Command and Conquer 3: The Forgotten aims to bring back and tell the story of a fascinating faction. The Forgotten, featured in Tiberian Sun and Firestorm, are an ever-growing group of individuals afflicted with Tiberium-based illnesses. Detested, marginalized, and oppressed by the three superpowers, The Forgotten have begun to rally against GDI, Nod, and the Scrin. Since their story is not featured in C&C 3, the mod aims to tell it in a compelling fashion, through a deep singleplayer campaign, unique faction composition, and engaging gameplay. The Forgotten is also the only mod to feature high-definition Full Motion Videos, just like real C&C games, that advance the story.

Now Available!

Visit our:

Image RSS Feed Latest Screens
Blossom Tree Support Power Blossom Tree Support Power Blossom Tree Support Power
Blog RSS Feed Post news Report abuse Latest News: C&C3: Tiberium Wars mods supported (update)

19 comments by Henley on Jun 30th, 2011

Commander you are needed on deck, it seems Desura has created mod support for Command and Conquer 3: Tiberium Wars. This means an influx of old and new amazing user made mod content will be available to download directly from the service. It seems your talents are needed more then ever.

You can choose from below which mod you wish to access first. Some are small gameplay changes others are full campaigns with entirely new factions and FMV's. All of them are amazing and are well worth your time.

Good luck commander.

Role-play aside, we are always looking for more fantastic mods to support over the service, if you know of a mod or are apart of a mod that you think needs to be on Desura let us know and we will do our best to get it ready, even if we do not support the game the mod is currently for let us know either way.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
C&C 3: The Forgotten 1.1 Patch

C&C 3: The Forgotten 1.1 Patch

Dec 29, 2010 Patch 13 comments

The first patch for the award-winning The Forgotten mod. See the change log for details. The patch requires version 1.0 to play.

C&C 3: The Forgotten 1.1

C&C 3: The Forgotten 1.1

Dec 29, 2010 Full Version 21 comments

The full release of award-winning The Forgotten mod and its first patch, featuring an all-new faction, a full campaign, high definition motion videos...

The Forgotten Mod - Official Soundtrack

The Forgotten Mod - Official Soundtrack

Dec 5, 2010 Music 11 comments

The official soundtrack for The Forgotten mod, featuring every song included in the game and the accompanying cinematics. It includes original work by...

The Forgotten User's Manual

The Forgotten User's Manual

Oct 24, 2010 Guides 4 comments

User's manual for The Forgotten mod. Contains unit, building, upgrade, and support power information, along with information about the mod's story. Also...

C&C 3: The Forgotten Version 1.0

C&C 3: The Forgotten Version 1.0

Sep 20, 2010 Full Version 57 comments

The full first release of The Forgotten mod, featuring an all-new faction, a full campaign, high definition motion videos, a new soundtrack, five new...

Forgotten Fiction #3: The Code of the Open Hand

Forgotten Fiction #3: The Code of the Open Hand

Aug 17, 2010 Other 5 comments

In an effort to lend more depth to the world of The Forgotten, we have created a series of story artifacts, documents or other miscellany from the time...

Post comment Comments  (0 - 10 of 1,079)
Jason_Zombolt Aug 20 2015 says:

With WraihEdit, have you guys thought of porting this mod to Kane's Wraith?

+1 vote     reply to comment
echo11 Jul 12 2015 says:

Только начал, и уже в восторге!!!. Всё ново, необычно! Огромное СПАСИБО разработчикам и тем кто выложил!

0 votes     reply to comment
Winsberg May 30 2015 says:

Great Mod but I wish the campaign would be longer and well..
that ending..
Still had great fun though 10/10!
Will you guys somehow continue?

+1 vote     reply to comment
Falkenhayn Mar 15 2015 says:

Is mission 5 suppose to make me want to destroy my PC? I raged while playing it because the nod are way too strong. I have no realistic way of breaching their base to destroy the node in time. I hit the thing with 5 super-weapon charges and then maybe 7 or so ion storms and I had maybe taken a fifth of its health with ten minutes remaining.......

+1 vote     reply to comment
Oaks Apr 3 2015 replied:

You play mission "A Fabled place" in a strange manner then.
With GDI base and Scrin(Tower) smashed, both Spikes and Multiple upgrade center captured,with Blossom tree support power, you have endless stream and map full of tiberium.
Just spam more MCV's,more factories, like fifty Longhorns, Fissure tanks,Mortar squads,Impact drone spam and War campers for stealth detection and it will always result in destroying that Relay node in 50-35 minutes before mission time runs out:

+1 vote     reply to comment
CommieDog Creator
CommieDog Feb 27 2015 says:

For those who are curious, we just released the source code. You can download it at

+4 votes   reply to comment
PurpleGaga27 Mar 6 2015 replied:

But that source code did not include art and sound assets in which we have to extract them manually.

0 votes     reply to comment
MrTaxikiller Aug 10 2015 replied:

thats why it is source code and not source art or source audio...........................................

+1 vote     reply to comment
Giveaway412 Dec 11 2014 says:

This is such an excellent and brilliant mod. I love all the ideas it has and how excellently implemented without disturbing the vanilla feel. How I only wish it could be updated for Kane's Wrath, but that unfortunately seems impossible.

+3 votes     reply to comment
bronkie1181 Jan 14 2015 replied:

I know the feeling, bro

+2 votes     reply to comment
Blbpaws Creator
Blbpaws Jan 22 2015 replied:

Thanks! And no, KW isn't possible. I had a bunch of discussions with EA about this, but KW can't be modded the way we would need.

+1 vote   reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

C&C3: Tiberium Wars Icon
Send Message
Official Page
Release Date
Released Sep 2010
Mod Watch
Track this mod
Community Rating



402 votes submitted.

You Say


Ratings closed.

Highest Rated (7 agree) 10/10

The mod adds the Forgotten as a new faction and shows their storyline in the Third Tiberium War. The mod adds great stuff for the Forgotten in a pretty balanced way. I suggest you try the Sidewinders and Bulldozers, they own.

Sep 21 2010 by playmsbk

Real Time Strategy
Single & Multiplayer
Embed Buttons

Promote C&C 3: The Forgotten on your homepage or blog by selecting a button and using the embed code provided (more).

C&C 3: The Forgotten C&C 3: The Forgotten
C&C 3: The Forgotten
Last Update
4 years ago
1,182 members