Terminology:
Terms presented here (SAGE 2D, SAGE 3D) are only terms, they do not denote any engines themselves, but serve as collective terms (and only here, not elsewhere):
SAGE 2D: old Westwood games' engine - Westwood 2D (plus Dune game series engines, even if they are less moddable)
SAGE 3D: W3D, SAGE, RNA

But it's not only about engines. All games/mods using one of the universes can be discussed, e.g. Renegade X, Dune Wars (on Civ4 engine) too. :-)

Types of membership:
Every member can be either active or passive. Passive members don't need to be modders. :-) Active members should be modders, but any stuff related either to C&C, BFME or Dune, will be accepted (no modding experience required, but it's greatly appreciated anyway).

Contribution:
Best to post:
+ news/info on latest Dune/C&C/BFME events, etc.
+ tutorials (modding topics)
+ features, articles with own detailed ideas of mods or announcements of projects, for which you want to recruit some people
+ images, videos of related mods
+ custom tools for modding (as downloads)
Linking anything relevant to this group is greatly appreciated, too. (I.e. your news, downloads, articles and tutorials.)

Rules:
+
If you are beta testing for a mod and its a closed beta, then it is not allowed to upload any releated art or any other media that isnt release to the public by the Dev team that is working on the mod.

Free Model Topic Links:
Sleipnir' Stuff

Full Game Download Links:
Tiberian Sun + Firestorm - Tiberian Dawn GDI - Tiberian Dawn NOD - Red Alert Allies - Red Alert Soviet

Mod Tools Download Links:
+ Mod tools pack for Generals Zero & Hour: 
ZH Modding Resources (Includes File Management, Cameo Mapping, Texture editors, Modelling and Mapping tools)
+ Mod tools for Red Alert 3:
RA3 MOD SDK - RA3 MOD SDK Worldbuilder - RA3 MOD SDK UI Source Pack - Dummy Art RA3 - RA3 SDK Extras - Civiallian Asset Compiler - Extracted Portraits and Icons From RA3/Uprising - Extracted MP Maps XMLUI Build Rows Upgrade - Soviet Art Pack - Allies Art Pack - EotRS Art Pack - Uprising Art Pack - Mammoth Art Pack
+ Mod tools for Command and Conquer Tiberium Wars:

CnC3 Tiberium Wars MOD SDK - UI & Shell Texture Pack - Ingame Textures - Clean Menu UI Source - Sample Art 1 - Sample Art 2 - SDK Required App Installer - Dummy Art -Source Code for Shaders of CnC  - SDK Extras - Source Code for SDK Extra Tools

Aims of the group:
Oct 7, 2009, The first aim of the group: make conversions between different engines easier. If any of you know something about that (e.g. C&C3 -> RA3, BFME2 -> C&C3, etc.), a tutorial would be useful. :-)

Leaders of the group:
sgtmyers88 SighNapse - taxikiller - Admiral-165 - open_sketchbook - feillyne

CnC Forums:
CnC Society - C&C Comunications Center - CnC Den - CnC Maps - CnC Source - CnC Community - PPMSite - RA Archive - XCC - Revora - Wagnerma - Sleipnir's Stuff

Group affiliates:

C&C Paradise - CNC4 - love it or hate it!! - C&C Society

Disclaimer:
Any offensive opinions about EA or its policy will be deleted. Any polite negative opinions, even contaning much criticism, will be left alone. ;-) Any content unrelated to C&C/BFME/Dune will be strictly moderated in sections, such as Images, Features, and Tutorials (but, for example, the main comments section won't be much moderated).

PS "SAGE" name was chosen, because it is most used.

Image RSS Feed Latest Screens
OmegaCam For Red Alert 3 Gatling Tank in C&C3! Chaos Drone in C&C3!
Articles RSS Feed Latest Articles
Splat x3n model to tibwars 3
Game

Splat x3n model to tibwars 3

Jul 8, 2014 Tutorial 0 comments

Take a model you made earlier and place it into the game using this handy guide brought to you by X3n and splat. Covered topic includes placement of shader...

BHP Q&A event and hiring testers!
Game

BHP Q&A event and hiring testers!

Jun 30, 2014 News 0 comments

We launched a Q&A event week as well as opening up a few tester positions for new people to apply.

The Dawn of the Tiberium Age 1.1282: Soviet Campaign, a lot of improvements
C&C: Tiberian Sun

The Dawn of the Tiberium Age 1.1282: Soviet Campaign, a lot of improvements

Jun 25, 2014 The Dawn of the Tiberium Age News 2 comments

We've just released DTA 1.1282, containing an entirely new Soviet Campaign, a lot of bugfixes and improvements.

C&C Commando Assault - Background music
C&C: Renegade

C&C Commando Assault - Background music

Jun 21, 2014 C&C Commando Assault News 1 comment

Time to make some background music for C&C Commando Assault. You can choose and vote for original OST made by Frank Klepacki, his solo albums, my...

National Assembly faction review
Rogue Republic

National Assembly faction review

Jun 20, 2014 Rogue Republic Article 12 comments

National Assembly faction review for lore and getting to know this side more closely. The article is not final and may be changed up to completely in...

Media RSS Feed Latest Video
Post comment Comments  (40 - 50 of 488)
Lupus_of_nox_noctis
Lupus_of_nox_noctis Nov 13 2010, 7:24am says:

can anyone upload All the freeware CnC's?

+2 votes     reply to comment
n5p29
n5p29 Nov 14 2010, 11:17am replied:

just go to CNC official website. they're in the downloads section.

+2 votes     reply to comment
Dynamo128
Dynamo128 Nov 7 2010, 7:09am says:

Oh and, is there any news on the new C&C game by Visceral Games?

+1 vote     reply to comment
Sarge_Rho
Sarge_Rho Dec 14 2010, 12:11pm replied:

Visceral games was never making a CnC.

+2 votes     reply to comment
Jason_Zombolt
Jason_Zombolt Nov 13 2010, 12:26pm replied:

It's a no go.

+3 votes     reply to comment
Lupus_of_nox_noctis
Lupus_of_nox_noctis Nov 13 2010, 7:13am replied:

waaaa?

+2 votes     reply to comment
Dynamo128
Dynamo128 Nov 7 2010, 6:57am says:

Since C&C Paradise has gone downhill I'll post it here too: Does anyone here play OpenRA? Not sure if this has been discussed but anyhow you should check it out:

Openra.res0l.net

+1 vote     reply to comment
Sarge_Rho
Sarge_Rho Aug 12 2010, 7:39pm replied:

Probably is, but I suppose not only C++.

+2 votes     reply to comment
feillyne
feillyne Aug 21 2010, 6:56pm replied:

AFAIK, some modding tools for C&C3/RA3 require .NET framework, so they can be possibly written in C#, too.

+2 votes     reply to comment
Chinka
Chinka Aug 27 2010, 7:36am replied:

SAGE is likely to be written mainly in C++ but some tools and features are written in C# (due to .NET Framework as requirement and using of XSD Schemas). TW veersion probably doesn't have to use it (because C++ supports .NET too), but it is sure, that RA3 has C# components (like some SDK scripts)

+2 votes     reply to comment
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