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Looks nice, hope you don't get foxxed =]
So does everybody.
For now I'm just playing quakelive... a lot.
Somehow I managed to beat some guy in a duel who has been playing quake for 10 years. (He used to play it on a dreamcast)
I have only been playing quake for a few weeks but I've known it for ages. :)
Like it but it looks a bit slim in the middle to be a TP.
Loving the movement improvements.
Thank god you got rid of the prox mine layer. I hate that weapon. In quakelive all it does is make kiddies spam it to f*ck.
It looks like a weapon spawn pad from quake live.
I'm guessing you're going to have a jump-pad model in future instead of a 2d overlay?
Also giving mappers some particle effects for jump pads would be awesome.
Oooh very nice. What gun spawns there?
Great to see custom textures being used in this mod too =]
Oooh, good to see another quality mapper on the team :)
The boycotters are idiots, it's up to the devs who plays the game before public release.
If they don't like it then tough. It's your choice as you're the one putting hours of work into the game.
Cool, I'd love to help beta test this by the way if you don't mind the blatant begging in public :)
Trust me, stick with scratch sdk. Swapping to HL2DM code will kill you.
Weapons can be coded to behave exactly as realistically as you like without changing the codebase. Drop me a PM, I should be able to help you a bit if you need it (although I wont be able to devote too much time)
There probably wont be a NH3.
NH2 ties up the plot and to be honest, it's been like 2 years of hard work for Hen to make NH2. NH3 would kill the poor guy.
Yup, Boycotting just because you don't get a turn?
Go play quakelive.
Yeah, crowbar is a bit too HL2-ish.
Needs something more gruesome.
Damn I'm looking forward to this mod.
Have you got a programmer? I would help but I REALLY don't have time. I wish I did but coursework + other stuff takes up all my time =[
Looks nice, I'd love to play this as I'm just getting back into quake.
Sounds fun to me.
Ignore the prejudist cynics Pidgeon. Have a go at making the mod, I look forward to playing it.
G-Man is supposed to be used few and far between. I just saw more of G-Man in that one video than in the whole of HL2.
He's supposed to be very subtle.
For vampires can we have the guy from Twilight? I seriously want to stab that **** to death. Hate him.
Great work guys.
I played MarioKart 64 earlier and remembered just how fun it was (except for those damn bananas....f***ing things.
I'm guessing you solved mutliplayer laggy vehicles by dumping the realistic 4 wheels physics approach and having simplistic physics on the vehicles with only one main simulated contact with the ground.
Actually did you dump vehicles totally and just re-code gamemovement.cpp?
It'd be interesting to see how another programmer solves the problem.
Updated 2 hours ago according to moddb.... what actually was updated? All the same, no new news.
Good luck, just make sure you don't mention Mirror's Edge or EA will come after you with their evil laywers.
You'd be surprised at how much difference fog makes to the overall look =]
Good luck with the mod
It might be good if he thought it out properly and had the talent to make something himself, rather than rip loads of skins of FPSB and call it a mod.
Here's a reccomendation:
Don't go overboard with mappers. More is not necessarily better.
While the inventory is nice the map looks very bland, the puzzle is prehaps too simple and there seem to be no clues around the place about the solution.
Go for quality of maps over quantity, take your time. Rushing this will kill it.
FeareD > Shirky.
Nice work on this mod. I look forward to playing it. (I'm FoXoF)
Wow, looks awesome! Can't wait, I'd love to test it :)
Good read, nice ways of solving gameplay problems :)