BrewLAN is a unitpack and balance mod for Supreme Commander: Forged Alliance with a variety of changes and additions at all tech levels for all factions, including Seraphim. The design goals for the mod are simple; to add new, interesting and visually aesthetic units which complement those already in existence and to maximize technical compatibility with other mods, even if said mods may be incompatible in concept.

The name BrewLAN is taken from Joshua Wilsons infamous LAN party of the same name, where the mod in its earliest incarnation saw its first multiplayer usage. The LAN itself taking its name from the fact that lots of tea was served there.

There are two different ways to download and play BrewLAN, either via the public betas or via the SVN oriented alphas, which contain the very latest, but possibly unfinished or experimental, changes and additions. For more information see the Google code page, if you have any issues, bugs or anything else that requires our attention please report them on the issues page.

Multilingual support

BrewLAN, as of version 0.4.3, has full language support for English and French, with previously full language support for German (now out of date). German localisation by 106.Bluebird, French localisation by Explo.

If you would like to see BrewLAN translated into your language you can help! All it takes is translating this one document and uploading it somewhere for me to access. Benefits include your name on the credits and of course this mod being available in your language.

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2 comments by Balthassar on Aug 18th, 2013


Available now!
BrewLAN 0.4.3 Beta

Alternative mirrors:

Seraphim's new toyAeon Tech 3 TransportAeon Experimental Seige Tank
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BrewLAN 0.4.4 beta

BrewLAN 0.4.4 beta

Jan 5, 2014 Full Version 12 comments

BrewLAN version 0.4.4 beta. Doesn't require BlackOps Icon support. Stuff. There are an entire two new things since the last version. One of them is big.

BrewLAN 0.4.3 Beta

BrewLAN 0.4.3 Beta

Aug 15, 2013 Full Version 19 comments

BrewLAN version 0.4.3 beta. Released partially as a hot-fix, as this version corrects the BlackOps Unleashed incompatibility. Installation should be pretty...

BrewLAN 0.4 beta

BrewLAN 0.4 beta

Nov 2, 2012 Full Version 22 comments

At long last, after two and a half years, a release. BrewLAN 0.4 beta. Remove any older versions of BrewLAN before installing. Requires BlackOps Global...

BrewLAN 0.3 beta

BrewLAN 0.3 beta

May 27, 2010 Full Version 5 comments

BrewLAN 0.3 beta. Now with full language support for German and English. Remove any older versions of BrewLAN that you may have before installing. Still...

BrewLAN 0.2.9 beta

BrewLAN 0.2.9 beta

Feb 14, 2010 Full Version 0 comments

The second beta release of BrewLAN (version 0.2.9b). Still requires the Global Icon Support mod. Delete any older versions of BrewLAN before installing...

BrewLAN 0.2 beta

BrewLAN 0.2 beta

Oct 13, 2009 Full Version 0 comments

The first beta of the BrewLAN mod (version 0.2b). Requires the Blackops Global Icon Support mod. Unfinished alpha stage units are visible in the cheat...

Post comment Comments  (30 - 40 of 125)
Kryptonater
Kryptonater Sep 17 2013, 5:22am says:

Is this only for Supreme Commander or Forged Alliance + Can i use this with other mods, such as Total Mayhem and Experimental Wars, as I currently use both of them together :)

+1 vote     reply to comment
Balthassar
Balthassar Sep 17 2013, 6:19pm replied:

Forged Alliance only. It works fine with Total Mayhem; there is even a compatibility script to make the Doomsday to be built by my Gantry. Should work with Experimental Wars.

+1 vote     reply to comment
Oaks
Oaks Sep 8 2013, 7:41am says:

Finally gave it a shot.Just too bad that BO:U also adds T1 air stations.
Your T3 Seraphim gunship seems to have the same attack as T2 gunship.
BO:U one in that matter looks more..potent to me.Interesting how there were none gunship and now there are now two. xd
So, no autonomous engineering stations planned for Aeon?
Also can the rest of T1 shields be upgradable to T2 ones? The Seraphim,Cybran ones are really awesome.The Seraphim engineering station is fantastic.It can even build itself without need of builder when fully upgraded.

+1 vote     reply to comment
Balthassar
Balthassar Sep 17 2013, 6:25pm replied:

I might at some point make a merger mod for dealing with all the similar units, but then I would have to try and balance merging their teleporting Aeon transport with my mammoth hueg Aeon transport, amongst other things.

I do have plans for something to fill the role of the Aeon Engineering Station.

The UEF and Aeon T1 shields have smaller footprints, so they can't be upgraded into the bigger T2 shields. They can however be upgraded into naval shields if built on water.

+1 vote     reply to comment
Piemanlives
Piemanlives Aug 19 2013, 6:28pm says:

Wow, it's back, that's nice.

+3 votes     reply to comment
Deineoma
Deineoma Aug 18 2013, 9:40am says:

will you do a cost fix for the iron curtain of the cybran faction? because this one makes cybran even more overpowered than they were before. maybe some similar shield to the other factions or just increase the mass need to build over 30k

+1 vote     reply to comment
Balthassar
Balthassar Aug 18 2013, 10:07am replied:

Never thought I'd here someone say the Iron Curtain was OP, if I'm honest. I've always found it massively underwhelming, and a missile magnet. But I'll look into it.

+1 vote     reply to comment
t2thewiggy
t2thewiggy Aug 17 2013, 7:46pm says:

beta bugs-the ground around some buildings is a red and black striped square. all uef shields, exp. factory, and t2 energy and mass storage for almost all factions as well as a few others, are showing up as this box on the ground also the button to click for the aeon jammer plane and the uef exp. fac. toggle air are TINY.
suggestions for gameplay- t2 nuke mines from the combat engies are way op
great stuff keep up the good work

+1 vote     reply to comment
Balthassar
Balthassar Aug 18 2013, 9:51am replied:

Did you put the SCD in the gamedata folder? The tarmac textures are in the SCD file.

+1 vote     reply to comment
t2thewiggy
t2thewiggy Aug 19 2013, 3:59pm replied:

that was it. thank you!

+1 vote     reply to comment
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Balthassar
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