Terminology:
Terms presented here (SAGE 2D, SAGE 3D) are only terms, they do not denote any engines themselves, but serve as collective terms (and only here, not elsewhere):
SAGE 2D: old Westwood games' engine - Westwood 2D (plus Dune game series engines, even if they are less moddable)
SAGE 3D: W3D, SAGE, RNA

But it's not only about engines. All games/mods using one of the universes can be discussed, e.g. Renegade X, Dune Wars (on Civ4 engine) too. :-)

Types of membership:
Every member can be either active or passive. Passive members don't need to be modders. :-) Active members should be modders, but any stuff related either to C&C, BFME or Dune, will be accepted (no modding experience required, but it's greatly appreciated anyway).

Contribution:
Best to post:
+ news/info on latest Dune/C&C/BFME events, etc.
+ tutorials (modding topics)
+ features, articles with own detailed ideas of mods or announcements of projects, for which you want to recruit some people
+ images, videos of related mods
+ custom tools for modding (as downloads)
Linking anything relevant to this group is greatly appreciated, too. (I.e. your news, downloads, articles and tutorials.)

Rules:
+
If you are beta testing for a mod and its a closed beta, then it is not allowed to upload any releated art or any other media that isnt release to the public by the Dev team that is working on the mod.

Free Model Topic Links:
Sleipnir' Stuff

Full Game Download Links:
Tiberian Sun + Firestorm - Tiberian Dawn GDI - Tiberian Dawn NOD - Red Alert Allies - Red Alert Soviet

Mod Tools Download Links:
+ Mod tools pack for Generals Zero & Hour: 
ZH Modding Resources (Includes File Management, Cameo Mapping, Texture editors, Modelling and Mapping tools)
+ Mod tools for Red Alert 3:
RA3 MOD SDK - RA3 MOD SDK Worldbuilder - RA3 MOD SDK UI Source Pack - Dummy Art RA3 - RA3 SDK Extras - Civiallian Asset Compiler - Extracted Portraits and Icons From RA3/Uprising - Extracted MP Maps XMLUI Build Rows Upgrade - Soviet Art Pack - Allies Art Pack - EotRS Art Pack - Uprising Art Pack - Mammoth Art Pack
+ Mod tools for Command and Conquer Tiberium Wars:

CnC3 Tiberium Wars MOD SDK - UI & Shell Texture Pack - Ingame Textures - Clean Menu UI Source - Sample Art 1 - Sample Art 2 - SDK Required App Installer - Dummy Art -Source Code for Shaders of CnC  - SDK Extras - Source Code for SDK Extra Tools

Aims of the group:
Oct 7, 2009, The first aim of the group: make conversions between different engines easier. If any of you know something about that (e.g. C&C3 -> RA3, BFME2 -> C&C3, etc.), a tutorial would be useful. :-)

Leaders of the group:
sgtmyers88 SighNapse - taxikiller - Admiral-165 - open_sketchbook - Feillyne

CnC Forums:
CnC Society - C&C Comunications Center - CnC Den - CnC Maps - CnC Source - CnC Community - PPMSite - RA Archive - XCC - Revora - Wagnerma - Sleipnir's Stuff

Group affiliates:

C&C Paradise - CNC4 - love it or hate it!! - C&C Society

Disclaimer:
Any offensive opinions about EA or its policy will be deleted. Any polite negative opinions, even contaning much criticism, will be left alone. ;-) Any content unrelated to C&C/BFME/Dune will be strictly moderated in sections, such as Images, Features, and Tutorials (but, for example, the main comments section won't be much moderated).

PS "SAGE" name was chosen, because it is most used.

