BrewLAN is a mod for Supreme Commander: Forged Alliance that has been in on and off development by a team of one for over half a decade. It adds a wide variety of new units for all factions, as well as offering several new game modes and features. The core design goals for the mod are simple; to add new, interesting, and visually aesthetic units which complement those already in existence and to maximize technical compatibility with other mods.

New units

BrewLAN version 0.7.5.5, not counting its sub mods, adds 127 new playable units. 29 for Aeon (T1: 7; T2: 6; T3: 15; EXP: 1), 34 for UEF (T1: 8; T2: 5; T3: 17; EXP: 4), 30 for Cybran (T1: 5; T2: 5; T3: 17; EXP: 3), and 34 for Seraphim (T1: 7; T2: 9; T3: 15; EXP: 3). You can find more details on some of them by clicking each of these images:

New game modes and modules

In addition to the units, BrewLAN now also offers additional sub-module modifications for adding additional variance to game play, and has some optional extra features separated from the main mod. The first two offer new game modes with different starting or victory conditions, the second two offer small tweaks with big impacts on gameplay (that probably exist elsewhere almost identically, they are quite simple in concept), and the final two are specific to BrewLAN. They are as follows:

  • Crystal Hill: A King of the Hill style game mode, which features a large crystal in the center of the map. Capture the crystal by moving units near it, and if necessary, killing the units already there. Once it has been captured for the first time it starts a 20 minute countdown. At the end of this countdown, each player who isn't allied with the controller of the crystal, loses the game. If control of the crystal changes within the last 5 minutes, then the countdown resets to 5 minutes. Symmetrical maps with flat land in the dead center of the map work best. AI support for Crystal Hill is partial. They will send troops and drop ships to the area and scout it out, and sometimes camp it with small armies, but not much past that unless they would usually occupy the center on the chosen map.
  • Paragon Game: A few vs many asymmetrical style game mode. If teams are fixed, the player(s) on the smallest team(s) each start with an experimental resource generator with four tech 3 shields around it, and a Support Commander. If teams aren't fixed then everyone starts with them and it becomes like playing with nothing but time. This mod also adds 3 factional experimental resource generators, so Aeon don't get a home field advantage on Paragon access, and restricts access to them for players who didn't start with them, so only the player(s) who started with them can ever build more. Additionally the Paragon was removed from the 'game ender' restriction unit list, so the other game enders can be restricted without breaking the game mode.
  • Metal World removes the build restriction from anything that would be built on a mass point, which is usually just extractors unless you have other mods, and removes mass points from the map. This breaks regular AI, although Sorian AI have some cheaty workarounds in place that make them work with this.
  • Waterlag adds aquatic abilities to each building that isn't a factory, wall, silo, or experimental. The amount of mileage the AI get out of this is based entirely on the map.
  • BrewUI adds the additional field engineers to the idle engineers tab. Its a UI only mod that checks if BrewLAN is active before doing anything, meaning if you play a game without BrewLAN for any reason you don't need to disable it to prevent it from being active. Its separate from the rest of BrewLAN because there are many other mods that alter that part of the UI, and it can cause compatibility issues.
  • BrewLAN: Gantry AIx 1 & 2 adds an extra level of difficulty to UEF Sorian AIx's. Use if regular AIx isn't enough to challenge you. For modders interested it also acts as a scripting side example of how to create mods for mods.

Multilingual support

BrewLAN 0.7.5.5 has full language support for English, French, German, and Russian. Of the included sub-mods Metal World, Antimass, Waterlag, BrewUI, BrewLAN: Gantry AIx 1 & 2, Experimental Icons Overhaul, Pulchritudinousity, Cost Variance, Crate Drop, and Lucky Dip add no new text to the game, so as such will function as expected for any language. Crystal Hill has new text notifications, which are available in English, German and Russian. Paragon Game is available in English and Russian. TeaD is only available in English.

German localisation by 106.Bluebird, French localisation by asdrubaelvect29 and jaisse, and Russian localisation by theonewhonevergivesa. If you would like to see BrewLAN translated into your language you can help! See the forum here for details.

No special installation is required for non-English language versions. If you are running the game in French, German, or Russian then you will see BrewLAN text in those languages. If you have any issues, bugs, spelling corrections, or anything else that requires attention, post it in the forum thread mentioned above.

Early history

Development for BrewLAN began on the 26th of August 2009, under the very short lived name of the "Tech 1 Balance Mod", because that was initial inspiration to create the mod; to balance tech 1 after a particularly unbalanced-feeling vanilla tech 1 only match. The actual name "BrewLAN" was adopted from a LAN party of the same name, hosted at the home of Joshua Wilson (CHCJoe) within the first week of development, where the mod saw its first multiplayer usage. The LAN itself taking its name from the fact CHCJoe was notorious for his tea; his enjoyment of it, and his frequent offering of it. Shortly thereafter, the first public download of BrewLAN, version 0.2b, was released on 13th of October 2009 with a sum total of 16 new buildable units (17 if you count the modified Novax, 18 if you count the Novax satellite separately); around a seventh of the current unit count.

