For people and teams developing mods and games with Valve's Source engine.
Most Source development activity goes on at the Valve Developer Community wiki, or Steam forums. This group is more like an outlet of those on ModDB than a community in its own right.
Just follow through these two videos, and you will have a mod that you are able to add custom code into. Since The new 2013 version of the SDK just recently...
Finally finished a teaser for the mod.
Hope you like it!
Make sure to watch in HD!
Following the relaunch of TF2 as a free-to-play game, the Source SDK and SDK Base 2006 game have been made available to everyone on Steam.
After more than 50 releases, the Blender SMD Tools have left beta. Import and export all types of SMD, compile QCs automatically and import DMX with 100...
Gabe Newell: "We’re spending more time on tools development now than anything else."
Anybody else getting a "Failed to load default scheme file." error?
hey everyone! i need your help we are trying to make duke 3d on the source engine we need your! help message me if you can make maps skins sprites and any thing else plz message me
Hello my source sdk hammer is not working. I really want to make a mod but its not working. Can someone help?
If you're new visit this
this Developer.valvesoftware.com for creation of levels in SourceEngine.
A guide to designing levels (in-general).
3dtotal.com for 3d art
C++ Api for SourceEngine.
How do you make hexagons in hammer?
You Cant Or Else Your Gonna Need A Mod For Source Engine That Adds The Block Tool Shape
Perhaps a cylinder with 6 sides?Or just reshape brushes, by splitting on a certain side by pressing CTRL + F (not recommended if you don't know how to handle it, since the modified brush can become invalid if done wrong).
Thank you very much. This will come in handy for Deleted Secenes: Source
There Was A Deleted Valve Intro Made On Goldsource And I Would Of Liked That Intro
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