Exterminatus : Destruction of all life on a world by the Imperium of man.

Setting
This mod is set in Games Workshop's, great Warhammer 40,000 ( 40k ) universe, as seen in Dawn of War and our previous mod WH40K : Rival Species.

The 40k universe is set in the year 40,000 by which time mankind has colonized millions of worlds thought the galaxy by interstellar warp travel. Humanity is ruled by a vast, uncaring, priesthood/bureaucracy on Earth in the name of an all powerful God/Emperor. A galaxy of insidious alien races have threatened and fought the Imperium since its earliest days in innumerable wars and battles.

Developers of this mod have deliberately chosen to include only the Imperium and Tyranid races out of the many that exist in the 40k universe in order to focus on the quality and polished that the mod would not have otherwise. Please do not ask about the other 40k races.

Status
Exterminatus is feature complete and the game is fully playable. A public Beta is available for anyone that wants to try it. New Beta versions will be announced here, but there are also fortnightly public Alpha builds which being incomplete, unbalanced and often unstable aren't really worthy of news on ModDB, but are detailed at 40ksource.com.

Gameplay
Each map sees teams of Marine and Tyranid players competing in a series of mission objectives, culminating in a battle to decide the fate of the planet. This mod is purely multi-player, there is no co-op mode or player bots available.

Players that do well for their team are rewarded with the option to use more powerful player classes including special and heavy weapons marines, terminators, the tank like Carnifex and terrifying Lictor.

Features

  • Two teams, with their own distinct appearance and game play styles
  • Three tiers of player classes, achieve success to unlock superior classes
  • Twelve playable classes, each with their own unique sounds, weapons and abilities
  • Mission and Objective based game play, with progressive spawn waves

Getting Together
Regular scheduled games are being hosted on a number of dedicated servers several times each week usually mid-week and weekends at between 7 and 8PM GMT. Please check our steam community page for upcoming scheduled games and servers addresses.

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Here is a summary of the changes to Exteminatus - Rival Species 2 since since it's last beta (version 8.21). This article will not contain any surprises to those who have been following the alpha builds, but might be of use to less frequent readers.

Features

New Dreadnaught player class.

The imperial team have a new, very expensive, very tough to kill in the Dreadnaught (Dread). The player model was made by Stormwolf597, Wikkyd and ChromeAngel and skinned by ChromeAngel and Dontask4470. Sound effects for the Dread were created and supplied by DontAsk4470 and Plague Marine Champion.

Dreadnaughts are equipped with a Flamer and Siege drill weapon combo. The flamer doesn't use conventional ammo, but can overheat. Dreads can also launch smoke grenades using the Reload key. Smoke grenades are limited to 3 per spawn. The smoke grenades particle effect was created and tuned by DontAsk4470. The Dread's weapon combo model was created by Stormwolf597, Wikkyd and ChromeAngel.

Dreadnaught


Assault Specialists

The melta gun wargear set has been moved from the specialist class to the assault marine, this set is known as the Assault Specialist. The melta requires more points on top of the assault marine, but enables them to do some serious damage. making both class and weaon more effective than their earlier incarnations.

Devourer Warriors

The Tyranid warrior has a new wargear set featuring the Devourer weapon symbiote. Model, texture and code were all created by ChromeAngel. The Devourer's tracer and impact particle effects and firing sound effects were made by DontAsk4470.

Devourer Warrior


Barbed Strangler Warriors

The Tyranid warrior has a second new wargear set featuring the Barbed Strangler (BS) weapon symbiont. The BS weapon launches a creature that sits in wait and pulls it's victims toward it. Each weapon can only launch 1 creature at a time. Reloading the weapon sacrifices the current creature and allows the weapon to fire again. The Barbed Strangler view model and textures were contributed by Chris Wassum back in 2008 (thanks for your patience Chris!). The BS firing and impact sound effects were created by DontAsk4470.

BS pulls gradually increasing in strength, pulling it's victims faster. Damage to BS victims increases the longer a victim is held, crushing even terminators in time. The BS pulls terminators and dreadnaughts less than other marines, due to their weight. The BS pulls vertically at 1% strength. BS barbs snap when they reach their maximum range. The BS is priced compariably to the Lictor, Zoanthrope and Biovore, due to many of these effects.

Barbed Strangler Warrior


Anti-Cheat

Exterminatus now works with the sv_pure server setting to reduce the possibilities for cheating. This has been made compatible with the skin packs system, so you can still use your favourite chapter packs which have now been updated to include new skins for the new Dreadnaught class.

Tweaks

  • Wargear system has been modified to allow for kits of different points cost on the same class.
  • Player class system has been modified to handle player sound (such as battle cries and footsteps) differently.
  • Wargear options that are too expensive should be dimmed out.
  • Cancelling the wargear menu shows the class menu.
  • Cancelling the class menu shows the team menu (may be modified by autoblance settings).
  • Grenade tracers are now red.
  • All the "Letterbox" style menus have been slimmed down, to allow more icons across the screen.
  • Class and wargear menus show your points in the top right (for comparison to costs), this should help you gauge if you can afford that venomfex before you choose it.
  • Class menu details now includes the number of players using the highlighted class (so you don't end up with 5 medics).
  • Class and Wargear is purchased at spawn time, so you can go back through the menus.
  • Improved Plasmagun, Deathspitter and Sporemine trail effects from DontAsk4470.
  • New boltpistol shot sound effect from DontAsk4470.
  • Tweaked the warrior texture around the top of the arms.
  • Flames set by the flamer make a burning noise.
  • Lycantium has been updated adding a new route between the Monument and Courtyard objectives.
  • Re-lit the City Conflict map under the guidance of DontAsk4470 and moved the landing pad/generators to make them slightly easier to capture.
  • Re-lit ex_hive to use more saturated lighting and changes to protect the marine start turret and enable free movement.
  • Tweaked Lycantium to block the dome shortcut until the Monument objective had been captured. Added some lighting effects to light sources.

