoo.com.au

Lastly, please post any suggestions or problems you've encountered at our Revora forum, because Moddb's commenting function isn't very convenient to do this.


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Teaser Update

News 5 comments

Hi all,

It's near the end of the year, and although due to tight schedule we didn't go for MOTY this year, we are still planning to release 0.5 around Christmas, so here's a preview of what's coming up!

First up, there're the new units: M404 ECM Vehicle and M247 Sergeant York anit-air vehicle. The ECM vehicle can reveal enemy units and structure using active abilities, which will be a new game feature debuting in 0.5, while Sergeant York is adapted at dealing with enemy air threats and can receive the new AA missiles upgrade, which can also benefits the VADs defensive turrets.

ECM Vehicle revealing enemy units:

ECM Vehicle ability
ECM Vehicle ability

VADs and M247 with and without missile upgrade:

AA missile upgrade
AA missile upgrade

M247 firing its missle,

AA missile upgrade

And there are some new tweaks being done as well, such as the FV-12, which now receives speed and health boosts when fitted with AA missiles, along with a few other things for you to find out. So stay tuned for the next release!

Shekdog

Music Update!

Music Update!

News 2 comments

We hereby bring you this awesome theme song brought to you all by RafaelKrux, who did a wonderful job at pulling this piece of music together.

Happy birthday to myself

Happy birthday to myself

News 5 comments

It's updating time!!

Version 0.4 is now available

Version 0.4 is now available

News 4 comments

Working slow but steady, we now presents you the fruition this year's sweat and tears.

Updates Week!

Updates Week!

News 1 comment

ok let's have some update!

Alternate Warfare v0.4

Alternate Warfare v0.4

Demo 11 comments

After much hard work, we finally presents you this fresh holiday update, packing a new UI, M103 artillery, Recon Squad, Maintainence Yard and more in...

AlternateWarfare v0.3

AlternateWarfare v0.3

Demo 11 comments

* New units: - M800T Infantry Fighting Vehicle - Expansion Vehicle and more!

AlternateWarfare v0.21

AlternateWarfare v0.21

Patch 5 comments

Fixs in V0.21: - Fixed the problem of Mod not affect while using low-detail models setting - Fixed the problem of not showing words on some language setting...

AlternateWarfare v0.20

AlternateWarfare v0.20

Demo 12 comments

New structures: - Vehicle Transportation Pad - Air Field New vehicles: - XR-311 Scout Vehicle - MBT-70 Main Battle Tank New aircraft: - AH-56 Cheyenne...

General Point System in C&C3

General Point System in C&C3

Demo 3 comments

General Point System came out in C&C:Generals at first time, and then used in BFME and RedAlert3. it is regrettable that it were not used in C&C3...

Comments  (0 - 10 of 326)
Transentic
Transentic

how would i download this for the ultimate collection?

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Kalga
Kalga

Follow this: Moddb.com

Even works with Windows 10, I should know, I just tried it this morning...

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Generals_ZH
Generals_ZH

Is it dead?

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magachs
magachs

*pokes mod with stick*

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BlackRangerXIII
BlackRangerXIII

Is there any update?

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DarthC
DarthC

hmmm... looking forward to seing USSR and probably other countries, if possible ;) Germany, France and United Kingdom had many prototypes and obscure vehicles that could be used, and for Eastern Block countries like Czechoslovakia, Yugoslavia, Poland and so on you could bring also some what-if approach (Chechoslovakia had TVP project that never left drawing board back in 50s because of WarPac unification, which if completed could create some interesting possibilities, because it combined Soviet and WW2 German developement)

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xdxsadd
xdxsadd

is the only faction available the u.s?

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userz
userz

is this mod dead?

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Gamemaster_Fox
Gamemaster_Fox

Well I suggest that you add a little more variety here and there. Maybe an ATGM defense building and heavy tanks as well?

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ARTC
ARTC

How can I edit this mod, or any mod for my own use. It would be great if you could point me in the right direction. Thanks! (BTW I use TibEd to edit cnc3)

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Highest Rated (4 agree) 8/10

This mod for what stage it is currently at is absolutly amazing, it uses realistic warfair and it fits into the game engine brilliently, it still has quite a bit of work to go but it isnt even 1.0 yet, although i must say i have high expectations for this mod as it is already starting to look good and it isnt even close to being finnished, so good work

Nov 19 2011 by [ITM]hammie

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