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Comment History  (0 - 30 of 225)
eXeC64 Feb 8 2011, 2:04pm says:

How did you get the animal pain sounds? In a humane way I hope.

+1 vote   news: New Overgrowth a117 video devlog
eXeC64 Feb 3 2011, 5:49pm replied:

I think it's referring to players' choice. Not editor's choice.

+1 vote   mod: Nightmare House 2
eXeC64 Jan 31 2011, 9:33am replied:

I'm not sure how the fact that they need coders is great news.

+8 votes   news: January News
eXeC64 Jan 29 2011, 7:08am replied:

Mudbox is a competitor to ZBrush. Mudbox is sold by Autodesk at the moment.

+2 votes   news: New Art Asset HD Video
eXeC64 Jan 15 2011, 10:34am replied:

It's photoshop.

+1 vote   news: New HD art video from Aubrey (including two timelapses)
eXeC64 Jan 9 2011, 8:58am replied:

That's pretty much the point of releasing the vmf's. Go for it.

+1 vote   mod: Nightmare House 2
eXeC64 Dec 24 2010, 11:00pm replied:

Go to steam. Right click on Half-Life 2: Episode Two -> properties. Local Files tab. Click 'verify integrity of game cache'.
Your copy of EP2 is either pirated, not installed or hasn't been fully updated.

The only time I have seen this error before with people who claimed to have hl2:ep2 is when they had a pirated copy.

+1 vote   mod: Nightmare House 2
eXeC64 Dec 24 2010, 2:12pm replied:

You've not played Research & Development then have you?

+1 vote   feature: Players Choice - Mod of the Year
eXeC64 Dec 24 2010, 5:36pm replied:

It's because BF2 mods are exclusively multiplayer and there's not many of them. The ones that survive get a fairly large playerbase and thus a lot of votes.

Source has a lot of mods spread out over sp and mp, all the mods get a few votes but the few active mods from BF2 get a lot of votes.

+3 votes   feature: Players Choice - Mod of the Year
eXeC64 Dec 24 2010, 11:33am replied:

Singleplayer and Multiplayer mods should be kept seperate in players choice to avoid this sort of thing. A top 5 of singleplayer and top 5 of multiplayer would be better.

Multiplayer mods can easily become eligible to win MOTY on mutliple years. Singleplayer mods get one shot and then it's game over. If multiplayer and singleplayer were kept seperate like editors choice I think it'd be fairer.

+12 votes   feature: Players Choice - Mod of the Year
eXeC64 Dec 24 2010, 3:44pm says:

A WW2 mod that was released 3 years ago?

-1 votes   feature: Players Choice - Mod of the Year
eXeC64 Dec 21 2010, 1:00pm says:

Oooh, I hope Nightmare House 2 wins. :D

Good luck to all the mods.

+21 votes   feature: Editors Choice - Best Singleplayer Mod
eXeC64 Dec 12 2010, 2:50pm replied:

Load an earlier save, it seems you've lost a squad mate somehow.

+1 vote   mod: Nightmare House 2
eXeC64 Dec 10 2010, 12:01pm replied:

Beta tests based around surveys are grossly ineffective. The chances are people will mistake it for an actual release.

0 votes   news: Underhell - 2011
eXeC64 Nov 29 2010, 4:02pm says:

The numbers... what do they mean!?!

+21 votes   news: Top 100 is locked in
eXeC64 Nov 23 2010, 11:56am says:

Still waiting for linux support before I pre-order :(

Other than that, awesome work.

+1 vote   news: Overgrowth Alpha Video-log
eXeC64 Nov 17 2010, 5:13am replied:

I agree that unreleased mods shouldn't be contending at all.
It's not hard to fake content and generate hype, judging a mod based on what the developers TELL you is very different fron judging a mod based on how much fun you had PLAYING it.

+1 vote   poll: What do you guys think of MOTY 2010 so far?
eXeC64 Nov 15 2010, 4:47pm says:

Sorry but all this has is the art style, it's not even an original art style.

-2 votes   mod: 00
eXeC64 Nov 15 2010, 11:24am replied:

I think judging mods based on hype and media releases is stupid.

+4 votes   mod: Black Mesa
eXeC64 Nov 15 2010, 11:15am replied:

Overwatch is still a bit too early alpha. I think it'd have a pretty good chance next year though when it's got a lot more progress, content + polish wise. I like their early release style though.

Yeah, voting for Nightmare House 2 sounds good to me :P

+5 votes   news: Welcome to the MOTY 2010!
eXeC64 Nov 1 2010, 1:23pm replied:

Humanity lost to the combine in 7 hours.

Somehow I doubt they sat around doing nothing for 10 years before invading earth.

+1 vote   mod: 1187
eXeC64 Oct 22 2010, 1:40pm says:

I want a jungle climate :)

+5 votes   news: Minecraft Halloween Update preview: meet the Ghasts
eXeC64 Oct 19 2010, 6:41pm replied:

Ninja'd :<

+1 vote   mod: 1187
eXeC64 Oct 19 2010, 6:40pm replied:

How did you conduct the beta tests? Did you just have them fill out a survey afterwards?

For NH2 we made all the testers record demos. Players are very good at forgetting things that irritated them once they complete something. It's much easier to see where players are getting stuck or confused with demos.

+1 vote   mod: 1187
eXeC64 Oct 19 2010, 6:32pm replied:

Assume the player is an idiot. Expecting the player to know what to do without guidance is just bad level design.

+1 vote   mod: 1187
eXeC64 Oct 16 2010, 8:03pm replied:

There's a difference between inspiration and flat out cloning. There is no imagination in creating this mod. Neither is there a point. Sooner or later there'll be a C&D from Activision and all this work will be for nothing anyway.

-2 votes   mod: Modern Warfare: Source
eXeC64 Oct 16 2010, 12:21pm says:

You dont seem to have any content.

+1 vote   mod: The Bunker
eXeC64 Oct 11 2010, 8:51am says:

Very nice.

Constructive crit: Darken the fog a bit, the houses on the far left look a bit bright. Also the bump map on the road could do with a bit of tweaking, it seems a little flat.

+1 vote   media: Casino In-game [Entrance]
eXeC64 Oct 9 2010, 9:58am says:

Big <3 to the dev team. Great to see so much progress after such a long silence.

+3 votes   news: October news !
eXeC64 Oct 8 2010, 11:39am says:

The bushes need a bit of work and the stone path is a tad on the flat side. Other than that, awesome.

+1 vote   media: Two Classic Battlefields Revealed
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