Terms presented here (SAGE 2D, SAGE 3D) are only terms, they do not denote any engines themselves, but serve as collective terms (and only here, not elsewhere):
SAGE 2D: old Westwood games' engine - Westwood 2D (plus Dune game series engines, even if they are less moddable)

But it's not only about engines. All games/mods using one of the universes can be discussed, e.g. Renegade X, Dune Wars (on Civ4 engine) too. :-)

Types of membership:
Every member can be either active or passive. Passive members don't need to be modders. :-) Active members should be modders, but any stuff related either to C&C, BFME or Dune, will be accepted (no modding experience required, but it's greatly appreciated anyway).

Best to post:
+ news/info on latest Dune/C&C/BFME events, etc.
+ tutorials (modding topics)
+ features, articles with own detailed ideas of mods or announcements of projects, for which you want to recruit some people
+ images, videos of related mods
+ custom tools for modding (as downloads)
Linking anything relevant to this group is greatly appreciated, too. (I.e. your news, downloads, articles and tutorials.)

If you are beta testing for a mod and its a closed beta, then it is not allowed to upload any releated art or any other media that isnt release to the public by the Dev team that is working on the mod.

Free Model Topic Links:
Sleipnir' Stuff

Full Game Download Links:
Tiberian Sun + Firestorm - Tiberian Dawn GDI - Tiberian Dawn NOD - Red Alert Allies - Red Alert Soviet

Mod Tools Download Links:
+ Mod tools pack for Generals Zero & Hour:
ZH Modding Resources (Includes File Management, Cameo Mapping, Texture editors, Modelling and Mapping tools)
+ Mod tools for Red Alert 3:
RA3 MOD SDK - RA3 MOD SDK Worldbuilder - RA3 MOD SDK UI Source Pack - Dummy Art RA3 - RA3 SDK Extras - Civiallian Asset Compiler - Extracted Portraits and Icons From RA3/Uprising - Extracted MP Maps XML - UI Build Rows Upgrade - Soviet Art Pack - Allies Art Pack - EotRS Art Pack - Uprising Art Pack - Mammoth Art Pack
+ Mod tools for Command and Conquer Tiberium Wars:

CnC3 Tiberium Wars MOD SDK - UI & Shell Texture Pack - Ingame Textures - Clean Menu UI Source - Sample Art 1 - Sample Art 2 - SDK Required App Installer - Dummy Art -Source Code for Shaders of CnC - SDK Extras - Source Code for SDK Extra Tools

Aims of the group:
Oct 7, 2009, The first aim of the group: make conversions between different engines easier. If any of you know something about that (e.g. C&C3 -> RA3, BFME2 -> C&C3, etc.), a tutorial would be useful. :-)

Leaders of the group:
sgtmyers88 - SighNapse - taxikiller - Admiral-165 - open_sketchbook - feillyne

CnC Forums:
CnC Society - C&C Comunications Center - CnC Den - CnC Maps - CnC Source - CnC Community - PPMSite - RA Archive - XCC - Revora - Wagnerma - Sleipnir's Stuff

Group affiliates:

C&C Paradise - CNC4 - love it or hate it!! - C&C Society

Any offensive opinions about EA or its policy will be deleted. Any polite negative opinions, even contaning much criticism, will be left alone. ;-) Any content unrelated to C&C/BFME/Dune will be strictly moderated in sections, such as Images, Features, and Tutorials (but, for example, the main comments section won't be much moderated).

PS "SAGE" name was chosen, because it is most used.

Image RSS Feed Latest Screens
OmegaCam For Red Alert 3 Tiberian Apocalypse: Flamethrower Turret Tiberian Apocalypse: GDI M-28 Mammoth
Articles RSS Feed Latest Articles
Lets Go To The Crystals!
C&C3: Tiberium Wars

Lets Go To The Crystals!

May 8, 2015 C&C Tiberium Icestorm News 4 comments

Green & Blue Tiberium Crystals are Done! Note those models are all animated with breathing glow effects, particles and anomaly's to.

