Exterminatus : Destruction of all life on a world by the Imperium of man.

Setting
This mod is set in Games Workshop's, great Warhammer 40,000 ( 40k ) universe, as seen in Dawn of War and our previous mod WH40K : Rival Species.

The 40k universe is set in the year 40,000 by which time mankind has colonized millions of worlds thought the galaxy by interstellar warp travel. Humanity is ruled by a vast, uncaring, priesthood/bureaucracy on Earth in the name of an all powerful God/Emperor. A galaxy of insidious alien races have threatened and fought the Imperium since its earliest days in innumerable wars and battles.

Developers of this mod have deliberately chosen to include only the Imperium and Tyranid races out of the many that exist in the 40k universe in order to focus on the quality and polished that the mod would not have otherwise. Please do not ask about the other 40k races.

Status
Exterminatus is feature complete and the game is fully playable. A public Beta is available for anyone that wants to try it. New Beta versions will be announced here, but there are also fortnightly public Alpha builds which being incomplete, unbalanced and often unstable aren't really worthy of news on ModDB, but are detailed at 40ksource.com.

Gameplay
Each map sees teams of Marine and Tyranid players competing in a series of mission objectives, culminating in a battle to decide the fate of the planet. This mod is purely multi-player, there is no co-op mode or player bots available.

Players that do well for their team are rewarded with the option to use more powerful player classes including special and heavy weapons marines, terminators, the tank like Carnifex and terrifying Lictor.

Features

  • Two teams, with their own distinct appearance and game play styles
  • Three tiers of player classes, achieve success to unlock superior classes
  • Twelve playable classes, each with their own unique sounds, weapons and abilities
  • Mission and Objective based game play, with progressive spawn waves

Getting Together
Regular scheduled games are being hosted on a number of dedicated servers several times each week usually mid-week and weekends at between 7 and 8PM GMT. Please check our steam community page for upcoming scheduled games and servers addresses.

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Beta 8.60 is about improving the quality, stability and 40K feel of Exterminatus (EX), rather than new game play features previous Betas have showcased. The reason behind of all this work, beyond just making EX better is to get more players involved and get EX self-updating by getting EX on Steam. In order to get EX on Steam we need to obtain the permission of Games Workshop, who own the Warhammer 40k franchise. The better EX makes 40k look, the more chance I think we have of getting that permission.

Exterminatus 8.60 Installer
Installer Download

Exterminatus 8.60 7zip
7zip Download


Installation instructions

  • Install the "Source SDK Base 2013 Multiplayer" to your steam library (it's listed under "tools").
  • Run the Source SDK Base 2013 Multiplayer at least once. You can exit once the menu has finished loading.
  • If you already have a copy of the EX Beta, delete it.
  • Run the Beta installer and follow it's instructions.
  • Restart Steam. You should now see both the Exterminatus Beta 8.60 listed in your library.



Progress on the Greenlight plan

  • Port the EX code to the latest Source 2013 code base. DONE
  • Create a new Offline Tutorial map to introduce new players to EX. DONE
  • Continue to improve the lighting and detailing of the maps, to make them bolder and more polished. DONE
  • Create a Venom Cannon war-gear set for the tyranid warrior priced in the 75pt category. DONE
  • Create a Dual-wielded Devourers war-gear set for the Carnifex. DONE
  • Give marines points for killing barbed strangler projectiles. DONE
  • Create a Vox menu that doesn't block gameplay. DONE
  • Server Browser workaround. DONE
  • Steam Overlay. BROKEN (with workaround)
  • Seek GW's permission to put EX on the Steam store as a free mod. NEXT

The end of Greenlight

In the last week Valve (developers of the Source game engine and owner/operators of the Steam platform) announced the end of the Steam Greenlight system for releasing games on Steam. They have announced it will be replaced by Steam Direct, some time in Spring 2017 (in valve time), in an attempt to reduce the amount of low quality content their platform has been swamped by since the introduction of Greenlight. Few details have been announced about Steam Direct, so far, but it seems to include a per-game advance fee to be paid (possibly as high as $5000) and the removal of the, easily rigged, voting system.

The announcement of Steam Direct, does not substantially change the plan for EX. We still need to seek GW's permission first and there was always a fee for using Greenlight the first time anyway. So long as the fee for Direct is not at the high end of the scale i'm willing to cover that expense out of my pocket.

Steam Overlay

The Steam Overlay feature that allows you to chat and take screenshots in-game is broken in all mods using the Source SDK Base 2013. It's not just EX. There is a workaround to get it working again. Unfortunately the workaround is not compatible wit the EX installer, so I have been unable to automate it for you.

