The Source Developers group is for people and teams developing mods and games using Valve's Source Engine.
Here it is, the long awaited patch for RnL Alpha! We have released a patch for those that grabbed our forum only release a few weeks ago, and a full download...
Here it is, the long awaited patch for RnL Alpha! We have released a patch for those that grabbed our forum only release a few weeks ago, and a full download...
GCFScape is a file explorer and extractor that supports various archive formats, most notably Steam's GCF files. It can browse, find, preview and extract....
[updated release] Text highlighting for various VDF subformats. Response rules, Soundscripts, Materials, Actbusy, Soundscapes, and QC are supported.
- This is a basic plug-in and is not designed to replace other tools such as VTFEdit. - The plug-in only supports single-face and single-frame .vtf files....
VTFEdit is a VTF texture conversion utility with a graphical interface. It can convert to and from and view all versions of the Valve Texture Format,...
Arcadium - Intro Music Written by Undertone member MWinteringham for the Half-Life Mod Arcadium. Music is Copyright to Mark Winteringham, 2008. For links...
Union full release (first version). 1st March 2008.
This Noesis Interactive Database goes with the "Source Dynamite Prop Integration" video tutorial. It contains the scene files, textures, compile files,...
This Noesis Interactive Database goes with the "Introduction to Dynamite Prop Modeling with the XSI 6 MOD Tool" video tutorial. It contains the scene...
This Noesis Interactive Database goes with the "Introduction to Custom Props with Source and Maya" video tutorial. It contains the map, prop, and compile...
This is the Custom Sound Track to “DragonballSource - Saiyan Saga - Why We Fight”. Created by Garrett Crosby - (Dj PaRTiCLe) Steven Poissant - (Aktulua)...