Exterminatus : Destruction of all life on a world by the Imperium of man.

Setting
This mod is set in Games Workshop's, great Warhammer 40,000 ( 40k ) universe, as seen in Dawn of War and our previous mod WH40K : Rival Species.

The 40k universe is set in the year 40,000 by which time mankind has colonized millions of worlds thought the galaxy by interstellar warp travel. Humanity is ruled by a vast, uncaring, priesthood/bureaucracy on Earth in the name of an all powerful God/Emperor. A galaxy of insidious alien races have threatened and fought the Imperium since its earliest days in innumerable wars and battles.

Developers of this mod have deliberately chosen to include only the Imperium and Tyranid races out  of the many that exist in the 40k universe in order to focus on the quality and polished  that the mod would not have otherwise.  Please do not ask about the other 40k races.

Status
Exterminatus is feature complete and the game is fully playable.  A public beta is available for anyone that wants to try it.  New beta versions will be announced here, but there are also weekly public alpha builds which are posted on the EX homepage at 40ksource.com .  Alpha builds, being incomplete, unbalanced and often unstable aren't really worthy of news on moddb.

Development is still going on to improve existing features.  Asking if the mod is dead when we have posted news in the last 8 weeks will get your comment deleted.  These things take time to do right and must not be rushed.

Gameplay
Each map sees the Marines and Tyranids competing in a series of mission objectives, culminating in a battle to decide the fate of the planet.

Players that do well for their team are rewarded with the option to use more powerful player classes including special and heavy weapons marines, the tank like Carnifex and terrifying Lictor.

Features

  • Two teams, with their own distinct appearance and game play styles
  • Three tiers of player classes, achieve success to unlock superior classes
  • Twelve playable classes, each with their own unique sounds, weapons and abilities
  • Mission and Objective based game play, with progressive spawn waves

Getting Together
Regular scheduled games are being hosted on a number of dedicated servers several times each week, Tuesdays, Thursdays and Saturdays at 8PM BST (GMT+1).  Alpha tests of the bleeding edge updates to EX are held on Sunday evenings around 7PM BST.   Please check our steam community page for upcoming scheduled games and servers addresses.

Image RSS Feed Latest Screens
Holding the Line Lictor Haunted Hallway Nice Shot!
Blog RSS Feed Report abuse Latest News: Exterminatus Beta 7.50 - Purge with Flame

2 comments by ChromeAngel on Apr 20th, 2013

Exterminatus Beta 7.50 includes all the improvements to EX that have been made this year.  You can find a full change log on our moddb page.  Major new additions are  Flamers and  Plasmaguns for specialists and Ammo Shrines for  restocking marines as well as lots of balance improvements.

Download Beta 7.50 (ZIP) (390,082 KB)
Exterminatus Beta 7.50 (Zip)

Download Beta 7.50 (Installer) (383,873 KB)
Exterminatus Beta 7.50 (Installer)

More mirrors at 40ksource.com

New to Exterminatus?
Please take a look at the Exterminatus manual and watch our new video primer to get up to speed to with Exterminatus features.

What's new in 7.50?

  • All the changes from 7.25 to 7.32 plus...
  • Updated most maps to include Ammo Shrines, special thanks to Dark Marine for Version 5 of City Conflict and Nqss for updating Tarsis Ultra.
  • Classic EX map Digsite, re-styled as ex_valley, now with a more infested look.
  • Added a new imperial wall light prop (as used in ex_valley).
  • Updated loading screens for most maps.
  • Genestealer footstep sounds by Im a Turtle.
  • Carifex warcry sounds by Im a Turtle

Balance

  • Buff Missile Launchers to fire up to 3 missiles in a row.
  • Nerf Venom Cannon by requiring manual reloading.
  • Buffed Plasmagun minimum damage from 22 to 54
  • Nerfed Plasmagun charge damage per second from 50 to 44
  • Nerfed Spore mine damage from 60 to 40
  • Nerfed Flamer damage per burn from 35 to 15
  • Buffed the tyranids final objective on ex_hive to have as much strength as the casket in ex_valley.

Tweaks

  • Thunderhawk gets refreshed with some new and updated props and a more infested environment (now more practical for lictors).
  • Modified the Venoncannon to require reloading between shots and re-enabled the tyranid out of ammo and reloading sounds.
  • Fixed the view model glitch when boltpistols and missile launchers are used together.
  • Made a scaled down krak explosion effect for the missile launcher's secondary fire mode, to help player differentiate between types and tell when they hit.
  • Tweak the Warp Bolt to travel faster but require more time between shots.
  • Made powersword blades glow.

