This download is a self extracting installer including all you need to host and play Exterminatus - Rival Species 2. Two Species: Humans and Tyranids...
This mod is set in Games Workshop's, great Warhammer 40,000 ( 40k ) universe, as seen in Dawn of War and our previous mod WH40K : Rival Species.
The 40k universe is set in the year 40,000 by which time mankind has colonized millions of worlds thought the galaxy by interstellar warp travel. Humanity is ruled by a vast, uncaring, priesthood/bureaucracy on Earth in the name of an all powerful God/Emperor. A galaxy of insidious alien races have threatened and fought the Imperium since its earliest days in innumerable wars and battles.
Developers of this mod have deliberately chosen to include only the Imperium and Tyranid races out of the many that exist in the 40k universe in order to focus on the quality and polished that the mod would not have otherwise. Please do not ask about the other 40k races.
Exterminatus is feature complete and the game is fully playable. A public beta is available for anyone that wants to try it. New beta versions will be announced here, but there are also weekly public alpha builds which are posted on the EX homepage at 40ksource.com . Alpha builds, being incomplete, unbalanced and often unstable aren't really worthy of news on moddb.
Each map sees the Marines and Tyranids competing in a series of mission objectives, culminating in a battle to decide the fate of the planet.
Players that do well for their team are rewarded with the option to use more powerful player classes including special and heavy weapons marines, the tank like Carnifex and terrifying Lictor.
Regular scheduled games are being hosted on a number of dedicated servers several times each week, Tuesdays, Thursdays and Saturdays at 8PM BST (GMT+1). Alpha tests of the bleeding edge updates to EX are held on Sunday evenings around 7PM BST. Please check our steam community page for upcoming scheduled games and servers addresses.
Exterminatus Beta 7.50 includes all the improvements to EX that have been made this year. You can find a full change log on our moddb page. Major new additions are Flamers and Plasmaguns for specialists and Ammo Shrines for restocking marines as well as lots of balance improvements.
What's new in 7.50?
I would like to give special thanks to all the contributors and testers that made the Beta happen: