Terminology:
Terms presented here (SAGE 2D, SAGE 3D) are only terms, they do not denote any engines themselves, but serve as collective terms (and only here, not elsewhere):
SAGE 2D: old Westwood games' engine - Westwood 2D (plus Dune game series engines, even if they are less moddable)
SAGE 3D: W3D, SAGE, RNA

But it's not only about engines. All games/mods using one of the universes can be discussed, e.g. Renegade X, Dune Wars (on Civ4 engine) too. :-)

Types of membership:
Every member can be either active or passive. Passive members don't need to be modders. :-) Active members should be modders, but any stuff related either to C&C, BFME or Dune, will be accepted (no modding experience required, but it's greatly appreciated anyway).

Contribution:
Best to post:
+ news/info on latest Dune/C&C/BFME events, etc.
+ tutorials (modding topics)
+ features, articles with own detailed ideas of mods or announcements of projects, for which you want to recruit some people
+ images, videos of related mods
+ custom tools for modding (as downloads)
Linking anything relevant to this group is greatly appreciated, too. (I.e. your news, downloads, articles and tutorials.)

Rules:
+
If you are beta testing for a mod and its a closed beta, then it is not allowed to upload any releated art or any other media that isnt release to the public by the Dev team that is working on the mod.

Free Model Topic Links:
Sleipnir' Stuff

Full Game Download Links:
Tiberian Sun + Firestorm - Tiberian Dawn GDI - Tiberian Dawn NOD - Red Alert Allies - Red Alert Soviet

Mod Tools Download Links:
+ Mod tools pack for Generals Zero & Hour: 
ZH Modding Resources (Includes File Management, Cameo Mapping, Texture editors, Modelling and Mapping tools)
+ Mod tools for Red Alert 3:
RA3 MOD SDK - RA3 MOD SDK Worldbuilder - RA3 MOD SDK UI Source Pack - Dummy Art RA3 - RA3 SDK Extras - Civiallian Asset Compiler - Extracted Portraits and Icons From RA3/Uprising - Extracted MP Maps XMLUI Build Rows Upgrade - Soviet Art Pack - Allies Art Pack - EotRS Art Pack - Uprising Art Pack - Mammoth Art Pack
+ Mod tools for Command and Conquer Tiberium Wars:

CnC3 Tiberium Wars MOD SDK - UI & Shell Texture Pack - Ingame Textures - Clean Menu UI Source - Sample Art 1 - Sample Art 2 - SDK Required App Installer - Dummy Art -Source Code for Shaders of CnC  - SDK Extras - Source Code for SDK Extra Tools

Aims of the group:
Oct 7, 2009, The first aim of the group: make conversions between different engines easier. If any of you know something about that (e.g. C&C3 -> RA3, BFME2 -> C&C3, etc.), a tutorial would be useful. :-)

Leaders of the group:
sgtmyers88 SighNapse - taxikiller - Admiral-165 - open_sketchbook - feillyne

CnC Forums:
CnC Society - C&C Comunications Center - CnC Den - CnC Maps - CnC Source - CnC Community - PPMSite - RA Archive - XCC - Revora - Wagnerma - Sleipnir's Stuff

Group affiliates:

C&C Paradise - CNC4 - love it or hate it!! - C&C Society

Disclaimer:
Any offensive opinions about EA or its policy will be deleted. Any polite negative opinions, even contaning much criticism, will be left alone. ;-) Any content unrelated to C&C/BFME/Dune will be strictly moderated in sections, such as Images, Features, and Tutorials (but, for example, the main comments section won't be much moderated).

PS "SAGE" name was chosen, because it is most used.

Image RSS Feed Latest Screens
OmegaCam For Red Alert 3 Gatling Tank in C&C3! Chaos Drone in C&C3!
Articles RSS Feed Latest Articles
BFME: Tactics Teaser and gameplay video
Battle for Middle-earth II: Rise of the Witch King

BFME: Tactics Teaser and gameplay video

Sep 1, 2014 BFME: Tactics News 3 comments

Our first presentation of the gameplay after a restart of the project. We went back to basics classics RTS. We hope you will enjoy it!

The Global Update of Website
C&C: Renegade

The Global Update of Website

Aug 17, 2014 C&C Commando Assault News 0 comments

The website has been moved to a new engine. When the website was launched for the first time, we made it on PHPNuke engine. Now remnants of the past are...

Daunting Horizons
Rogue Republic

Daunting Horizons

Aug 10, 2014 Rogue Republic News 4 comments

Welcome back, commander. The fresh news transmission from the Rogue Republic universer - the universe taking place outside your windows is online.

The Ridder Clan Mod's High Elven Castle
Battle for Middle-earth II

The Ridder Clan Mod's High Elven Castle

Jul 23, 2014 The Ridder Clan Mod News 7 comments

Today's update is a nice movie for all of you to enjoy... It shows the castle for the High Elves when playing the game in the BFME 1 Mode, which was explained...

Doom Desire July 2014 Update
C&C: Yuri's Revenge

Doom Desire July 2014 Update

Jul 22, 2014 Doom Desire News 4 comments

And again, over half of a year has passed since the last news update. This time i worked solely on Vintarids, although everything took me much more time...

Media RSS Feed Latest Video
Post comment Comments  (0 - 10 of 488)
Muntaqim_313
Muntaqim_313 Jun 22 2014, 6:43am says:

C&C Generals is the best of this franchise. Realistic, perfect visuals, believable story, and best of all, fully moddable.

+2 votes     reply to comment
Muntaqim_313
Muntaqim_313 Jun 19 2014, 10:35am says:

Yo DICE, take your Frostbite and put it where the sun don't shine.

+1 vote     reply to comment
sapped
sapped Sep 30 2012, 11:24am says:

Hey thought this might be the correct forum for this, I was wondering which SAGE engine game did they first implement multi-core support?

Need to decide it for the mod im working on, thank u so much in advance :)

+2 votes     reply to comment
Sarge_Rho
Sarge_Rho Nov 18 2012, 9:41am replied:

I believe it was BFME2, or CnC3. I'm not sure tho.

+2 votes     reply to comment
8Waldemar8
8Waldemar8 Mar 8 2012, 6:45am says:

Is it possible to use Cel-shaded graphics with C&C3 engine?

+2 votes     reply to comment
Chronosheep
Chronosheep Jun 21 2012, 6:23pm replied:

It should be possible if you know HLSL shader coding.

+2 votes     reply to comment
abcd5799
abcd5799 Apr 12 2012, 5:55pm replied:

Don't bother looking foward for this game. EA already screwed up big time by making the game with non-modern technologys. Like the helicopter-plane you can see at the end of the trailer.

-3 votes     reply to comment
ExzcellionGamma
ExzcellionGamma Feb 25 2012, 1:54am replied:

Ah, darn! It will use Frost-Bite 2.0...
still editable, but I hope we can get the source code for some endless possibilities of modding (if it will be).

+2 votes     reply to comment
Sarge_Rho
Sarge_Rho Jan 31 2012, 12:13pm replied:

Those graphics look ******* awesome, IMO.

+3 votes     reply to comment
Vladimir_Deathstrike
Vladimir_Deathstrike Oct 28 2012, 10:37pm replied:

@Quatro_IGN. But have you ever play C&C4? It is the worst C&C Game EVER! If you love this game and complete both GDI and NOD Campaign on Hard, reach Level 20 in one single night, and say "Wow this is a great game!" I will salute you!

+2 votes     reply to comment
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