An ongoing project dedicated to updating and expanding the original Aliens vs. Predator PC FPS by Rebellion. Almost every model, texture, and sound in the game has been replaced. All of the multiplayer maps are updated with high resolution textures and new detailed models. In addition, the singleplayer maps have been revamped with high res textures, tweaked, or expanded.
Predator Shuriken II No Predator HUD
Predator Weapons Pack Dark Predator
SADAR Mk II Predator 2
Blade Runner Blaster Maskless Predator
Wolf Predator Mask Classic Smartgun
Motion Tracker Disabled AvPRedux-ColonyCoop
Alien Motion Tracker AvPRedux-MassacreCoop
Nethead Alien AvPRedux-JungleXL-Night
Runner Alien AvPRedux-adam
AvPRedux-mult Predator Plasma Burner
New menu graphics, background images, episode title pictures.
Improved static for Marine night vision and Predator cloak in first person.
New high resolution burning graphic when player is on fire and for 3d explosions
Improved blood decals, lens flares, and other random particle effects
New High Resolution Marine motion tracker in HUD
Improved Alien vision
High resolution clouds
Every single model is replaced with new high poly, high detail models.
New Predator model with new weapons and features
New Alien, Predalien, Praetorian, Queen models and all resized correctly.
Multiple Marines with additional details such as light sources on certain weapons and shoulder lamps
New Sentry Gun
Xenoborg replaced with Exosuit NPC
Every single HUD weapon replaced, including the Marine and Predator weapons and Alien claws/tail.
Nearly 100% of the sounds are replaced or redone. Everything from the Predator's shoulder cannon to the sound of Alien footsteps to the Marine's smartgun.
High-Resolution Texture Conversions:
Alien, Marine, and Predator campaigns + Bonus Missions completely re-textured
New Multiplayer/Skirmish Maps:
Waterfall: new starting area, entire map re-textured with various new model details and prop replacements
Caverns: various details, cocooned humans in hive area
Battle: Entire map is redone and expanded several times larger
Derelict: various details, replaced Space Jockey model
Colony: various environmental details, new control room, lightning, new terrain outside of colony
Invasion: several new areas, new start section with friendly marines and sentry gun, hidden Queen chamber
Orbital: redone Predator ship attack, friendly marines at start. new space details such as planet Acheron and high res Tyrargo, hanging corpses
Earthbound: new high res Milky Way and Earth props
Invasion: friendly aliens randomly spawn from starting hive area
Caverns: several friendly aliens scattered throughout the map
Tons and tons of bug fixes.
For a limited time (next 17 hours as of this post) GOG.com is giving away free copies of AvP Classic 2000. All you have to do is head on over and sign up for their Galaxy test. A key should arrive in your mail shortly.
Also, I decided to write easy step-by-step instructions on how to prevent those pesky crashes at the end of certain missions. This method should work for the vast majority of you:
I'm using Windows 7 Pro 64 bit and confirmed it 100% solved any issues.
It's been a few months since the last news post. Development on the next version of AvP Redux is still underway. With all of the models and sounds done...
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