Bug Fixes

  • Fixed flamers pushing their targets back.
  • Fixed shortcut keys now work in the map vote menu.
  • Fixed glitches releated to Biovore ammo consumption. Mines now use as much ammo as shots that explode on impact. The biovore will no longer go into negative ammo.
  • Fixed some "missing" sounds.

Balance

  • Reduced Flamer cost to reflect that it no longer pushes back it's victims.
  • Buffed Flamer damage from 24 to 30.
  • Reduced Meltagun cost from 50 to 25 points.
  • Reduced Carnifex cost from 150 to 125 points.
  • Increased Venom Cannon cost from 0 to 50 points.

40k Source Beta 8.21 Released

40k Source Beta 8.21 Released

News 0 comments

Exterminatus Beta 8.21 massively improves on the Lictor cloaking effect used in the version we released in January, adds a whole new map and inclues a...

Blood Ravens Beta 8.10 Release

Blood Ravens Beta 8.10 Release

News 6 comments

Beta 8.10 introduces a new hivefleet to Exterminatus, Leviathan, replacing the old hivefleet and Blood Ravens replacing the Ultramarines as the default...

Exterminatus Beta 8.0 Released

Exterminatus Beta 8.0 Released

News 6 comments

WH40k themed, multiplayer mod Exterminatus has just released Beta 8 to run on the Source SDK 2013.

Exterminatus Game Group 1000 Strong

Exterminatus Game Group 1000 Strong

News 4 comments

Warhammer 40,000 themed Source mod Exterminatus exceeds 1000 members in it's steam community group.

RSS feed Downloads
Exterminatus Beta 8.21 Installer

Exterminatus Beta 8.21 Installer

Full Version 0 comments

This download is a self extracting installer including all you need to host and play Exterminatus - Rival Species 2. Two Species: Humans and Tyranids...

Exterminatus Beta 8.21 (Zip)

Exterminatus Beta 8.21 (Zip)

Full Version 0 comments

This zip archive includes all you need to host and play Exterminatus - Rival Species 2. Two Species: Humans and Tyranids. Twelve distinct classes, each...

Exterminatus RC 8.38 Installer

Exterminatus RC 8.38 Installer

Full Version 0 comments

This download is a self extracting installer including all you need to host and play Exterminatus - Rival Species 2. Two Species: Humans and Tyranids...

Exterminatus RC 8.38 Zip

Exterminatus RC 8.38 Zip

Full Version 0 comments

This ZIP archive contains all you need to host and play Exterminatus - Rival Species 2. Two Species: Humans and Tyranids. Thirteen distinct classes, each...

Exterminatus RC 8.37 Installer

Exterminatus RC 8.37 Installer

Full Version 0 comments

This download is a self extracting installer including all you need to host and play Exterminatus - Rival Species 2. Two Species: Humans and Tyranids...

Exterminatus RC 8.37 Zip

Exterminatus RC 8.37 Zip

Full Version 0 comments

This ZIP archive contains all you need to host and play Exterminatus - Rival Species 2. Two Species: Humans and Tyranids. Thirteen distinct classes, each...

Post comment Comments  (0 - 10 of 1,280)
Cortell
Cortell

Please if someone can say me how to add servers o something like that, I dont have any, my servers list is empty

Reply Good karma Bad karma+1 vote
ChromeAngel Creator
ChromeAngel

In case of master server list failure there is a list of servers maintained on the steam community group page (link in the mod summary at the top)

Reply Good karma+2 votes
Guest
Guest

Why 8.36 server is the only and empty now?

Reply Good karma Bad karma0 votes
ChromeAngel Creator
ChromeAngel

We're in a transition period between alpha testing a new beta. The beta release candidate uses the same folder as the old beta did and so has to replace it on my server.

I'm sure thing will pick up after we publicise the new Beta, when it's finally ready.

Reply Good karma+2 votes
xlucidx
xlucidx

git gud

Reply Good karma Bad karma+1 vote
Guest
Guest

Any works going on or y'all playing EC Alpha ?

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ChromeAngel Creator
ChromeAngel

All the coding for the new Dreadnaught player class is done. We're all waiting for StormWolf to deliver the player model.

Reply Good karma+2 votes
Guest
Guest

I really admire the fact that you guys continue the development of this mod to this day.

Keep up the good work!

Reply Good karma Bad karma+3 votes
EXU_SKULLY
EXU_SKULLY

also we need a Chaos X space marines gamemode

Reply Good karma Bad karma+2 votes
EXU_SKULLY
EXU_SKULLY

please add the Dark Angels chapter

Reply Good karma Bad karma+2 votes
ChromeAngel Creator
ChromeAngel

Dark Angels skins are right here ( Moddb.com )

Reply Good karma+2 votes
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Community Rating

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8.9

270 votes submitted.

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Highest Rated (4 agree) 10/10

Incredible mod I havent played it yet but im sure its good nice and warmy for the winter nights of 2010/2011

Nov 29 2010 by MatejFilaković

Lowest Rated (8 agree) 1/10

Decent mod, but an unhelpful community who only open their mouths to troll and talk shit like it's a competitive shooter. Makes MOBAs and Youtube comment sections look civil. Avoid. I simply asked how to get ammo for the Termies stormbolter and was told "to quit acting like it's CoD", whatever that was supposed to mean. I proceeded to ask again whether I was supposed to just let myself die or if there was an ammo point or something, and didn't get an answer. Then a match later, as I was lost on…

Nov 24 2013 by SnakeTheFox

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