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27 comments by Henford on Feb 26th, 2012


So you've played CNC Fallout, and you know what we are about. You loved the mod, but you noticed something was missing...

It's time to give our units a voice, and we need YOU! CNC Fallout is now hiring voice actors.

Requirements

  • Fluent English (voices will be in English, but accented..the key here is that it has to be understandable!)
  • A good microphone

Voice Types Needed

As you probably know, we have many units to put voice to - therefore if you have a good mic and are from the region, it would be awesome if you could just start enlisting everyone you could in recording voices (family, friends, even random people off the street).

  • Russian and Ukranian (male and female)
  • Australian (male and female)
  • New Zealand (male)
  • American (male)
  • Canadian (male)
  • British (male)
  • German (male)
  • Dutch (male)
  • French (male)

Enlist TODAY!

  • Make sure you meet the requirements.
  • Email cncfallout@gmail.com, state what accent(s) you can do, and make sure to include in the email's subject "VOICE ACTING". 

If you have what we're looking for, we'll get you started on some voices. Full credit will be given, and we can probably arrange some other special goodies for you as well. (internal testing anyone?)

Henford

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Post comment Comments  (50 - 60 of 1,805)
Lord_Mordja
Lord_Mordja Sep 21 2012, 2:18am says:

Hey Henford, just wondering, what exactly do you mean by "new unit functionalities" when you talk about V.02? Upgrades/abilities?

+2 votes     reply to comment
Nighegg
Nighegg Sep 18 2012, 5:42pm says:

I there is something I have known test, there is no way to heal infantry
And repair vehicles and the Australia don’t have any sort of mechanics to repair bridges I think that this is something very basic and you should fix it in the next update.

Apart from that I really liked the soviet nuclear winter and the Australia gustav stile artillery, keep up the good work

+3 votes     reply to comment
JoeCouch
JoeCouch Sep 13 2012, 12:11pm says:

One thing I'd like to see in the upcoming update is for each of the factions AI to build there MCV's and expand.
The only faction AI doing this for me any ways are the UN

+3 votes     reply to comment
Llemujin
Llemujin Sep 11 2012, 5:12am says:

This is Fraustrating i cant install it correctly im not seeing the Mod menu or the Command Center on the Start up.

+2 votes     reply to comment
Nighegg
Nighegg Sep 18 2012, 5:46pm replied:

you shuld update cnc to the latest version 1.9 that in the start manu you will have command center in the command center go to game browser then mods select the mod and then lunch game

+2 votes     reply to comment
Deuce_Savage
Deuce_Savage Sep 11 2012, 3:05am says:

SPECTACULAR mod!!!

+2 votes     reply to comment
Henford
Henford Sep 10 2012, 9:46pm says:

What you can look forward to in v0.2

- 4 new units
- Essential balancing changes
- New unit functionalities
- 3 new maps (taking the total of Fallout-exclusive maps to 6)
- 2 new songs
- Enhanced particle FX; explosions are now cleaner, more attractive and more GFX-efficient (less slowdown)
- Bug fixes including attack move, formation previews and multiplayer map loading

....and much, much more!

COMING Q4 2012!

+11 votes     reply to comment
PurpleGaga27
PurpleGaga27 Sep 28 2012, 3:24pm replied:

Will this include some of or all the new voice taunts?

+2 votes     reply to comment
Henford
Henford Sep 10 2012, 9:48pm replied:

I have plenty in store.

I have been listening to all of your feedback to ensure CNC Fallout continues to evolve into the definitive gameplay experience for C&C3 mods.

+5 votes     reply to comment
Nighegg
Nighegg Sep 13 2012, 11:47am replied:

cant wait to see what you have hoing on there, keep up the good work

+3 votes     reply to comment
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Henford
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Released Feb 24, 2012
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Highest Rated (11 agree) 8/10

Ok first of all the sfx added are just delicious and CNC Fallout is similar to Generals which is my favorite of all C&C games well 2nd only to Red Alert 2. The game makes me feel powerful unlike vanilla and Kane's Wrath because their super weapons and explosions are puny. In Fallout, explosions really light 'em up and supers along with tactical powers make the loudest boom! Basically, everything packs a punch! However, there are some things I would like to point out that might improve the immersion…

Feb 25 2012, 8:53am by Ripple

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War
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