New 1187 Animated Avatars for ModDB
Nov 30, 2009 Full Version 5 commentsYeah that's right. I took a breather and made some new avatars along with new ones for the guys on the team.
C reatures came out of what seemed to be thin air animated and alive. They came without a warning and swept the world. It is during this time I find myself here, in my appartment, alone.
I would like to welcome anyone to the public forum.
I've revisited some of the logo's and design, and also cleaned up some old posts.
If you wan't to talk about the mod in more detail feel free to do so.
Eleveneightyseven.freeforums.org
Current weapon list :
- Knife
- Crowbar
- Beretta
- PPC
- MP5
- M4A1
- Kar98
- Rocket Launcher
- Grenades
modeling: Dec Doyle / Dave Henning / Martin
Coding: Dec Doyle
Mapping: Joure
Voice acting: Robert Ducat / Visorak / Ian Wiese
Story: Joure / Visorak / Xenos
Textures: / skins: Joure / Dec/ Dave
Art: Barizt / Joure
Technical help: Mapster / Xenos / Ferret
Special thanks: JoeDirt / Killergarcia / Dissonance / Mapster / Jink2002 / Nagash / CivanT - a.o.
- freredarme
- Lt.SnoWolf
- Long Shot
Q. Do I need Episode 2 or the Orange box for this mod ?
A. Yes you do. I've decided to go for episode two for now, with epsiode three on its way, I'm not sure yet.
Q. So 1187 is a single player based modification ?
A Yes it is, It's going have alot of scenes and a background story.
Q. When will the mod be released?
A. When it's finished.
Q. When does this mod takes place withing the half life universe ?
A. Sometime prior to the seven hour war.
Q. Will there be voice-acting and/or any scenes in the mod?
A. Yes, I've got one main npc character announced that will be by your side for a great part of the game.
Q. Can i help?
A. That all depends on what you can do. Give me a PM and we'll have a chat.
I've set up a comunity group, It'll be alot easier getting into contact with us there, since it's member based. Also I'll be putting up images there and info that I won't show here. It's for those who want to really get into the mod more. Also I hope to have it grow in time, but hey, just check it out it's not much yet. Hope to see you guys there soon !!!
Moddb.com
Legal notice: "Half Life 2" is a registered trademark of Valve.
Neither this Modification, nor none of its authors are affiliated with or sponsored by Valve or any of its affiliates or subsidiaries,
THESE LEVELS ARE NOT MADE BY OR SUPPORTED BY Valve, or any of its affiliates and subsidiaries.
13 comments by joure on Dec 23rd, 2009 digg this super bookmark
Checkout the website here:
Eventhough I'm doing a lot of things, I'm never doing them alone, which is a good feeling. It means everyone is concerned about the project as I am. SO, yeah Let's move on to some updates that envolve the mod in a more direct maner.
Yeah that's right. I took a breather and made some new avatars along with new ones for the guys on the team.
For those who just can't get enough of the mustang, or john, here's a wallpaper pack me and dec whipped up for the fans.
We recently interviewed the 1187 team about 1187, a deep story-driven Half-Life 2 mod currently in development.
well, here it is, I released the demoa bit earlier. There are three maps in the demo. The first is the first map from the mod, with a lil bit bugs removed...
This is the 1187 DEMO. It contains the first map and the intro of the second. To install unzip the file and put the 1187DEMO folder inside your Valve\Steam\SteamApps\SourceMods...
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
This mod is amazing, John is a sexy beast.
Ahh, thanks man. haha. byt yeah, really glad you think so. We try our best to make john nothing short from being a fun character. :D
Is that why you made him a sexy beast?
John IS a sexy beast.
when will this realease ive been waiting since 2008
Soon, its pretty much 90% done I would say, dont take my word for it though, its Joure's mod.
But have patience it will be worth the wait =D
I'm waiting to get this finished myself mate, but I will not rush anything. It's the reason I put this project on TBD. Just be patient I dont want to release anything that hasn't been given the time to be properly worked on and polished up.
Joure is right, we've hit a few developmental hurdles with the final map looming up on us and two more bonus maps that are being worked on. The final map itself is going to require a huge amount of time to finish, at least a month of single-minded dedication by my best guess. The good news is that we've been doing some experimenting and found several new atmospheric effects that we want to put to good use in the final and bonus maps.
We want to release this mod at its most polished, balanced, and enjoyable state so people can have a memorable playing experience and support Episode 2. People have been patiently following this mod for quite some time now, well over a year. It would be a diservice and a outright shame for Episode 1 to be released at anything short of its highest potential.
Joure has just finished moving to his new residence and will be working again on the mod starting today or tomorrow. Rest assured that he is working hard on the mod day and night (probably more than he needs to be honestly), but that he is doing it for you guys, just like all the other team members.
Our release date might not be certain, but we're certain you'll enjoy Episode 1 when we get around to releasing it. So to all of our fans out there, be patient, keep watching, and we will deliver!
-Vis-
Good job :)
Thanks for the kind words. :D