New Invasion single player level, modeled after the atmosphere processor from the movie Aliens, with dark lighting and movie accurate level design. Including new areas not seen in the film.

Maps designed to keep the mood right with intense action and puzzles designed to intrigue the player not anger the player (no running around for hours looking for a switch).

New Hi rez textures (thanks to Mad Max RW for discovering how to implement hi res textures) with pre rendered simulated bump mapping and stencil shadows.

Simulated dynamic lighting effects.

More to be announced

Image RSS Feed Latest Screens
a better view high quality reworked
Blog RSS Feed Report abuse Latest News: starting again

2 comments by JLG81 on May 15th, 2014

Alright, I have thought about it lately and I,m going to work on this project again. Because there have been people viewing this page every day for a year now with no updates. They have asked to see it finnished, so thats what I,m going to do. My first Goal is to complete a multiplay coop map. with puzzles, traps, secrets and treasures also when you die you will respawn in the alien nest and need to be freed by fellow players. I,m going to build a new website with graphics. If any one would like to help I would appreaciate it alot. Mainly with textures as textures are the most time taking task

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
AVP Gold Edition COMPLETED PROFILE

AVP Gold Edition COMPLETED PROFILE

Mar 5, 2012 Full Version 1 comment

All cheats unlocked in main levels, all main levels completed on Director's Cut, all bonus level cheats unlocked, all bonus levels completed. Enjoy. This...

Post comment Comments  (0 - 10 of 25)
JLG81 Creator
JLG81 Dec 6 2014, 7:03am says:

sorry every one I really want to work on this, i think about it alot but I am depressed most of the time my life is hard and people in mypersonal life do not like me much, it really bothers me espeacially that women dont like me. so any way im trying to work my self up to work on this again soon

+1 vote   reply to comment
ChainsawScrew
ChainsawScrew Aug 8 2014, 1:26pm says:

Hey, how's it going? Any news? Maybe you could show us some screens or video recordins of acutal work? Regards!

+2 votes     reply to comment
JLG81 Creator
JLG81 Nov 4 2014, 6:25pm replied:

Hey Chainsaw, I am sorry I havent made any progress as my current graphics card does not support integ world editor for this game, but I did recently purchase a new pc. So Im going to try again. I think I might play thru Alien Isolation first, maybe to get some influence from that. I have been playing Space Engineers designing a Aliens inspired ship called the Chubby Honey.

Thank you for your support, this definately pushes me to complete this, this mod has been on my mind alot lately.

+1 vote   reply to comment
ChainsawScrew
ChainsawScrew May 24 2014, 1:54pm says:

I've readed latest news and I am glad you finally decided to keep working on this project. Sadly I can't contribute with any help but at least I'll keep my fingers crossed.

+1 vote     reply to comment
JLG81 Creator
JLG81 May 24 2014, 4:24pm replied:

well its going to be weird, like you go thru the levels like solving puzzles to get inside of secret areas with goodies, if you die you respawn cacooned in the nest you have to be rescued. each time you complete the mission more areas open up its all coop local or online, but what kind of things would you like to see?

+1 vote   reply to comment
ChainsawScrew
ChainsawScrew May 31 2014, 3:15pm replied:

Well, I am open up to creator's varied ideas. Personally I would like to see something oozing with paranoidal atmosphere (boosted with that old ligthing system which I really like) taken straight from the aliens universe, smooth maps basing on fast paced action and ocasionally giving you a head scratch yet not turning into senseless maze forcing you to ragequit and deleting, also I would like to feel little scare factory (in vein of screamers, they are simple and the most effective)implemented in unexpected areas. Pretty much this.

+1 vote     reply to comment
JLG81 Creator
JLG81 Jun 4 2014, 1:51pm replied:

well I made a little test map and played with some friends and the action is pretty much going to be like 20 aliens all the time and then predaliens and pretorians here and there, but im working on a system that will be dynamic to the players concerning the amount and frequency of aliens that appear

+1 vote   reply to comment
ChainsawScrew
ChainsawScrew Feb 22 2014, 1:43pm says:

Hi, I would like to know if you are still working on improvement? This project could bring refresh for this classic game. I wish to see reworked invasion level.

+1 vote     reply to comment
JLG81 Creator
JLG81 May 8 2014, 4:01am replied:

I,m not sure I think about it, espeacially all the ideas I have for unique experiences. Prometheas really killed my like of aliens. but if some one would like to to help I would be glad to finish this

+1 vote   reply to comment
Guest
Guest Dec 26 2013, 10:46am says:

This comment is currently awaiting admin approval, join now to view.

Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Aliens vs. Predator Icon
Platform
Windows
Developed By
JLG81
Contact
Send Message
Official Page
Myspace.com
Release Date
TBD
Mod Watch
Track this mod
Share
Style
Genre
First Person Shooter
Theme
Sci-Fi
Players
Single & Multiplayer
Embed Buttons

Promote AvP Classic Improvement Project on your homepage or blog by selecting a button and using the embed code provided (more).

AvP Classic Improvement Project
AvP Classic Improvement Project
Statistics
Rank
5,651 of 22,776
Last Update
7 months ago
Watchers
30 members
Files
1
News
9