Exterminatus : Destruction of all life on a world by the Imperium of man.

Setting
This mod is set in Games Workshop's, great Warhammer 40,000 ( 40k ) universe, as seen in Dawn of War and our previous mod WH40K : Rival Species.

The 40k universe is set in the year 40,000 by which time mankind has colonized millions of worlds thought the galaxy by interstellar warp travel. Humanity is ruled by a vast, uncaring, priesthood/bureaucracy on Earth in the name of an all powerful God/Emperor. A galaxy of insidious alien races have threatened and fought the Imperium since its earliest days in innumerable wars and battles.

Developers of this mod have deliberately chosen to include only the Imperium, Tyranid and Chaos factions out of the many that exist in the 40k universe in order to focus on the quality and polished that the mod would not have otherwise. Please do not ask about the other 40k races.

Status
Exterminatus is feature complete and the game is fully playable. A public Beta is available for anyone that wants to try it. New Beta versions will be announced here, but there are also fortnightly public Alpha builds which being incomplete, unbalanced and often unstable aren't generally worthy of news on ModDB, but are detailed at 40ksource.com.

Gameplay
Each map sees teams of players competing in a series of mission objectives, culminating in a battle to decide the fate of the planet. This mod is purely multi-player, there is no co-op mode or player bots available.

Players that do well for their team are rewarded with the option to use more powerful player classes including special and heavy weapons marines, terminators, the tank like Carnifex and terrifying Lictor.

Features

  • Three teams, with their own distinct appearance and game play styles
  • Three tiers of player classes, achieve success to unlock superior classes
  • Eighteen playable classes, many with their own unique sounds, weapons and abilities
  • Mission and Objective based game play, with progressive spawn waves

Getting Together
Regular scheduled games are being hosted on a number of dedicated servers several times each week usually mid-week and weekends at between 7 and 8PM GMT. Please check our steam community page for upcoming scheduled games and servers addresses.

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Alpha 8.70 rolls up all the changes from the last 10 alpha tests, including all the Chaos player classes and two Chaos maps. Version 8.70 adds more chaos props, new kill icons, further improves ex_bunker and fixes bugs related to objective markers and bullet holes.



Exterminatus 8.70 Installer

Exterminatus 8.70 Installer

Exterminatus Alpha 8.70 (7Z)

Exterminatus Alpha 8.70 (7Z)


After 10 alpha versions it's good to clear the decks and put out a fresh install, just to make sure everyone is playing with 100% the same content and has not missed a patch. That is why there is no patch for this version, just full installs. This version is intended to install to the sourcemods/ex folder where Beta versions are normally installed to, rather then sourcemods/ex_alpha as is usual with alphas.

Install the Source SDK Base 2013 Multiplayer

  • Navigate to the "Tools" section on your Steam games "Library"
  • Install the "Source SDK Base 2013 Multiplayer"
  • Run the Source SDK Base 2013 Multiplayer at least once.
  • You can exit once the menu has finished loading.

Install the latest Exterminatus Alpha

  • If you already have a copy of the EX *Beta*, delete it.
  • Run the alpha installer and follow it's instructions.
  • Restart Steam. You should now see the new Exterminatus Alpha listed in your library.

This is the first full install of EX to feature all the Chaos classes. All the classes have bespoke player model in this version. There is more we can and do want to do with the chaos player models, consider these to be work in progress.

Even with the chaos player models done, they are still using identical weapons to the loyalist space marines. Long time contributor Clay_More (who you may know as the creator of the biovore), has gone a long way to building an arsenal of chaos weapon models. However all those weapons still need, rigging texturing, scripting and coding into the mod.

Since the last alpha version (8.69) was released the following changes have been made to Exterminatus:

Features

  • New Anti-tank Barricade props by Clay_More.
  • New Chaos Star prop (Giant, Large and regular sizes) by Wikkyd.
  • New kill icon for the Barbed Strangler weapon.

Tweaks

  • Improved the basic chaos chest texture.
  • Made a font version of the Missile Launcher's kill icon.
  • Enhanced more of the lighting in EX bunker.
  • Added a loading screen and Thumbnail image for Bunker.
  • Tweaked how Carnifex armour handles damage from the Tarantula.
  • Dontask4470 has contributed a lot of updates to player and weapon sounds.

Bug Fixes

  • Bullet holes are back!
  • Tyranid objectives show the correct icon.
  • Team menu shows the correct non-imperial team after switching maps.

Aspiring Champion

Future Plans
With all the classes and player models in Chaos may look complete, but adding chaos weaponry and further refining the chaos player models are planned to be the focus of the next set of EX alphas. The space marine scout class has not been forgotten about, it's still lacking a critical asset and I (ChromeAngel) have more enthusiasm for Chaos. I will get around to working on the scout eventually.

WhiteLighningTwister, who has contributed a number of custom, experimental new maps since Beta 8.60 (ex_garage, ex_streets, ex_gardens) has more ideas to try out, I hope some will catch on as well as the his chaos favourite, ex_bunker. DontAsk4470 continues to work on sound effects and improving his Source map making skills.


I have been approached by a coder offering to get EX running on Linux. I am somewhat cautious about sharing the EX Source code i've been building up for the last decade. It would certainly make it cheaper to host dedicated servers if EX ran on Linux. Is there any appetite in the EX community for a Linux version?


Exterminatus Alpha 8.61 - The Road to Chaos

Exterminatus Alpha 8.61 - The Road to Chaos

News 1 comment

Exterminatus Alpha 8.61 features a new Chaos Space Marine (CSM) team, which is a major change in direction for EX a new level ex_streets.

