The battle for world domination between the Combine and the Rebels have been long and toiling. Between the epic battles for the Citadel and City 17, there have been numerous smaller battles which have been just as important. Whether that be to increase the Rebels' morale, or re-asserting the fact of the Combine's global control, every battle -- skirmish, if you're looking for a more specific term -- shapes the outcome of the war itself. This is where you come in.

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Over-The-Shoulder View...?

Feature

So I used this article to create an over-the-shoulder view to replace the vanilla third person view. There's a problem though:

I'm using Source 2013 MP.

This tutorial was for Source 2007, also known as the Orange Box engine.

See the difference?

However, I managed to get at least most of it working as intended. There's still some bugs and minor missing features, but it still looks awesome.


Though I'm asking myself one question: Does this fit in the mod? It is definitely an improvement over the vanilla third person, but should people even be in third person view?

To be honest, this mod is kind of just an experimental playground for me, but I still need to think about the goal and audience of it.

This update also includes a bunch of other changes such as:

  • Updated movement and more movement ConVars to mess around with
  • A combine ball alt-fire to the Pulse Shotgun
  • Adding the SLAM to the Combine loadout
  • Fixing the inconsistencies with the loadout system
  • Removing burst fire from the Autopistol (thank god)

and more stuff that is covered in the readme of the update.

So yeah. Try out the new update (once it comes out). It might be worth your time to mess around with it for 5 minutes, IDK.

Where'd I go?

Where'd I go?

News 2 comments

TL;DR: Development has halted, but if you guys actually want this to become a thing I'll work on it more! Read for more info.

On The Subject of Skirmish Art

On The Subject of Skirmish Art

News

I have no idea what to put in the summary so just go to the freakin' post already.

Is this meaningless?

Is this meaningless?

News

Basically me crying over people doubting me. That's it. You can go home now.

We're breaking Alpha

We're breaking Alpha

News

This is the first article for this mod. Note that the artwork is placeholder. Once I get a real logo, I will put that on here instead of Seananners. This...

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skrimish a0p5

skrimish a0p5

Demo 1 comment

Fixes some stuff from last update, adds a new over-the-shoulder camera mode, and more.

skirmish a0p4

skirmish a0p4

Demo 1 comment

Changes to the hud, fixing up bots a little bit, and breaking the Autopistol. Yay. SPECIAL NOTICE: THIS VERSION HAS A BUG THAT MAKES THE AUTOPISTOL OP...

skirmish a0p3

skirmish a0p3

Demo

A new version with bots, new maps (kinda), and more I guess. Note that this is a very in-alpha version. VERY. As such, not all the features that will...

skirmish a0p2

skirmish a0p2

Demo

A new pre-pre-pre alpha build of this mod thing. Try it if you wanna.

Skirmish Alpha (0.1)

Skirmish Alpha (0.1)

Demo

THIS MOD REQUIRES SOURCE 2013 MULTIPLAYER UNDER THE "beta_test" VERSION. IT ALSO MAY REQUIRE HL2:DM BUT I'M NOT SURE. This is a very in-alpha version...

Post comment Comments  (0 - 10 of 12)
VaporPrince
VaporPrince - - 9 comments

Dunno if this is mod has been halted or anything, but it's always nice to see some AESTHETIC content.

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kyokyoknutt Creator
kyokyoknutt - - 51 comments

Yep, it's been halted. But thanks for the compliment! I was going for that sort of vaporwave vibe. Might be a little bit outdated now but I still ******* love it fight me.
Like I said to the guy below, there's an article sitting in the waiting room right now that'll explain more.

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TryHardGamer
TryHardGamer - - 9 comments

Still worked on?

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kyokyoknutt Creator
kyokyoknutt - - 51 comments

Not right now. But I could start work on it again if you want me to! Got an article waiting to be approved by site mods for more information.

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Guest
Guest - - 689,183 comments

where can i get the hud?

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kyokyoknutt Creator
kyokyoknutt - - 51 comments

I'll see what I can do to release the hud on its own. Not sure if I still have the whole thing but we'll see I guess lmao

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Trigger_b0y
Trigger_b0y - - 2 comments

The best implementation of a third-person view. This is how the third-person view of "Source Engine" games should work.

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kyokyoknutt Creator
kyokyoknutt - - 51 comments

Thanks! I can't take all the credit, though: 90% of it is taken from a tutorial on the VDC.
Whether I'll work on it more or not... read the latest article (once I get it posted)

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Jirdas
Jirdas - - 6 comments

I'm curious, why is the thumbnail picture of SeaNanners?

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kyokyoknutt Creator
kyokyoknutt - - 51 comments

It's a placeholder.

Reply Good karma+1 vote
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