Recent releases

The latest public release is version 0.7.5.5, released on 15 December 2016, 7:30 AM; the first public release in almost 2 years, preceded by version 0.5.8.1, released on Christmas 2014.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Articles

BrewLAN 0.8 delayedI regret to inform you all, that due to reasons directly stemming from me breaking my right leg in two places on the morning of the 28th of November, BrewLAN version 0.8 will not see release this Thursday the 8th. I will make a release of whatever I have managed to complete by the 15th on that day, but at this time I can't guarantee that it will be version 0.8. Sorry for the inconvenience, and thank you for your patience.

BrewLAN 0.8 release date announcement

BrewLAN 0.8 release date announcement

News 13 comments

BrewLAN version 0.8 returns this December on the 8th.

BrewLAN 0.5.1 Aeon unit overview

BrewLAN 0.5.1 Aeon unit overview

News 5 comments

The final section of the BrewLAN 0.5 & 0.5.1 unit overview. The Aeon.

BrewLAN 0.5.1 UEF unit overview

BrewLAN 0.5.1 UEF unit overview

News 13 comments

The third section of four of the BrewLAN version 0.5 and 0.5.1 units overviews.

BrewLAN 0.5.1 Seraphim unit overview

BrewLAN 0.5.1 Seraphim unit overview

News 4 comments

Continuing with the overview of units in the BrewLAN 0.5 beta; we go through the units Seraphim get.

RSS Files
BrewLAN 0.7.5.5 beta

BrewLAN 0.7.5.5 beta

Full Version 21 comments

BrewLAN point seven and two halves. Because two halves don't make a whole. Delete any previous versions before installing.

BrewLAN 0.5.8.1 beta

BrewLAN 0.5.8.1 beta

Full Version 162 comments

I suggest downloading the development version of BrewLAN instead of this one. Read the full description for details. If you insist on downloading BrewLAN...

BrewLAN 0.5.1 beta

BrewLAN 0.5.1 beta

Full Version 17 comments

This is a hotfix for 0.5 beta. It directly fixes the X'treme Wars crash (caused by BrewLAN assuming the Fatboy could still build) and creates a workaround...

BrewLAN 0.5 beta

BrewLAN 0.5 beta

Full Version 27 comments

BrewLAN 5 year anniversary edition. Version 0.5 beta. BrewLANniversary. Remove previous versions of BrewLAN before installing, direct overwriting will...

BrewLAN 0.4.4 beta

BrewLAN 0.4.4 beta

Full Version 31 comments

BrewLAN version 0.4.4 beta. Doesn't require BlackOps Icon support. Stuff. There are an entire two new things since the last version. One of them is big.

BrewLAN 0.4.3 beta

BrewLAN 0.4.3 beta

Full Version 20 comments

BrewLAN version 0.4.3 beta. Released partially as a hot-fix, as this version corrects the BlackOps Unleashed incompatibility. Installation should be pretty...

Comments  (0 - 10 of 555)
GC_dzbanek
GC_dzbanek

Few ideas:
>Change Recoil's shield texture to actual grid (to differ it from normal shield), maybe sth like that:
Lsi.usp.br
Wiki.haskell.org
>Make Scathis actually worth building
>Change the T2 walls to use vanilla buildings' grid instead of walls grid (T1 and T3 walls are good on the dedicated wall/T1 defense grid; T2 walls often force player to build bigger defense outposts than actually needed)

Reply Good karma Bad karma+1 vote
Guest
Guest

Best Mod Ever

ps. Found a bug on the Artellery defence, i i click it to build the Game crashes instant

Reply Good karma Bad karma0 votes
Balthassar Creator
Balthassar

Thanks.

I'm going to need more information. What other mods were you using, were you running 0.7.5.5 or the dev build, FAF/Steam/Retail, ect.

Reply Good karma+1 vote
Guest
Guest

The other mods are:

BlackopsSupport
BrewUI
BrewLAN_0755
Sorian_AI_Mod_2.1.2

Supcom FA (Steam)

Reply Good karma Bad karma0 votes
Balthassar Creator
Balthassar

It can't be a mod compatibility issue then.

Is it just the Artillery Defense?

A crash at that time would indicate that it can't find that units model, which is very odd if it's just the Artillery Defense; I suggest deleting all BrewLAN files, re-downloading, and reinstalling. Because something clearly went wrong at some point.

If the problem persists you could also try the dev build: Github.com

Reply Good karma+1 vote
Guest
Guest

still crashes instant

I reinstalled twice (old BrewLan and Github version)

the same result with the arty defense

Reply Good karma Bad karma0 votes
Guest
Guest

Problem solved, and i dont know how xD

Reply Good karma Bad karma0 votes
Balthassar Creator
Balthassar

It's possible it was caching it and haddn't updated it maybe?

Either way I'm glad it's working for you now.

Reply Good karma+1 vote
vodoizvietnam
vodoizvietnam

Darn, I just offline a few days and wow.
I will start to clone this mod repository to my PC as soon as my internet stable >.< I cant wait anymore!!

...

ahem, anyone still have Blackops ACU version 14 on your harddrive? I need one.

Reply Good karma Bad karma+1 vote
Balthassar Creator
Balthassar

Stuff be happening.

Also I only have v11.

Reply Good karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Supreme Commander: Forged Alliance
Developer
Contact
Send Message
Homepage
Github.com
Release date
Mod watch
Follow
Share
Style
Embed Buttons
Link to BrewLAN by selecting a button and using the embed code provided more...
BrewLAN
Statistics
Last Update
Watchers
462 members
Files
10
Articles
14