How to apply the Steam Overlay Workaround to EX can be found by following the link.

What's new since 8.38?

In order to add a Tutorial to EX the main game menu has been modded to an EX style menu with chunky 40K themed buttons. Since the Find Server screen was also redundant that has also been replaced with a custom screen for locating and connecting to EX servers.

The EX tutorial map now features an introduction to ammo shrines, a working firing range and options to change classes and teams along with a more detailed 40k look.



In-game cancelling the war-gear menu should now take you back to the class menu for your team, should you decide none of the war-gear you can afford is appropriate.

Capture points have been enhanced with better textures and an increase in the default capture time (up to 7 seconds from 5). The increase capture time to balance an overall increase in player speeds, both in normal running and charging. Previously an issued in an unmodified part of the SDK had prevented many classes for reaching their designed top speed.

Some of the custom props used in EX maps have been enhanced with higher detail geometry and textures.

Many of the maps have been improved by adding greater detail and employing more 40k themed textures.

The space station map ex_orbital uses new textures and more detailed props then before.
The industrial warehouse map ex_ichar_iv also uses new textures, but has also had some exploits with the leap mechanic patch and improvements to many particle systems.
The intact city map ex_lycantium has Improved the technical quality of the lighting, added details and new textures.
Our Forge World map ex_forge has had more details added, particularly to the team's starting objectives.
The rural map ex_valley has been updated to prevent any Leap exploits and make use of the new 40k textures.
The city defence map ex_city_conflict already looked awesome, so i have just patched some potential exploits using the leap mechanic patched.



While there are no new classes in Beta 8.60 nearly every class has seen some changes.

The Tyranid warrior class has received the most improvements, largely to it's war-gear. However the hoof sounds that were missing in the previous Beta have been restored. The Devourer has had it's damage nerfed slightly, since they were rather overpowering for the price. The cost of a Venom Cannon has been severely reduced for Warrior's to reflect their actual performance in combat, which has actually been boosted by changing the way it regenerates the shards it fires.

The Barbed strangler and it's projectile shave received more updates than any other class or weapon. Projectiles now do extra damage when they first latch on to a victim, but don't increase the damage they do over time and only do a limited amount of damage before self-destructing. The pulling strength of projectiles has been increased slightly to make them more disruptive during their short lifespans. It;s owning player now gets a notification sound when a projectile dies. Projectiles now have half as much heath as in the previous beta, making them even quicker to kill if you have enough fire-power to cover you battle brothers.

The space marine Specialist class has been made more expensive to make them a rarer sight on the battlefield, this is part of general movement to making the reward classes feel more rewarding and reduce the number of very powerful classes that you see at one time.

Plasma weapon effects have been shrunk to better reflect their area of effect, making it easier for a specialist to see what he's shooting at. Improved Plasma-gun sound effects have also been contributed and built into this Beta. The cost of the Plasma-gun has been increased slightly to reflect it's actual effectiveness. The Flamer has been reduced in cost by the same amount, reflecting it's damage dealt.

The Veteran class has been reduced in cost to make them a more tempting choice. The veteran's Plasma pistol has improved particle and sound effects.

I've fixed the Genestealer missing sound effects from the last Beta and added a new client console variable to control how Leaping is triggered, see the EX manual for ex_leap_mode.

The number of points a player needs to earn to afford a Dreadnaught has been increased a lot, to make them much rarer. Dreadnaughts step and jump heights have been boosted to prevent then sticking on terrain.

Tyranid Carnifexes are also much more expensive and their Devourer Host wargear has also been made more expansive to reflect their awesome mid to short range fire-power.

Biovore can now crouch to aim, this decreases the spread of their mines, but reduces the rate of fire. Spore mine particle effects have been shrunk to better reflect their area of effect and reduce particle clutter.

The reward points player need to save up for the Heavy, Terminator, Lictor and Zoanthrope classes have all been increased to prevent either team swamping the other with this very potent classes.

What's next for EX?

Beyond the Greenlight plan I've already started asking EX players about what direction the mod should take for Beta 9.0 and beyond. I'm inclined to start adding a third species to the mod. Visit the planning Beta 9 steam discussion thread and have your say.

Exterminatus Alpha 8.50

Exterminatus Alpha 8.50

News 10 comments

WH40k themed team play Source mod Exterminatus - Rival Species 2 releases Alpha 8.50. This new version combines all the patches to EX since the last Beta...

Exterminatus the Next Phase

Exterminatus the Next Phase

News 8 comments

Lead developer of the Warhammer 40,000 themed teamplay mod for Source lays out the plan for the next phase of the mod's development. The goal being to...

