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A new video showing off new features including lip sync animations, Rabbot 2.0, scripted head looking, blinking and eye movement, animal voice test, voice map files and many more!

Posted by jeffr on Feb 8th, 2011

Here is the latest in our new weekly Overgrowth alpha format! David himself took some time to illustrate the traditional changelog in video form.

Don't forget that you can help support us, try out our weekly alphas (such as the one in the video), and chat with other preorderers in the Secret Preorder Forum by preordering Overgrowth.

Be sure to watch it in HD!


The features highlighted in the above video are as follows (among some extra ones thrown in for good measure):

- Lip sync animations
- Rabbot 2.0
- Updated cat city
- Scripted head looking
- Characters look at combat target
- Blinking and eye movement
- Updated eye shader
- Detail textures don't need .tga for color read
- Animal voice test
- Voice map files

Thanks as always for all the support! See you guys in IRC and the forums.

Also, feel free to support us by preordering Overgrowth!



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Post comment Comments
InvertedVantage
InvertedVantage Feb 8 2011, 3:06am says:

Looks great, really enjoying the alpha. :) You have some VERY impressive mod capability built into the engine already.

+3 votes     reply to comment
kazumo
kazumo Feb 8 2011, 3:20am says:

Yaha! Awesome updates xD The engine looks awesome from 0:45!

+2 votes     reply to comment
Piuneer
Piuneer Feb 8 2011, 11:37pm replied:

The engine looks good from 00:00 and on! ^_^

+1 vote     reply to comment
ponpat
ponpat Feb 8 2011, 3:24am says:

I love the way you always care about details like this new "eye"-candy and I am also impressed of the way your alpha runs on my pc on a good framerate, even if all this details usually should eat so much of runtime.
Will there be animated hairs and grass one time? xD (think this will cost to much runtime and will be so unnessecary eye-candy but if I think one Team can get this feature with a good look and runtime, then yours :) )
Keep up the good work and take the time you need... Even if I have to wait for the next 3 years, your work is worth the waiting.

+4 votes     reply to comment
KEEP_IT_UP!
KEEP_IT_UP! Feb 8 2011, 3:29am says:

DAMN! details everywhere! this game just get's better and better! you guys are creating such a big thing here - and clip after clip you keep the audience up to date, with more and more awesome stuff to play with and to be stunned by. my yaw dropped after those eye animations and the auto lip-syncing part.

i. want. another. promodeal for the alpa. bretty please. ;D

+5 votes     reply to comment
moci
moci Feb 8 2011, 1:48pm replied:

The "engine" is getting better and better.

I'm curious, all the updates you are adding (like the eye stuff) is it for overgrowth or are you always thinking about the bigger picture (licensing your engine, other games in different genres).

What if I want to make a racing game or an FPS?

+1 vote     reply to comment
Paxton
Paxton Feb 8 2011, 3:52am says:

Next week, I will own this game. >:0

+3 votes     reply to comment
zeznic
zeznic Feb 8 2011, 3:56am says:

You should definitely use the animal sounds. The human sounds just feel out of place. Keep up the great work!

+3 votes     reply to comment
Tomwill
Tomwill Feb 8 2011, 4:01am says:

I'm liking the human voices bit better than the animal. reason is that the animal noises makes the rabbit sound a bit weaker. but i still think it would be cool for characters like wolfs to just growl and stuff.

+5 votes     reply to comment
janpec
janpec Feb 8 2011, 6:51am says:

Yes that would be great idea. Wolf should have animal sounds.

+2 votes     reply to comment
Hoizen
Hoizen Feb 8 2011, 6:56am says:

Running out of compliments for how great these alpha change video logs are so I'll just say they are great as always and call it a day XD Great work.

+2 votes     reply to comment
PedobearNED
PedobearNED Feb 8 2011, 11:37am says:

going to grab it soon :) i hope i didn't log out again ._.

lip sync is nice
and the animal voice sounds kinda still really wierd

+1 vote     reply to comment
BerryBomber
BerryBomber Feb 8 2011, 1:18pm says:

epic!!

+1 vote     reply to comment
eXeC64
eXeC64 Feb 8 2011, 2:04pm says:

How did you get the animal pain sounds? In a humane way I hope.

+1 vote     reply to comment
Elementalist
Elementalist Feb 9 2011, 3:08am replied:

When subjected to enough pain, humans can sound quite primal.

*grin*

+1 vote     reply to comment
Cossack-HD
Cossack-HD Feb 8 2011, 2:22pm says:

Wow! I hate all fantasy games, but NOT this, last video shows amazing animations, features!

0 votes     reply to comment
Mavis130
Mavis130 Feb 8 2011, 3:32pm says:

getting better and better. you always get small details that a lot of developers seem to miss

+1 vote     reply to comment
Nebcake
Nebcake Feb 8 2011, 6:00pm says:

I was impressed by the lip sync, it comes in handy with almost any voice.

+1 vote     reply to comment
Otreum
Otreum Feb 8 2011, 6:48pm says:

I don't think there is a limit to the amount of times I say "This is awesome" with this game!

Just about every single update there is something new and fresh. Adding small things like lip syncing just makes the experience even more awesome again.

Once again, i'm impressed, keep up the awesome work Wolfire! :)

+1 vote     reply to comment
Elementalist
Elementalist Feb 9 2011, 3:10am says:

The eyes look absolutely incredible. I'm surprised no one's said anything about them yet. Yes, yes, lip synch is cool. But it's fairly standard, no offense intended. But the shaders and the animation on the eyes is absolutely incredible to me. Especially considering how many games have cringe-worthy blinking animations, what you've done is amazing.

+1 vote     reply to comment
Coop31415
Coop31415 Feb 9 2011, 7:19pm says:

The lip sync is very nice, though I find the talking to be almost unsettling, or at least the current voice actors don't quite seem to fit the rabbits.

As for the eyes, they are beautiful and very well done. Primarily the rabbits eye's, they truly add life to the character. Where as the wolf's seem a little too human at this stage, though it is a superb start!

With the animal voices it is quite the opposite. The wolf's deep growls fit quite well; however, the rabbits little squeaks seem out of place, and almost comedic at best. I am still unsure which sound best (human or animal noises), but I love that you are trying both.

As for your project in general, I am amazed every week! I love this game already. I am currently 17 a senior in high school and you guys have inspired me to finally suck it up and start working hard on my own game ideas which I will hopefully be posting here at some point.

Love the work, the concept, the perseverance and dedication!!!

+1 vote     reply to comment
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