Exterminatus Beta 8.60 Released

Exterminatus Beta 8.60 Released

News 4 comments

Beta 8.60 is about improving the quality, stability and 40K feel of Exterminatus (EX), rather than new game play features previous Betas have showcased...

Exterminatus Alpha 8.50

Exterminatus Alpha 8.50

News 10 comments

WH40k themed team play Source mod Exterminatus - Rival Species 2 releases Alpha 8.50. This new version combines all the patches to EX since the last Beta...

Exterminatus the Next Phase

Exterminatus the Next Phase

News 8 comments

Lead developer of the Warhammer 40,000 themed teamplay mod for Source lays out the plan for the next phase of the mod's development. The goal being to...

RSS Files
Exterminatus Beta 9 - RC1 (7Zip)

Exterminatus Beta 9 - RC1 (7Zip)

Full Version

This download is a 7zip archive including all you need to host and play Exterminatus - Rival Species 2. Three Species: Imperium, Tyranids and Chaos. Eighteen...

Exterminatus Beta 9- RC1 - Installer

Exterminatus Beta 9- RC1 - Installer

Full Version 1 comment

This download is a self extracting installer including all you need to host and play Exterminatus - Rival Species 2. Three Species: Imperium, Tyranids...

Exterminatus 8.81 Installer

Exterminatus 8.81 Installer

Full Version 2 comments

This download is a self extracting installer including all you need to host and play Exterminatus - Rival Species 2. Three Species: Imperium, Tyranids...

Exterminatus Alpha Patch 8.81 (Zip)

Exterminatus Alpha Patch 8.81 (Zip)

Patch

This patch contains all the changes from Exterminatus alpha 8.80 to alpha 8.81. Alpha 8.81 features new kill icons, updates to the maps ex_compromised...

Exterminatus 8.80 Installer

Exterminatus 8.80 Installer

Full Version

This download is a self extracting installer including all you need to host and play Exterminatus - Rival Species 2. Three Species: Imperium, Tyranids...

Exterminatus Alpha Patch 8.80 (Zip)

Exterminatus Alpha Patch 8.80 (Zip)

Patch

This patch contains all the changes from Exterminatus alpha 8.79 to alpha 8.80. Alpha 8.80 features new kill icons, updates to the maps ex_compromised...

Comments  (0 - 10 of 1,337)
Kachibrach
Kachibrach

Voted (I'm teoteoteo)!
Also, is there any texture templates? Like miniatures, but you paint textures. It will help those who want to play with color schemes which aren't among aviable or make their own (like rainbow pink space marines)

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ChromeAngel Creator
ChromeAngel

Thanks for your vote Kachibrach!

There are templates for making your own skins available ( Drive.google.com ) , however that pack is rather out of date and is missing templates for the Apothecary, Terminator and Dreadnaught classes.

Making templates for those newer classes should be the first step in my revisit of the chapter packs one the Scout class has been added.

Reply Good karma+1 vote
Kachibrach
Kachibrach

Some questions here
1. How many people play this mod nowadays?
2. Is it possible to include da orkz, tau, necrons, warp demons and eldar in future?
3. As for Steam, what about changing textures, models, etc to create own Warhammer-inspired setting, but leave the WH40K edition as mod-for-mod on ModDB?

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ukato1411831788
ukato1411831788

1. Games these days average 6 to 12 players (in a 16-slot server). Full server games (8 vs 8) are not unheard of, especially with a big update that is advertised through forums and friends.

2. If you know anyone who can expertly model and animate game characters, they can help contribute to the mod by making a new playable faction. Otherwise, ChromeAngel already does 90% of the work all by himself and would be too overwhelmed to make a new faction from scratch.

3. I agree that the mod needs work to distance itself from using Half-Life 2 material. But it is ultimately designed to be a Source Engine-based mod. Plus, we already tried asking Games Workshop kindly if it would be alright to put the mod on Steam Greenlight but they refused. We are lucky they did not issue a Cease and Desist order.

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ChromeAngel Creator
ChromeAngel

1) 4v4 makes a good game, 6v6 makes a great game and 8v8 is mad fun. Sadly player population has been dwindling :(

Not sure if everyone is busy painting primaris, playing other 40k games or the fortnightly 200MB patches are too much hassle.

2) The magic eight-ball says "outlook not good". With the help of more contributors it would be more likely.

3) It's the 40k name that brings in the players. Sadly, no-one is going to search for "that game team rival species made" on Steam. Replacing 12 years worth of content mods is no trivial task.

Reply Good karma+2 votes
DigitalySane
DigitalySane

I've never heard a single one of my 40K friends mention this mod but I've known about it since day one just because I read moddb regularly, If you want people to see your mod you should approach Warhammer 40k youtubers, websites, etc and ask them if they'd help bring some life into the community and give some constructive feedback on the mod.

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PrivRyan
PrivRyan

Glad to see work done on this mod. You guys have so much passion

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guy1501185212
guy1501185212

Played with 2 players and have so much fun :P

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AubeSangante
AubeSangante

One of the best mod out there a shame not much people play it

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mixerdust
mixerdust

does anyone play this?

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ChromeAngel Creator
ChromeAngel

Yes, but mainly during events scheduled through our Steam group

Reply Good karma+2 votes
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Highest Rated (4 agree) 10/10

Incredible mod I havent played it yet but im sure its good nice and warmy for the winter nights of 2010/2011

Nov 29 2010 by MatejFilaković

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