Terminology:
Terms presented here (SAGE 2D, SAGE 3D) are only terms, they do not denote any engines themselves, but serve as collective terms (and only here, not elsewhere):
SAGE 2D: old Westwood games' engine - Westwood 2D (plus Dune game series engines, even if they are less moddable)
SAGE 3D: W3D, SAGE, RNA

But it's not only about engines. All games/mods using one of the universes can be discussed, e.g. Renegade X, Dune Wars (on Civ4 engine) too. :-)

Types of membership:
Every member can be either active or passive. Passive members don't need to be modders. :-) Active members should be modders, but any stuff related either to C&C, BFME or Dune, will be accepted (no modding experience required, but it's greatly appreciated anyway).

Contribution:
Best to post:
+ news/info on latest Dune/C&C/BFME events, etc.
+ tutorials (modding topics)
+ features, articles with own detailed ideas of mods or announcements of projects, for which you want to recruit some people
+ images, videos of related mods
+ custom tools for modding (as downloads)
Linking anything relevant to this group is greatly appreciated, too. (I.e. your news, downloads, articles and tutorials.)

Rules:
+
If you are beta testing for a mod and its a closed beta, then it is not allowed to upload any releated art or any other media that isnt release to the public by the Dev team that is working on the mod.

Free Model Topic Links:
Sleipnir' Stuff

Full Game Download Links:
Tiberian Sun + Firestorm - Tiberian Dawn GDI - Tiberian Dawn NOD - Red Alert Allies - Red Alert Soviet

Mod Tools Download Links:
+ Mod tools pack for Generals Zero & Hour: 
ZH Modding Resources (Includes File Management, Cameo Mapping, Texture editors, Modelling and Mapping tools)
+ Mod tools for Red Alert 3:
RA3 MOD SDK - RA3 MOD SDK Worldbuilder - RA3 MOD SDK UI Source Pack - Dummy Art RA3 - RA3 SDK Extras - Civiallian Asset Compiler - Extracted Portraits and Icons From RA3/Uprising - Extracted MP Maps XMLUI Build Rows Upgrade - Soviet Art Pack - Allies Art Pack - EotRS Art Pack - Uprising Art Pack - Mammoth Art Pack
+ Mod tools for Command and Conquer Tiberium Wars:

CnC3 Tiberium Wars MOD SDK - UI & Shell Texture Pack - Ingame Textures - Clean Menu UI Source - Sample Art 1 - Sample Art 2 - SDK Required App Installer - Dummy Art -Source Code for Shaders of CnC  - SDK Extras - Source Code for SDK Extra Tools

Aims of the group:
Oct 7, 2009, The first aim of the group: make conversions between different engines easier. If any of you know something about that (e.g. C&C3 -> RA3, BFME2 -> C&C3, etc.), a tutorial would be useful. :-)

Leaders of the group:
sgtmyers88 SighNapse - taxikiller - Admiral-165 - open_sketchbook - feillyne

CnC Forums:
CnC Society - C&C Comunications Center - CnC Den - CnC Maps - CnC Source - CnC Community - PPMSite - RA Archive - XCC - Revora - Wagnerma - Sleipnir's Stuff

Group affiliates:

C&C Paradise - CNC4 - love it or hate it!! - C&C Society

Disclaimer:
Any offensive opinions about EA or its policy will be deleted. Any polite negative opinions, even contaning much criticism, will be left alone. ;-) Any content unrelated to C&C/BFME/Dune will be strictly moderated in sections, such as Images, Features, and Tutorials (but, for example, the main comments section won't be much moderated).

PS "SAGE" name was chosen, because it is most used.

Image RSS Feed Latest Screens
OmegaCam For Red Alert 3 Gatling Tank in C&C3! Gatling Tank in C&C3!
Articles RSS Feed Latest Articles
The Ridder Clan Mod Voting System
Battle for Middle-earth II

The Ridder Clan Mod Voting System

Apr 23, 2014 The Ridder Clan Mod News 7 comments

An in-depth look into the Ridder Clan Mod's new Voting system! The system will allow you to play how YOU want!