Image RSS Feed Latest Screens
Gatling Tank in C&C3! Gatling Tank in C&C3! Chaos Drone in C&C3!
Articles RSS Feed Latest Articles
RV2.7 Beta2 has been released
C&C Generals: Zero Hour

RV2.7 Beta2 has been released

Jun 16, 2013 Counter Unions 3D - Heroes Legend News 1 comment

new released infomation for RV2.7 Beta2(Chinese Version)

Battle for Kaliningrad
Rogue Republic

Battle for Kaliningrad

Jun 15, 2013 Rogue Republic News 9 comments

Kaliningrad – the pearl of the Baltic sea, before the end of World War II known as Koenigsberg – capital of East Prussia, now is a stronghold of Russia...

Aircraft update
Rogue Republic

Aircraft update

Jun 8, 2013 Rogue Republic News 2 comments

Hello everyone in our weekly feed, this time we got a couple of more additions to your airpower inventory. Airforces of Russia and Intermarium now got...

Blog 15 - Release
Tiberian Sun Reborn

Blog 15 - Release

May 31, 2013 Tiberian Sun Reborn News 14 comments

It's the moment that you have all been waiting for, Tiberian Sun: Reborn has been released!

Blog 14 - Here Comes the Sun
Tiberian Sun Reborn

Blog 14 - Here Comes the Sun

May 31, 2013 Tiberian Sun Reborn News 10 comments

The time is almost upon us, we are close to a release and this blog tells you the full info!

Media RSS Feed Latest Video
Post comment Comments  (0 - 10 of 486)
sapped
sapped Sep 30 2012, 11:24am says:

Hey thought this might be the correct forum for this, I was wondering which SAGE engine game did they first implement multi-core support?

Need to decide it for the mod im working on, thank u so much in advance :)

+1 vote     reply to comment
Sarge_Rho
Sarge_Rho Nov 18 2012, 9:41am replied:

I believe it was BFME2, or CnC3. I'm not sure tho.

+1 vote     reply to comment
8Waldemar8
8Waldemar8 Mar 8 2012, 6:45am says:

Is it possible to use Cel-shaded graphics with C&C3 engine?

+2 votes     reply to comment
Chronosheep
Chronosheep Jun 21 2012, 6:23pm replied:

It should be possible if you know HLSL shader coding.

+1 vote     reply to comment
abcd5799
abcd5799 Apr 12 2012, 5:55pm replied:

Don't bother looking foward for this game. EA already screwed up big time by making the game with non-modern technologys. Like the helicopter-plane you can see at the end of the trailer.

-1 votes     reply to comment
ExzcellionGamma
ExzcellionGamma Feb 25 2012, 1:54am replied:

Ah, darn! It will use Frost-Bite 2.0...
still editable, but I hope we can get the source code for some endless possibilities of modding (if it will be).

+2 votes     reply to comment
Sarge_Rho
Sarge_Rho Jan 31 2012, 12:13pm replied:

Those graphics look ******* awesome, IMO.

+3 votes     reply to comment
Vladimir_Deathstrike
Vladimir_Deathstrike Oct 28 2012, 10:37pm replied:

@Quatro_IGN. But have you ever play C&C4? It is the worst C&C Game EVER! If you love this game and complete both GDI and NOD Campaign on Hard, reach Level 20 in one single night, and say "Wow this is a great game!" I will salute you!

+1 vote     reply to comment
Templarfreak
Templarfreak Apr 2 2012, 11:12pm replied:

I figured I'd reply to this finally.

So...Seriously...What C&C Game has EVER been balanced? Sure between two factions, but I mean just the units Vs. units in general.

Gameplay has always been fun for C&C games, but I haven't played C&C4 or RE3 to say for sure.

Since I highly like the arts, I care for graphics. And half of those images where shopped, not even real ingame graphics, and the lighting was terrible. Though, the textures and the models looked very nice I will admit.

+1 vote     reply to comment
z741
z741 Feb 14 2012, 12:41pm replied:

damn right, the graphics are a bonus. i prefer a game where you can blow the enemy sky-high. if it looks awesome doin it so be it. if not same thing

+2 votes     reply to comment
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