Importing Props to Source with Phyics
Oct 18, 2009 Source Developers Tutorial 1 commentA complete step-by-step tutorial in exporting props from 3DS Max into Source/Half-Life 2. Covers physics creation, model and matrerial compilation
For people and teams developing mods and games with Valve's Source engine.
Most Source development activity goes on at the Valve Developer Community wiki, or Steam forums. This group is more like an outlet of those on ModDB than a community in its own right.
A complete step-by-step tutorial in exporting props from 3DS Max into Source/Half-Life 2. Covers physics creation, model and matrerial compilation
FaceAPI can track a user's facial features via a standard webcam and immediately map them onto a virtual character.
Today we'll programming new item. It'll armor (analog of battarey). So, let's start now!
Future updates will come but for now it'll stay this way until i can get my personal life going properly. Until then, enjoy mapping and coding Hammer...
ACE Team releases the SDK for their Source engine game Zeno Clash.
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
Anyone Here Nows How To Design A Fighting Game I Want To Make One So Bad And What Is Valve? I'm A New Comer To Making Game Also Can You Use Face API To Make Characters Look Like You
Hi, I don't mean to advertise although this is essentially what I'm doing.
Check out Steamcommunity.com (a link to my newly created group "Sorce-Mods Revival Initiative")
Hopefully with a more centralized communications center more users can get involved, either by simply populating the servers and spreading the word further, or for the Pros to give their two cents. Hopefully we can revive the mods out there which are without dev teams or a servers.
cheers,
xanderkrews
Steamcommunity.com
I am currently looking for a programmer for PAID WORK on a simple source modification. If you are interested and would like further infromation please contact me through PM or email.
Many thanks
hey guys! I need little help with VGUI!
If somebody could help me, plz PM me!
(buried)
Would anybody here like to help me with my mod Warhound?
(buried)
Hello everyone I am looking for helpers especially mappers for my mod plague of darkness.
http://www.moddb.com/mods/plague-of-darkness
help me build this the steam group called "Source-Mods Revival Initiative"
link: Steamcommunity.com
at the moment there are no members because i have just created it, but in time, it can be really awesome. I would just ask of anyone who sees this to join the group and give their thoughts.
maybe one day scar3cr0w, maybe one day we won't have people like dec1234 telling you to fuck off to a group that doesn't exist.
Wrong area to be posting that crap.
Who would want to help a troll like you make a terrible mod?
that is certainly not the kind of encouragement that is encouraged =D
btw scar3cr0w is actually trying to make a mod, sure it may not be as stellar as yours, though I do not care to discover for myself.
have a grand time
p.s. where else is there a centralized group where sprouting source modders can receive support from other source modders?
if you go to www.moddb.com you will find that it is THIS group, so don't trash it.