Dreadnaught! - New Beta Released

Dreadnaught! - New Beta Released

News

Exterminatus Beta 8.38 adds a new Dreadnaught player class to the stable Beta version. 8.38 also adds two completely new weapons to the Tyranid arsenal...

Exterminatus Beta 8.38 - Coming Soon!

Exterminatus Beta 8.38 - Coming Soon!

News 2 comments

A summary of the changes to Exteminatus - Rival Species 2 since since it's last beta (version 8.21). Dreadnaughts, Devourers and Barbed Stranglers headline...

RSS Files
Exterminatus 8.60 7zip

Exterminatus 8.60 7zip

Full Version

This 7Zip archive contains all you need to host and play Exterminatus - Rival Species 2. Two Species: Humans and Tyranids. Thirteen distinct classes...

Exterminatus 8.60 Installer

Exterminatus 8.60 Installer

Full Version 1 comment

This download is a self extracting installer including all you need to host and play Exterminatus - Rival Species 2. Two Species: Humans and Tyranids...

Exterminatus 8.60 RC 4 Installer

Exterminatus 8.60 RC 4 Installer

Full Version

This download is a release candidate of the self extracting installer including all you need to host and play Exterminatus - Rival Species 2. Two Species...

Exterminatus 8.60 RC 4 7zip

Exterminatus 8.60 RC 4 7zip

Full Version

This 7Zip archive contains all you need to host and play Exterminatus - Rival Species 2. Two Species: Humans and Tyranids. Thirteen distinct classes...

Exterminatus 8.60 RC 3 7zip

Exterminatus 8.60 RC 3 7zip

Full Version

This 7Zip archive contains all you need to host and play Exterminatus - Rival Species 2. Two Species: Humans and Tyranids. Thirteen distinct classes...

Exterminatus 8.60 RC 3 Installer

Exterminatus 8.60 RC 3 Installer

Full Version 2 comments

This download is a release candidate of the self extracting installer including all you need to host and play Exterminatus - Rival Species 2. Two Species...

Comments  (0 - 10 of 1,324)
HEVcrab
HEVcrab

How do I complete the tutorial's shooting range part and proceed to the next one?
I hit several targets, but the objective marker stays where it is, I tried to hit it with weapons but with no effect
Moddb.com

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ChromeAngel Creator
ChromeAngel

Backtrack to the room with the tarantula, there is another door that will let you spend your firing range points on a different class.

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lysyindor
lysyindor

How to connect with server ? I try many times but dont connect:/

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ChromeAngel Creator
ChromeAngel

Check the address of the server you are connecting to matched the ones listed on the Steam group page.

Reply Good karma+1 vote
Guest
Guest

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Benjamin981
Benjamin981

Sad there's no coop but oh well,if anybody wants any kind of third person or first person coop go for Space marine or death wing i don't know about ET.

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Guest
Guest

I bet when it hits greenlight on the Steam Store. It's going to get a lot of popularity...for a while because Multiplayer only is kind of boring. Warhammer 40k fans may get bored quickly without Bots to fight when servers are not occupied and even if Bots are added, people would like a story. It can be like short missions against Tyranid bots or a Campaign which would be way too much work. Basically what I am saying is that...Other than multiplayer, there should be some Bots, short missions, something like that? Do you know what I mean? I'm Dr. Kaiser on steam because I don't trust my Account on other pages.

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Ushiri
Ushiri

Is it mp only or possible to play against bots ? if nobobody is online when u want to play it I mean.

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ChromeAngel Creator
ChromeAngel

There are no bots, it's multiplayer only.

Reply Good karma+1 vote
fishius221
fishius221

Are people still playing it, Would realy like to try it.

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fishius221
fishius221

wont let me play the tutorial or connect a server. says something about a cd key

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ChromeAngel Creator
ChromeAngel

Your Steam needs to be online for those to work.

Reply Good karma+1 vote
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Highest Rated (4 agree) 10/10

Incredible mod I havent played it yet but im sure its good nice and warmy for the winter nights of 2010/2011

Nov 29 2010 by MatejFilaković

Lowest Rated (9 agree) 1/10

Decent mod, but an unhelpful community who only open their mouths to troll and talk shit like it's a competitive shooter. Makes MOBAs and Youtube comment sections look civil. Avoid. I simply asked how to get ammo for the Termies stormbolter and was told "to quit acting like it's CoD", whatever that was supposed to mean. I proceeded to ask again whether I was supposed to just let myself die or if there was an ammo point or something, and didn't get an answer. Then a match later, as I was lost on…

Nov 24 2013 by SnakeTheFox

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