BrewLAN is a mod for Supreme Commander: Forged Alliance that has been in on and off development by a team of one for over half a decade. It adds a wide variety of new units for all factions, as well as offering several new game modes and features. The core design goals for the mod are simple; to add new, interesting, and visually aesthetic units which complement those already in existence and to maximize technical compatibility with other mods.
BrewLAN version 0.7.5.5, not counting its sub mods, adds 127 new playable units. 29 for Aeon (T1: 7; T2: 6; T3: 15; EXP: 1), 34 for UEF (T1: 8; T2: 5; T3: 17; EXP: 4), 30 for Cybran (T1: 5; T2: 5; T3: 17; EXP: 3), and 34 for Seraphim (T1: 7; T2: 9; T3: 15; EXP: 3). You can find more details on some of them by clicking each of these images:
In addition to the units, BrewLAN now also offers additional sub-module modifications for adding additional variance to game play, and has some optional extra features separated from the main mod. The first two offer new game modes with different starting or victory conditions, the second two offer small tweaks with big impacts on gameplay (that probably exist elsewhere almost identically, they are quite simple in concept), and the final two are specific to BrewLAN. They are as follows:
BrewLAN 0.7.5.5 has full language support for English, French, German, and Russian. Of the included sub-mods Metal World, Antimass, Waterlag, BrewUI, BrewLAN: Gantry AIx 1 & 2, Experimental Icons Overhaul, Pulchritudinousity, Cost Variance, Crate Drop, and Lucky Dip add no new text to the game, so as such will function as expected for any language. Crystal Hill has new text notifications, which are available in English, German and Russian. Paragon Game is available in English and Russian. TeaD is only available in English.
German localisation by 106.Bluebird, French localisation by asdrubaelvect29 and jaisse, and Russian localisation by theonewhonevergivesa. If you would like to see BrewLAN translated into your language you can help! See the forum here for details.
No special installation is required for non-English language versions. If you are running the game in French, German, or Russian then you will see BrewLAN text in those languages. If you have any issues, bugs, spelling corrections, or anything else that requires attention, post it in the forum thread mentioned above.
Development for BrewLAN began on the 26th of August 2009, under the very short lived name of the "Tech 1 Balance Mod", because that was initial inspiration to create the mod; to balance tech 1 after a particularly unbalanced-feeling vanilla tech 1 only match. The actual name "BrewLAN" was adopted from a LAN party of the same name, hosted at the home of Joshua Wilson (CHCJoe) within the first week of development, where the mod saw its first multiplayer usage. The LAN itself taking its name from the fact CHCJoe was notorious for his tea; his enjoyment of it, and his frequent offering of it. Shortly thereafter, the first public download of BrewLAN, version 0.2b, was released on 13th of October 2009 with a sum total of 16 new buildable units (17 if you count the modified Novax, 18 if you count the Novax satellite separately); around a seventh of the current unit count.
I regret to inform you all, that due to reasons directly stemming from me breaking my right leg in two places on the morning of the 28th of November, BrewLAN version 0.8 will not see release this Thursday the 8th. I will make a release of whatever I have managed to complete by the 15th on that day, but at this time I can't guarantee that it will be version 0.8. Sorry for the inconvenience, and thank you for your patience.
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