Technical changes in DTA's next update
C&C: Tiberian Sun

Technical changes in DTA's next update

Apr 21, 2014 The Dawn of the Tiberium Age News 2 comments

The next update for The Dawn of the Tiberium Age is going to include many important changes to our game client.

The Predators
Rogue Republic

The Predators

Apr 20, 2014 Rogue Republic News 9 comments

Welcome to an another transmission from the dark grim world of Rogue Republics. Situation in the Eastern European republic of Ostslavia continues to deteriorate...

GDI Has Some New Recruits!
C&C: Tiberian Sun

GDI Has Some New Recruits!

Apr 16, 2014 Twisted Insurrection News 15 comments

Balance issues that came to our attention during the release of Beta 4 have had many attempts at fixing. The next public release will include many new...

Closed beta-test announced!
C&C: Renegade

Closed beta-test announced!

Apr 16, 2014 C&C Commando Assault News 0 comments

I have announced the closed beta-testing of C&C Commando Assault. Are you ready to the battle? Let's fight for it!

Media RSS Feed Latest Video
Post comment Comments  (0 - 10 of 486)
sapped
sapped Sep 30 2012, 11:24am says:

Hey thought this might be the correct forum for this, I was wondering which SAGE engine game did they first implement multi-core support?

Need to decide it for the mod im working on, thank u so much in advance :)

+2 votes     reply to comment
Sarge_Rho
Sarge_Rho Nov 18 2012, 9:41am replied:

I believe it was BFME2, or CnC3. I'm not sure tho.

+2 votes     reply to comment
8Waldemar8
8Waldemar8 Mar 8 2012, 6:45am says:

Is it possible to use Cel-shaded graphics with C&C3 engine?

+2 votes     reply to comment
Chronosheep
Chronosheep Jun 21 2012, 6:23pm replied:

It should be possible if you know HLSL shader coding.

+2 votes     reply to comment
abcd5799
abcd5799 Apr 12 2012, 5:55pm replied:

Don't bother looking foward for this game. EA already screwed up big time by making the game with non-modern technologys. Like the helicopter-plane you can see at the end of the trailer.

-2 votes     reply to comment
ExzcellionGamma
ExzcellionGamma Feb 25 2012, 1:54am replied:

Ah, darn! It will use Frost-Bite 2.0...
still editable, but I hope we can get the source code for some endless possibilities of modding (if it will be).

+2 votes     reply to comment
Sarge_Rho
Sarge_Rho Jan 31 2012, 12:13pm replied:

Those graphics look ******* awesome, IMO.

+3 votes     reply to comment
Vladimir_Deathstrike
Vladimir_Deathstrike Oct 28 2012, 10:37pm replied:

@Quatro_IGN. But have you ever play C&C4? It is the worst C&C Game EVER! If you love this game and complete both GDI and NOD Campaign on Hard, reach Level 20 in one single night, and say "Wow this is a great game!" I will salute you!

+2 votes     reply to comment
Templarfreak
Templarfreak Apr 2 2012, 11:12pm replied:

I figured I'd reply to this finally.

So...Seriously...What C&C Game has EVER been balanced? Sure between two factions, but I mean just the units Vs. units in general.

Gameplay has always been fun for C&C games, but I haven't played C&C4 or RE3 to say for sure.

Since I highly like the arts, I care for graphics. And half of those images where shopped, not even real ingame graphics, and the lighting was terrible. Though, the textures and the models looked very nice I will admit.

+1 vote     reply to comment
z741
z741 Feb 14 2012, 12:41pm replied:

damn right, the graphics are a bonus. i prefer a game where you can blow the enemy sky-high. if it looks awesome doin it so be it. if not same thing

+2 votes     reply to comment
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