Special Thanks
I would like to give special thanks to all the contributors and testers that made the Beta happen:

  • Stahlhagel and Farseer for their Flamer models.
  • Konstantin for his Plasmagun model.
  • The Vman for his very many particle effects.
  • Im a Turtle for his sound effects.
  • Shadow Chorus for this work on the Player Primer.
  • Dark Marine and Nqss for there work on the maps.
  • Oolon Coluphid, Dem0 and Otakumon for alpha testing.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Exterminatus Beta 7.50 (Installer)

Exterminatus Beta 7.50 (Installer)

Apr 20, 2013 Full Version 1 comment

This download is a self extracting installer including all you need to host and play Exterminatus - Rival Species 2. Two Species: Humans and Tyranids...

Exterminatus Beta 7.50 (Zip)

Exterminatus Beta 7.50 (Zip)

Apr 5, 2013 Full Version 0 comments

This zip archive includes all you need to host and play Exterminatus - Rival Species 2. Two Species: Humans and Tyranids. Twelve distinct classes, each...

Exterminatus Beta 7.25 (Zip)

Exterminatus Beta 7.25 (Zip)

Dec 22, 2012 Full Version 1 comment

This download is a self extracting installer including all you need to host and play Exterminatus - Rival Species 2. Two Species: Humans and Tyranids...

Exterminatus Beta 7.25

Exterminatus Beta 7.25

Dec 22, 2012 Full Version 3 comments

This download is a self extracting installer including all you need to host and play Exterminatus - Rival Species 2. Two Species: Humans and Tyranids...

Exterminatus Beta 7.0 (Zip)

Exterminatus Beta 7.0 (Zip)

Sep 28, 2012 Full Version 3 comments

This download is a zip file including all you need to host and play Exterminatus - Rival Species 2. Two Species: Humans and Tyranids. Twelve distinct...

Exterminatus Beta 7.0

Exterminatus Beta 7.0

Sep 28, 2012 Full Version 1 comment

This download is a self extracting installer including all you need to host and play Exterminatus - Rival Species 2. Two Species: Humans and Tyranids...

Post comment Comments  (0 - 10 of 1,080)
Ushiri
Ushiri May 14 2013, 5:06am says:

Can you play against bots as one team ?

+1 vote     reply to comment
ChromeAngel
ChromeAngel May 20 2013, 2:51am replied:

No, there are no bots for this mod.

+1 vote     reply to comment
soulblade362
soulblade362 May 9 2013, 4:57pm says:

The Manual link doesn't work and it wont run after the installer finished

+1 vote     reply to comment
ChromeAngel
ChromeAngel May 14 2013, 3:20am replied:

The site has taken a bit of a hammering from spammers, but it's accessible again now.

+1 vote     reply to comment
parhana
parhana May 4 2013, 6:48am says:

The mod has come along way! Just wish it had more people playing :(

+1 vote     reply to comment
Guest
Guest May 3 2013, 12:54pm says:

Suddenly an Anonymous guy.
Please tell me this thing runs on Mac.

+1 vote     reply to comment
ChromeAngel
ChromeAngel May 4 2013, 7:56am replied:

I am not aware of anyone having run EX on a Mac. I am not even sure that the Source SDK Base is available on Mac. I think it unlikely due to the windows library references in the source code.

Valve might release a posix compatible SDK one day, but I would not hold my breath.

+1 vote     reply to comment
Guest
Guest May 19 2013, 4:58am replied:

Well, If you ran it in a composed windows environment like Wineskin it should work in theory, if i have the time i'll test it out.

+1 vote     reply to comment
LavstorM
LavstorM May 2 2013, 6:03pm says:

really enjoying this mod kinda wish it was more active,really fun while people are on tho thanks for the mod.

+1 vote     reply to comment
ChromeAngel
ChromeAngel Apr 24 2013, 1:15pm replied:

HL2 is NOT required to play this mod, just the "Source SDK 2007 Base" , which you can get from the Tools Library in Steam.

0 votes     reply to comment
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Platform
Windows
Developed By
ChromeAngel
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Official Page
40ksource.com
Release Date
Released Jan 29, 2010
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8.9

227 votes submitted.

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Highest Rated (3 agree) 10/10

Incredible mod I havent played it yet but im sure its good nice and warmy for the winter nights of 2010/2011

Nov 29 2010, 2:33pm by MatejFilaković

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First Person Shooter
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