Beautiful Glow!
C&C3: Tiberium Wars

Beautiful Glow!

May 4, 2015 C&C Tiberium Icestorm News 3 comments

Lets Go To The Crystals! The Green (Tiberium Riparius) & Blue (Vinifera Monolith) Tiberium Seeders are Done! Note those models are all animated with breathing...

3ds Max- Create A Simple Scene with the Daylight System
C&C3: Tiberium Wars

3ds Max- Create A Simple Scene with the Daylight System

May 4, 2015 C&C Tiberium Icestorm Tutorial 1 comment

Creating A Simple Scene with the Autodesk Daylight System + mrSun mrSky in 3ds max 2012.

The Ridder Clan Mod V3.00 Release

The Ridder Clan Mod V3.00 Release

Apr 24, 2015 News 40 comments

The V3.00 release of the Ridder Clan Mod is finally here. If all went correctly with the installer and the updater, you should be able to install the...

Release 20150424

Release 20150424

Apr 24, 2015 News 15 comments

We are very pleased to announce the spring release of OpenRA, the Open Source Westwood Studios real-time strategy games engine re-implementation.

Media RSS Feed Latest Video
Post comment Comments  (70 - 80 of 490)
Black_Drakon Jun 27 2010, 3:59pm says:

Hello people. I need someone to rip models from C&C4. This is not hard. You only need to have C&C4 and working C&C4 world builder. Please pm and i will show what you need to do.

+2 votes     reply to comment
MrTaxikiller Creator
MrTaxikiller Jun 28 2010, 12:18pm replied:

if you show some one how to do it why dont you do it by your self ?

+2 votes   reply to comment
Black_Drakon Jun 28 2010, 1:30pm replied:

Technical problems. World builder not work on my C&C4.

+2 votes     reply to comment
MrTaxikiller Creator
MrTaxikiller Jun 28 2010, 5:14pm replied:

k that makes sens :P

+2 votes   reply to comment
open_sketchbook Creator
open_sketchbook Jun 29 2010, 5:13pm replied:

Dude, just rip them from the game itself with 3d Ripper DX.

+2 votes   reply to comment
Black_Drakon Jun 30 2010, 2:32pm replied:

I tried this. It not work with my c&c4

+2 votes     reply to comment
n5p29 Jul 4 2010, 11:41am replied:

have you patched your CNC4?

+2 votes     reply to comment
Templarfreak May 31 2010, 8:07pm says:

i havnt checked here in a while! @.@

+2 votes     reply to comment
feillyne Staff Subscriber
feillyne Jun 2 2010, 12:03pm replied:

Quite a while. :-)

+1 vote   reply to comment
AirborneSn1p3r May 16 2010, 12:41pm says:

how is this group not no 1 on mod db it has the most members :S

+2 votes     reply to comment
feillyne Staff Subscriber
feillyne May 29 2010, 3:27pm replied:

Little stuff. Post more stuff, and maybe it'll be the first... every time you visit the group, the visit count increases. :-)

More stuff posted = more people visting the group page to see the new updates.

Still, the mod content and pictures (screenshots from open beta mods, or mods that have been released) are preferred!

+1 vote   reply to comment
PathfinderGI May 15 2010, 6:51pm says:

Just giving a heads up to the ZH part of the group if you don't know yet.

If any assets in this ZH mod belongs to you and was used without your consent or permission I recommend you reporting it to ModDB and notifying the other mod teams about it.


+2 votes     reply to comment
TotalSnappy May 16 2010, 7:25am replied:

the mod has been deleted from moddb

+2 votes     reply to comment
OrangeNero May 8 2010, 3:13pm says:

i m leaving as i havent got much to do with the group. except i play cnc3 + kanes wrath. and bfme

+1 vote     reply to comment
TotalSnappy May 8 2010, 3:28pm replied:

you're still a fan of the games so you have everything to do with this group :)

+3 votes     reply to comment
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Oct 5, 2009
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